- Fixed a visual bug with Mogami's icon.
- Fixed textures of the following ships: Jupiter '42 and Tennessee.
- Fixed a visual bug with Bayern's armor layers in the Port.
- Fixed collisions for the Hotspot map.
- Fixed a bug in the Operation Killer Whale which sometimes caused bot ships to get stuck on one of the islands.
- Fixed a visual bug on the FlyFire permanent camouflage for Gearing.
- Fixed a visual bug and textures on the Foot Clan permanent camouflage for Schlieffen.
- Fixed a bug with Star Trek guiding tips.
- Fixed a visual bug that occurred in Star Trek Operations when the shield of an enemy ship was damaged, which caused you to see damage numbers dealt by your allies as well.
- Fixed various different text descriptions.
- Fixed a bug which sometimes caused smoke screens to not work as intended in the center of maps that have accessible sea in the very center of them.
- Added and/or updated the description in the Armory for the following ships: Shimakaze, Akizuki, Gouden Leeuw, Harbin, Schlieffen, North Carolina, Balao, U-190, Audacious, Implacable, Black Brisbane, Black Azuma, Black Alabama, and Black München.
- Fixed a visual bug in the team members window in the battle loading screen.
Changes and Improvements in Update 13.10
- Fixed an issue with commander Sir John Vincent being disabled when hiding "Decorative" content.
- Fixed an issue with the North Sea permanent camouflage for Incomparable: now it can be hidden by disabling "Painting" in Additional Content settings.
- Improved game client performance in the Rotterdam Port.
- Fixed an issue with wires and similar objects rendering incorrectly in some cases.
- Fixed issues with the terrain on the Islands of Ice map.
- Fixed the cost of Depth Charges on Álvaro de Bazán, as well as the cost of shells on Rahmat when using stock Main Battery module.
- Updated the icon for the “Black, Red and Gold” permanent camouflage.
- Fixed a visual issue with a submarine sonar ping.
- Fixed an issue with the Watchful skill on submarines not working properly.
- Fixed an issue with the display of the Rhode Island's icon.
- Fixed an issue when the client isn't maximized after restarting the game.
- Updated the description of the login error for Korean accounts that are not suitable for playing World of Warships due to the game's age rating in Korea.
Changes and Improvements in Update 13.9
- To balance the difficulty of Operations for Tier VI-VIII ships, we've reduced HP pools of enemy ships and the damage they deal.
- Fixed an issue with matchmaker which sometimes resulted in one or two lower Tiers ships being placed in the battle with a superior number of higher Tiers ships.
- Updated textures on the following ships: L'Adroit, Los Andes, Libertad, Svea and Victoria.
- Fixed textures on Azure Lane permanent camouflage of Chapayev.
- Fixed a visual issue which sometimes occurred during the activation of Combat Instructions when using Commander Joaquim Marques Lisboa.
- Fixed a rare bug which sometimes caused a wrong display of received Achievements.
- Fixed a rare bug which sometimes caused the game client to crash when reporting or complimenting other players.
- Fixed a rare issue which sometimes prevented players to start an Operation while in a full division.
Changes and Improvements in Update 13.8
- Turning off the licensed music will now also affect the in-game armory, as it will be replaced with default game client music.
- Fixed armor textures of Jutland, Duchaffault, L'Aventurier and Almirante Oquendo.
- Fixes a minor visual issues with description in a few pop-up windows in the Port.
- Fixed a bug which did not show Achievements as a condition for Combat Missions.
- Fixed a rare bug which sometimes caused game client to crash.
- Fixed a bug which caused bot controlled aircraft carrier to not automatically use Depth Charge Airstrike on enemy submarines.
- Updated and standardized the icons for all combat instructions.
- Fixed a minor sound issue for Event Pass.
- Fixed various text descriptions.
- Fixed a bug with the Burst Fire and Modified Shells firing mode, which caused shells that are already in flight to change their parameters mid-air when the F key is pressed.
- Fixed a rare visual bug while opening containers in the port.
- Fixed armory description for Álvaro de Bazán.
Changes and Improvements in Update 13.7
- Fixed an incorrect propulsion value in the Engine module for Cassard.
- Fixed an error in upgrade recommendations for STAR Kitakaze.
- Fixed various graphical issues with the following camouflages: Esprit de France camouflage for Orage, Azur Lane permanent camouflage for Nelson and AL Sovetskaya Rossiya, the War Paint permanent camouflage for Wisconsin, and Transformer permanent camouflages.
- Fixed an issue where the torpedo launchers would intersect with a hull on Myōkō at certain angles.
- Fixed visual issues with the flooding effect when activating the Damage Control Party consumable.
- Now players with low and minimal graphics presets will have the contrast GUI enabled by default, with no option to turn it off.
- Fixed issues with the camera in the London port.
- Fixed an error in the historical description of West Virginia '44.
- Fixed a bug preventing the Devastating Strike achievement from being granted to players.
- In view of our Protection for Minors and Parental Controls, we have implemented restrictions on in-game communications and purchases of Event Passes for Minors.
- Fixed several UI issues.
Changes and Improvements in Update 13.6
- Fixed textures on Johnston.
- Fixed a visual bug with display of blacklisted players in the battle.
- Fixed a bug which would sometimes not show players Distinctive Insignia in contact list.
- Fixed a visual issue with the Port on the low graphics settings.
- Fixed an issue which sometimes allowed a player who did not create division to change a battle type.
- Fixed a visual issue with display of AL Baltimore in the port.
- Fixed an issue with incorrect display of pinged airplanes on the mini map
- Fixed a rare issue which sometimes prevented players to start clan battles while in division.
- Fixed a rare issue with display of consumables in modernization in the Port.
- Fixed a rare visual issue with display of battle results.
- Fixed a visual issue with Wisconsin while War Paint permanent camouflage is equipped.
- Fixed a bug which prevents training battle from starting while there is an observer.
- Fixed an issue with incorrect battle results of Midway's bombers.
- Fixed an issue which resulted in display of violator status for enemy team members.
- Fixed several text descriptions.
- Fixed description of Fenyang and Ship Smasha deepwater torpedoes in the Armory.
- Fixed an issue with incorrect probability of causing flood when torpedoes hitting bow or stern of the enemy ship.
- Fixed a visual bug with the research module window.
Changes and Improvements in Update 13.5
- Fixed an issue where the aiming circle wasn't properly updating at the maximum firing range when switching between different shell types.
- Fixed textures on Rodney and the Default permanent camouflage of Ruggiero di Lauria.
- Fixed issues with the individual voiceover of Commander Ashikaga Teru.
- Fixed several minor issues with the "Ship Parameters in Battle" feature.
Changes and Improvements in Update 13.4
- Added alternative color schemes to the Tropical and Mediterranean permanent camouflages for Duke of York.
- Fixed textures on the following ships: Dmitri Donskoi and Sovetsky Soyuz.
- Fixed textures on the following permanent camouflages: Australian Ornament for Cerberus; Bionic and Fossil for Henri IV.
- Fixed an issue with the rotation of main battery guns on Lightning.
- Fixed an issue that caused problems with adding players to Divisions in some situations.
- Fixed an issue that prevented the horn on Des Moines from working while the Bionic permanent camouflage was equipped.
- Fixed a rare bug that sometimes caused game to crash.
- Fixed recommended Commander skills for Chikuma II Golden to match those of Chikuma II.
- Fixed a bug that sometimes prevented the display of the icon indicating that an aircraft carrier had been detected by the enemy while the player was controlling a squadron.
- Fixed the Combat Instructions description for Almirante Grau.
- Fixed a UI bug that caused Chikuma II's parameters to incorrectly appear different compared to Chikuma II Golden.
- Fixed various different text descriptions.
- Fixed a bug that interfered with reordering the positions of consumables in the Port.
- Fixed a bug that sometimes prevented the consumable parameters from being updated after mounting an upgrade that improves them.
- Fixed an issue that prevented players on the Asia server from exchanging Doubloons for Credits.
- Fixed a minor visual bug in the team window with the display of already sunk ships during battle.
- Fixed the Patrol Fighter icon and description for Béarn.
- Added the visual animation and sound effect in the Port for the Viscount of Victory permanent camouflage for St. Vincent.
Changes and Improvements in Update 13.3
- We've fixed the displayed information for the range before a torpedo can inflict maximum damage in the torpedo tooltip, as well as displayed damage numbers in the tooltip for fire and flooding.
- Fixed an issue with the firing angles of Sicilia's rear turrets. Improved the minimal vertical angle that her guns need to reach to be able to fire. Now, the ship can better shoot at targets that are closer to her.
- Fixed an issue where it was impossible to sell camouflages of the Awarded category.
- Fixed an issue where it was impossible to sell rare and unique economic bonuses.
- Fixed textures and geometry for the New Year permanent camouflages for Atlântico, Yumihari, Adatara, and Shimanto, as well as for ships Kaga B and Vermont.
- Fixed the German text on German Cruiser Premium containers.
- Fixed an issue that caused the terrain hit indicator to appear while aiming at a ship in front of an island.
- Fixed an issue that caused the game client to crash in some situations after a GPU reset.
- Improved performance of the Ship Information window in the Port.
- Updated the Patrol Fighter UI icon and description for Béarn.
- Updated Combat Instructions progress sound effects.
- Fixed issues with camera angles when viewing Druid.
- Made minor improvements to the Clan UI.
- Revised account leveling texts in Russian and English.
- Fixed minor UI issues in the Tech Tree.
Changes and Improvements in Update 13.2
- Fixed an issue with the Top Grade Gunner Commander skill on Surrey that caused incorrect information about the secondary gun reload time to be displayed in the Port.
- Fixed an issue with allied torpedo bombers not being visible on the Minimap if an allied ship had the violator status for unsportsmanlike conduct.
- Fixed an issue where submarines stayed detected after pinging a target at close range and submerging underwater.
- When opened from Port, the Battle Results screen now shows what winning condition was met to end the battle.
- Fixed an issue that caused the game client to crash when registering a new account on Steam, EGS, Microsoft Store, or GOG.
- Fixed a visual bug with the graph in the Profile that shows battle statistics by ship tier.
- Fixed an issue that sometimes caused unlocking new access level UI to overlap the matchmaker queue.
- Fixed a rare bug that caused acoustic torpedoes to move in the opposite direction from the target marked with the sonar ping.
- Fixed several issues with armor for Kansas, Asturias, and North Carolina.
- Fixed several visual issues in purchasing windows.
- Fixed minor visual issues and text format for several window tabs that appear before and after battle, as well as in the Port.
- Fixed a minor combat mission description issue.
- Fixed textures for Rhode Island, Minnesota, and Bayern.
- Fixed textures for the following camouflages: Blast Master, Pride of the CouRageous, and Thief's Future.
- Included additional description for Patrol Fighters of Independence, Yorktown, and Essex.
- Fixed a visual issue with the Key Area capture timer sometimes being overlapped by the icon indicating that the Key Area was currently being blocked.
- Fixed an issue with the tips for standard torpedoes being displayed when entering a battle playing a ship with deepwater torpedoes.
- Fixed a visual issue with the armament reloading indicators for submarines.
- Fixed an issue that sometimes caused large-caliber guns to lack a unique sound when permanent camouflages were equipped.
- Fixed a visual issue with ship textures while the Damage Control Party consumable was active.
- Fixed a bug that sometimes caused players to earn double the appropriate amount of Oil.
Changes and Improvements in Update 13.1
- The Consumable Specialist skill is now labeled as inefficient if it doesn’t affect any consumables on the selected ship.
- Changed the recommended Commander skills for the Petropavlovsk branch to reflect the gameplay more accurately.
- Fixed an issue with the animation of secondary turrets on Borodino.
- Fixed visual and collision issues on the Ring and Mountain Range maps.
- Fixed an issue that caused India Yankee and India X-Ray signals not to be displayed.
- Fixed an issue with the display of currencies in some windows.
Changes and Improvements in Update 13.0
- Fixed the textures of Hyūga and Maass.
- Fixed textures of the Polar Ice Caps permanent camouflages for Georgia, Algérie, and Alaska.
- Fixed Commander skill recommendations for Nino Bixio, Taranto, Giussano, Montecuccoli, Trento, Zara, Amalfi, Brindisi, Venezia, Piemonte, Gorizia, and Genova.
- Fixed an issue that caused the activated Helmsman skill not to be displayed after a quick reconnect to battle.
- Fixed a bug that caused squadrons to visually reappear after having been destroyed if they had managed to launch their armament beforehand.
- Fixed an issue with the Chinese language voiceover in Operation Defense of the Newport Naval Base.
- Removed the standard voiceover when enemy submarines are spotted for Arpeggio and High School Fleet Commanders, as well as Commander Dasha Perova.
- Introduced a limit to quick command playback sounds.
- Fixed a bug that caused the mouse cursor to sometimes freeze after turning off the autopilot.
- Fixed the text of the button to exit a replay.
- Fixed a rare bug that sometimes caused the game to crash in the Arms Race mode.
- Fixed a bug that mixed the consumable order in the Equipment window when using the "Restore to Default" option.
- Returned the ability for players to ping on Minimap before battles start.
- Disabled the sound of clicking on the Tactical Map and Minimap while in Observer mode.
- Fixed a rare bug that sometimes caused players not to receive their rewards after completing a progression level.
- Fixed an issue with the camera not keeping up with the selected target when diving deeper than periscope depth while playing as a submarine in the Binocular view.
- Fixed a visual bug with the Gun Fire Control System module in Yumihari's Equipment window.
- Fixed issues with the individual voiceovers for Santa Commanders.
- Fixed a rare visual bug that changed the water texture.
Changes and Improvements in Update 12.11
- Fixed an issue that caused the armor of Cristoforo Colombo not to correspond to the set parameters: deck slope armor thickness—25 mm; citadel armored deck slope armor thickness—25 mm.
- Fixed several issues with the in-game sounds and audio.
- Fixed island collision issues on the Shatter map.
- Fixed an issue that in some cases allowed an additional use of Patrol Fighter.
- Improved geometry and textures of the following ships: Atago, Atago B, Colossus, Shōkaku.
- Improved geometry and textures of the following permanent camouflages: ARPEGGIO for ARP Maya, ARPEGGIO and ARPEGGIO RED for ARP Takao, Special for Atago B.
- Fixed an issue where Clan invites couldn’t be sent out during battle.
- Fixed an issue where the airstrike distance was displayed incorrectly when aiming over terrain.
Changes and Improvements in Update 12.10
- Added a section number indicator in the Collections window.
- Improved the visual details of the armor layout for the following ships: Hōshō, Ryūjō, Shōkaku, Hakuryū, Kaga, and Kaga B.
- Added fixes to the textures and other visuals for the following ships: Amalfi, Lüshun, Venezia, Delny, Prinz Heinrich, Somme, Iowa, Repulse B, Shōkaku, Brandenburg B, Smolensk B, and Jäger.
- Fixed an issue with Repulse that caused her AA defenses to not work properly in some situations.
- Fixed the tool-tip description for the Early Access feature.
- Fixed a bug that allowed bot ship horn sounds to be heard even if the ship horn option had been turned off in the settings.
- Fixed an audio issue that caused ship engine sounds to be heard even after the ship making them had been destroyed.
- Fixed a bug that caused the Equipment tab interface to work incorrectly for hybrid ships.
- Fixed an audio issue on battleships that sometimes caused second and third shot sounds of the main battery salvo to not play properly and get cut off prematurely.
- Fixed an audio issue with Puerto Rico's horn that caused it to have a low volume in certain situations.
- Fixed a bug on hybrid ships that caused the squadron consumables hotkey to be changed if a player changed other consumable hotkeys in the game settings.
- Fixed a bug that prevented the British Commonwealth permanent camouflage for Haida and Vanguard permanent camouflage for Minekaze from being shown in the Captain's Logbook.
- Fixed a terrain bug that caused ships to crash into invisible textures on the Shards map.
- Fixed a bug that caused one of the secondary guns on Borodino to not rotate properly when there was no enemy ship nearby.
- Fixed an issue for tactical squadrons that caused the animation for jet-assisted take-off not to be shown despite being active.
- Fixed an issue with tactical squadrons that sometimes caused jet-assisted take-off to not slow down when the key for slowing down was pressed.
- Fixed a minor texture issue affecting the Heroic Clash collection background image.
- Fixed a UI description bug for a combat mission in the Thai language.
- Fixed a bug on the Ocean map which caused Key Area B to not be neutral from the start of the battle in the Domination mode.
- Fixed an issue that prevented players from setting up a Division for Clan Battles before the Prime Time was available.
Changes and Improvements in Update 12.9
- Fixed an issue that prevented dive capacity restoration on the surface when using the Reserve Battery Unit consumable. The description of the consumable has been adjusted accordingly.
- Fixed an issue that prevented tooltips from appearing when hovering over the camouflage icon in the purchase window.
- Fixed an issue that caused the Patch Architect tab to become unclickable after selecting a unique shape and then navigating to any other tab.
- Fixed an issue with display of player concealment on the Minimap.
- Fixed an issue that caused the counter on the Combat Mission banner to include introductory missions.
- Fixed an issue where the torpedo marker didn't disappear even after it traveled the maximum possible distance or collided with a ship/island.
- Fixed visual issues and textures on the Islands and New York maps.
- Fixed an issue where Clan Battles were displayed on the Battle Type selection menu even if there was no active season.
- Changed descriptions of all flags to a unified format.
- Fixed camera issues when viewing Delaware, Shikishima, and Shōkaku.
- Fixed an issue that caused high GPU load when loading into battles.
- Fixed an issue that caused identical voiceover messages to play several times in a row.
- Fixed textures and models for the following ships: Błyskawica, California, Hakuryū, Lüshun, Cheshire, Lexington, Le Fantasque, Ägir.
- Added rotating animation to torpedo propellers.
- Fixed an issue that caused notifications to appear in the top-right corner of the screen.
- Fixed an issue where a patch with a Clan tag didn’t update after joining/leaving a Clan.
- Fixed an issue where recommended modernizations were displayed in the wrong order.
- Fixed the camouflage for aircraft when using the "Azur Lane — ENTERPRISE" permanent camouflage.
- Fixed visual and audio issues with the loading screen video.
- Fixed an issue that caused the repair animation to continue after a ship had been destroyed when using Repair Party and the following permanent camouflages: Scarlet Thunder for Scarlet Thunder, Forerunner of Progress for Delny, and Science Titan for Preussen.
- Reversed erroneous changes to characteristics of the HE shells for Lightning and Wakeful.
- Fixed an issue that prevented the reset of the Spanish cruiser line in the Tech Tree.
- Fixed an issue with the Adrenaline Rush skill that led to an increase in the torpedo-type switching time.
- Fixed an issue that caused the aiming reticle to move when aiming behind terrain and transitioning to the Binocular View.
- Fixed an issue that caused the game client to crash when changing the game window size and reordering consumables.
Changes and Improvements in Update 12.8
- Fixed textures for the following ships: Akizuki, Kitakaze, Harugumo, Tenryū, Kaga, Kaga B, Hakuryū, Sekiryu, Grozovoi, Castilla, Bourgogne, Vittorio Veneto, Lepanto, Cristoforo Colombo, Somme, Hsienyang and Amalfi.
- Updated the description of Japanese ships to be more detailed and include more historical facts.
- Fixed a bug that could prevent allied squadrons from being tracked in observer camera mode after the player's ship is destroyed.
- Fixed a minefield sound bug. Players who reconnect to the battle while being in the minefield can now hear the warning sound effect.
- Fixed a bug that allowed notifications to appear in the battle loading screen.
- Improved the interface and description of starting ships that appear once players join the game for the first time.
- Fixed a bug that did not reveal observer options in Training Battles to players who observed the battle without pressing F1.
- The Armory will now be the very top block in the Port.
- Some tasks in the “Five Epochs of Navy” campaign can now be completed on submarines.
- Fixed a visual bug in the description of sonar stats in the Port.
- Fixed a bug that did not save the position of the Port chat after a battle ends.
- Made slight visual changes to the Combat Instructions icons.
- Fixed the Ocean Port preview in the Port selection menu to better match the Port itself.
- Fixed a visual bug in The Ultimate Frontier operation, which would show the remaining time counter at 00:00 when the player pressed the "Tab" button, even if the battle was still ongoing.
- Fixed an issue that caused the camera to move upwards when switching from binoculars to the torpedo tube if the "Track the locked target" option was turned off.
- Fixed the issue of the collision avoidance system not working during submarine dives and ascents between the periscope and surface state.
- Fixed a few visual bugs related to the last seconds of a battle ending.
- Fixed an issue with Yamagiri: if fully loaded torpedo launchers became critically damaged, swapping to another torpedo type would fully reset the reload time.
- Fixed the incorrect display of Free XP gained when the amount of Doubloons would be changed multiple times on the Convert XP transaction window.
- Fixed the issue of the Convert XP transaction window sometimes freezing if there were not enough Doubloons.
- Fixed an issue that did not allow players to minimize or change the size of the game client window when the display settings were changed from full screen to window.
- Fixed a bug that allowed the ambient music of the previously selected Port to be heard in the loading screen of game client.
- Unavailable combat missions will now have hidden rewards. Once these combat missions become available for completion, the reward will be revealed.
- Fixed a bug which caused the “Select primary ship” option to not function properly in some situations and not save the ships when the game client is restarted.
- When the player selects the full screen in a window option, the default resolution of the monitor will now be displayed in the settings.
- Fixed a visual bug related to the re-purchasing of the same ship: In some cases, when re-purchased, the ship inscription would state "No commander," even though a Commander was already assigned to the ship.
- Fixed a minor visual bug with aircraft squadrons overlapping each other in some situations.
- Fixed a visual bug in the icon of the player's ship in the tactical map.
- Fixed visual bugs in the Dockyard that displayed small ponds at certain camera angles and removed some textures.
- Fixed an issue with the "Deal Damage" Recruitment Station combat mission, where damage was not always calculated properly.
- Fixed a bug that would sometimes cause the game client to crash when the graphic settings were changed to/from Maximum in the Port.
- Fixed a number of textures in the New York Port.
- Increased underwater visibility for submarines on the Polar map.
- Fixed the description of torpedoes in the Italian cruiser branch.
- Fixed a bug where the realm selection screen on Steam displayed the wrong year.
- Fixed the Commander skill recommendation for Brandenburg and Lambros Katsonis.
- Fixed a sound bug that caused the firing sound of main battery guns to be loud and unchanging at any distance. This issue occurred for ships with the Master of the Water World camouflages equipped.
- Fixed a bug in binoculars mode that caused the aim to move in the direction of the ship when the ship would move to starboard or port side.
- Players can no longer press the "I am ready" button when the ship selected in a Division is more than two tiers higher or lower than other Division members.
- Fixed a bug that would sometimes not display "custom" as an available graphic setting.
- Fixed a tool-tip bug that incorrectly displayed the number of players who can participate in Ranked Battles.
- When players invite each other to a Division at the same time and one of the players join, the second invitation now immediately disappears.
- When a player gets re-invited to a Division while still in battle, the Division invitation window now only appears after the battle ends.
- Fixed a bug which caused Commanders to be duplicated in the reserve list after choosing the "Change Commander" option.
- Fixed a bug that duplicated the list of ships that can trigger Festive Rewards.
- Fixed a bug that would prevent the battle from ending properly when playing on Concord Bridge.
- Fixed a visual bug with the flooding effects on Grozovoi and the Master of the Water World camouflage for Grozovoi.
- Fixed a bug that showed the signal auto-buy button on unpurchased ships.
- Fixed a bug that would sometimes display the transaction window when equipping bonus package.
- Fixed a rare bug that sometimes caused the screen to freeze.
- Fixed the textures of algae and included underwater vegetation on the Islands map.
- Fixed a few underwater and land textures on the New Dawn map.
- Fixed a visual bug on the Rio De Janeiro Port. Ships with the Made of Steel camouflage are now displayed properly in the Port.
Changes and Improvements in Update 12.7
- With the release of Update 12.7, each section in the armory will show only the corresponding currency.
- Fixed the error that caused submarines' acoustic torpedoes that missed the ship to cause damage to her.
- Changed the textures and models of the following ships: King George V, Almirante Cervera, Vicente Guerrero, Dunkerque, Bretagne, Kléber CLR, Minsk, and Thrasher.
- Fixed the incorrect turning circle radius value of West Virginia '44. The parameter has been increased from 670 to 750.
- Updated icons for some permanent camouflages.
- Kléber CLR got a coat of arms on her bow.
- Fixed the display of torpedoes being launched from torpedo launchers. This change will have no effect on the gameplay.
- Updated the historical descriptions of French and Italian ships.
- You no longer need to press Shift to switch between ships right after your ship is sunk.
- The interface of the system notifications section, the tooltips in it, and the design of pop-up notification windows have all been updated.
- The "Open All Containers" button on the barge will now appear if a player has two or more containers.
- Updated the visual appearance of some elements of certain collections.
- The aircraft models of the Depth Charge Airstrike consumable have been updated for a number of Pan-American ships.
- The submarine's visibility tooltip has been updated in the battle loading screen.
- Fixed the incorrect display of the section for unsportsmanlike conduct in a battle in the detailed report in the post-battle statistics screen.
- Fixed an issue that caused the aircraft characteristics in the Port to remain unchanged after the installation of Air Group Modification 3 and Air Group Modification 2.
- Fixed the error that caused armament reload indicators of some ships to overlap with other interface elements.
- Fixed the error that caused a ship’s carousel to be displayed incorrectly when searching by ship name.
- Fixed the textures for the tugboat in the Kronstadt Port.
- Fixed the incorrect display of aircraft catapults for a number of ships.
- Fixed an error that caused Jäger's camera to incorrectly switch between torpedo launchers upon pressing the "C" key.
- Fixed an error that prevented the Port from being displayed for players after battles.
- Fixed an error with the incorrect display of ship markers when turning on the minimap with the Minimap Turn option on.
- Fixed an error that caused numerical values to be displayed incorrectly in pop-up windows near Achievements.
- Fixed an error where allowed aircraft carriers could continue launching squadrons after having been destroyed.
- Fixed the error that caused the ship carousel filters window to overlap with the ship restrictions window.
- Fixed an error that displayed the bushes on the Faroe Islands map and one of the islands on the Sleeping Giant map incorrectly.
- Fixed an error that caused the firefighting effect with the mastered Fire Prevention Expert skill to be displayed incorrectly.
- Fixed the incorrect display of aircrafts on the Halford catapult.
- Fixed the error that did not update the ping effect time value in the sonar tooltip when activating the Hydroacoustic Master skill.
- Fixed the incorrect display of the Aircraft Preparation parameter in the tooltip of squadrons in battle when Commander Xa Zhenbing's High Alert talent was active.
- Fixed an error that caused the ship specifications section of the Port to be opened incorrectly after the rotation of the camera.
- Fixed the textures for the tugboat's decorations in the Ocean Port.
- Fixed an error that caused the background and ships' icons in the ship carousel to be displayed incorrectly when low graphic settings had been selected.
- Fixed the error due to which pressing the Spacebar key didn't pause the replay.
- Fixed an error that caused the countdown to the appearance of a Key Area to be displayed incorrectly.
- Fixed an error due to which the Inertia Fuse for HE Shells skill wasn't being marked as ineffective for ships without HE shells.
- Fixed an error that caused the number of vacant Port slots to not be shown in some cases over the ship carousel.
- Fixed an error that caused the tooltips in the Port and in battle to not show the effects from the bonuses of the unique upgrade for Halland.
- Fixed an error due to which the screen was locked when switching from the Tech Tree tab to any other tab.
- Fixed an error due to which changing a monitor in the settings on the Display tab and then clicking Set As Default reset the monitor selection.
- Fixed an error that caused the pop-up windows with information about sources of damage dealt to be displayed incorrectly in the post-battle stats screen.
- Fixed the display of the "Detectability when the ship is on fire" parameter for submarines.
- Removed the display of the "Detectability after firing a main gun shell" for ships without main battery guns.
- Fixed an error that caused the replay to end if a sub Captain re-logged in to the game while underwater.
- Fixed an error due to which, after mastering the Air Supremacy skill, aircraft servicing time in the Port was rounded off incorrectly.
- Fixed an error that caused a consumable that wasn't installed to sometimes display the "Installed" status in its tooltip.
- Fixed an error that caused the flooding effects of Marblehead and Marblehead Lima to be displayed incorrectly.
- Fixed an error that caused the game client to crash when the player accepted an invitation to join a Division directly in battle, as well as when they tried to switch on the autopilot after destroying an aircraft carrier.
- Fixed an error that caused the propellers of German aircraft with Depth Charge Airstrike to be displayed incorrectly.
- Fixed an error due to which, after Commander Training to the maximum number of skill points, XP Scale for Commanders was displayed incorrectly.
- Fixed an error due to which Commanders Fredrik Henrik af Chapman, when hunting down enemy destroyers, said that an enemy submarine had been destroyed.
- Fixed an error due to which voice messages were played incorrectly at the end of a battle when some voiceover modifications were used.
- Fixed an error with the incorrect name of Numancia's GFCS module.
- Fixed an error that caused the key icons in the Equipment tab to be displayed incorrectly.
- Fixed an error that caused Zieten's overview camera to penetrate the ship's bow.
- Fixed an error that caused some elements of the Battle Interface in replays to be displayed incorrectly.
- Fixed an error that prevented the transition to the Binocular view, as well as switching between main battery guns using the "C" key, from working when torpedo launchers were selected.
- Fixed an error that prevented reassignment of the fire button.
Changes and Improvements in Update 12.6
- Fixed an issue that prevented Daily Containers received from the Battle Pass and the Daily Rewards tab to fill up the Supercontainer progress bar.
- The number of starting points in the updated Domination mode in Co-op Battles has been increased from 150 to 200.
- Fixed an issue that caused Commander Michiel de Ruyter not to be marked as "Historical" in the Captain's Logbook.
- Fixed the behavior of AI-powered bots in the following Operations: Aegis, Raptor Rescue, Narai, and Defense of Naval Station Newport.
- Fixed an issue that caused videos for collection items to be played in the wrong position, below the description screen.
- Fixed an issue that caused the "Receive invitations to join Divisions" checkbox not to get checked when clicked.
- Added separate 3D models to display flags and patches dropping from containers.
- Fixed a bug that caused the tooltips of squadron weapons to be displayed incorrectly after their aircraft carrier had been destroyed.
- Fixed an issue that caused the sonar indicator to be displayed incorrectly on a target that had been hit by a sonar ping.
- Fixed an issue that caused popups to be displayed incorrectly in the Port after navigating from the Profile tab.
- Fixed an issue that caused the text input field in the game chat to stop working when switching between Admiralty tabs.
- Fixed an issue that caused team names to be displayed incorrectly in the Spectator Mode in the Training Room.
- Fixed an issue that caused the opposing team's lineup not to be displayed in replays.
- Fixed an issue in Operation Killer Whale that could prevent a battle from finishing in defeat when all player ships were destroyed after completing the initial primary task but prior to receiving the secondary one.
- Fixed an issue that caused national flags on ships to be displayed incorrectly in battles and replays.
- Removed visual artifacts on the following maps: The Faroe Islands, Fault Line, and Seychelles.
- Fixed visual bugs on the Rouen Atoll map in Operation Ultimate Frontier.
- Removed visual artifacts in the following Ports: Saint Petersburg, Zipangu, and Naval Base.
- Fixed textures and models for the following ships: San Martín, Ignacio Allende, Sun Yat-Sen, HSF Harekaze, HSF Harekaze II, Tashkent '39, Vicente Guerrero, Kléber, and Kléber CLR, as well as the HSF ISOROKU permanent camouflage.
- Fixed an issue that caused the post-battle stats screen to display incorrect values for the number of bombers shot down.
- Fixed an issue that affected the Epic Games Store overlay loading and the friend list display.
- Fixed visual errors in the display of "The Hunt for Bismarck" Premium container.
- Fixed the display of tracers for secondary battery SAP shells.
- Fixed an issue that caused ship horns to continue sounding when pressing the "N" key while navigating from the Port to the Combat Missions tab.
- Fixed an issue that made it impossible to switch to the Binocular View when opening the game menu or hovering over the Minimap while pressing Shift.
- Fixed animation and sound effect inconsistencies that occurred when obtaining "The Hunt for Bismarck" containers and while opening Air Supply or Air Supply Premium containers.
- In the Arms Race mode, Key Area activation messages will no longer pop up at the end of battle.
- Fixed an issue that caused the animation of receiving a daily container to play if a player already had 100 containers of that type.
- Fixed a bug that caused some interface elements in Port to be unresponsive to clicks.
- Fixed a bug that made it impossible to enter text when creating a Clan/changing the Clan description.
- Updated the historical descriptions of U.S. ships.
- Fixed a bug that made it impossible to activate Combat Instructions with the Airstrike or torpedo armaments selected.
- We've added tooltips to the conditions of combat missions that should be completed to earn certain achievements.
- Changes the spawn points for ships on the Ring map.
- Fixed an issue that caused excessive CPU load when loading the game.
- Fixed an issue that caused ships to disappear from the carousel when switching from the Campaigns tab to the Equipment tab.
- Fixed an issue that caused the Port to sometimes briefly interfere with the battle loading screen.
- Fixed an issue that could, in certain cases, cause the game client to crash while inspecting ships in the Armory.
- Fixed an issue that prevented observers in the Training Room from receiving system messages about the result of a battle after it was over.
- We've removed pop-up notifications about receiving Oil.
- Fixed the incorrect display of deep-water torpedo tech specs when a Commander's skills were in effect or when equipment was active in combat.
- Fixed an issue that prevented tooltips from appearing when hovering over achievements in the post-battle stats.
- Fixed an issue that prevented players from receiving rewards for completing global mission chains.
- Fixed an issue that prevented tooltips from appearing in the descriptions of rewards issued for completing collections.
- Fixed an issue that caused the Ranked Battles tooltip to incorrectly display information about that Ranked Battles season.
- The font size for the Victory/Defeat message displayed on the post-battle stats screen has been increased.
- Fixed an issue that caused M. Richthofen's catapults to be misaligned.
- We've added animations for signals and decorations for the War Paint permanent camouflage for Hizen.
- Fixed the incorrect sigma parameter for Hull B of North Carolina. Now, it's the same as for Hull A and amounts to 2.05 instead of 2.0.
- Reduced the cost of shells for Cheshire from 275 to 250 Credits.
- Fixed an issue that caused notifications to incorrectly display the receipt of Premium Account days.
- Fixed an issue that disabled the sounds of operating AA guns when a ship was clad in one of the Halloween camouflage patterns.
- Fixed an issue that caused a black screen to be displayed upon game loading.
- Fixed an issue that occasionally caused the game client to crash after confirming a player's account in the Microsoft Store.
Changes and Improvements in Update 12.5
- Added the display of Submarine Surveillance area to the Minimap.
- Fixed a bug in the characteristics of the Depth Charge Airstrike armament for Delaware—the number of available flights has been increased from 1 to 2.
- Fixed a bug that caused the "New" markers to be incorrectly displayed again upon re-entering the game.
- Fixed bugs in the display of informational messages.
- Fixed the incorrect display of notifications about Warships Premium Account operations.
- Fixed the features of a number of ships in the Armory.
- Fixed a bug where it was impossible to complete the retraining of Commanders for ships of reset Tech Tree branches.
- Fixed a bug that prevented players from getting notifications about receiving Oil when obtaining containers.
- Fixed a bug that caused the aiming point of Airstrike to be displayed incorrectly on the Minimap.
- Fixed the description of rockets in a tooltip in the Port.
- Fixed a bug in the names of torpedo tube groups in a tooltip.
- Fixed a bug that caused the numbers indicating the amount of damage dealt to a squadron or ship to sometimes not be displayed upon its destruction.
- Damage caused by depth charges has been added to a separate category in the pop-up window displaying information about the damage caused to a ship.
- Fixed a bug that caused incorrect conditions for combat missions to be displayed in some cases.
- Fixed a bug that caused tips for superships not to be displayed on the battle loading screen. The list of tooltips for hybrid ships has also been updated.
- Fixed a bug that caused the ship icon in the carousel not to change when receiving Elite status.
- Fixed an error that led to the Promo Reward modal window not being shown in some cases after the end of a battle.
- Fixed the display of all torpedo type names in the pop-up window describing a torpedo launcher with two types of torpedoes.
- Fixed the problem that caused the tooltips to be displayed at a smaller size than they should be.
- Fixed the incorrect color indication of the difference in Torpedo Detectability Range in a ship's technical parameters tooltip when previewing a module.
- Added parental controls in UK/Cyprus to be compliant with local legislation.
- Updated the historical descriptions of German ships.
- Fixed the geometry and textures of ships Graf Zeppelin, Zaō, Gdańsk, and Santander.
- Updated the armor of Zaō to accommodate new technology—which we cover in detail in our article about Update 0.10.9.
- Fixed bugs in cruiser Marseille's armor.
- Fixed bugs related to the display of the icing effect on some permanent camouflages.
- Fixed the mast animation when using the Legend of the Oceans permanent camouflage for Anhalt.
- Fixed visual bugs for Colorado and her permanent camouflages, as well as for Kléber CLR.
- Updated the icon for the Japanese Lacquer permanent camouflage.
- Fixed a bug that caused the animation and sound of AA defenses to continue playing for destroyed ships.
- Fixed visual bugs in the Fjords and Zipangu Ports.
- Fixed visual bugs on the Hotspot, Sleeping Giant, Northern Waters and Seychelles maps.
- Fixed the visual effects of shell damage.
- The exterior of the Distant Voyages container has been slightly updated.
- Fixed visual bugs for "The Hunt for Bismarck" and Rogue Wave Premium containers.
- Fixed the display of camouflage icons when opening containers.
- Fixed a bug that sometimes caused the client to crash when closing the browser.
- Fixed a bug that resulted in the client crashing when closing the game on the loading screen.
- Fixed a bug that sometimes caused the client to crash before the start of a battle.
- Fixed a bug that caused the main battery reticle to disappear if the gun was unable to fire and did not move.
- Fixed a bug where the aiming sectors of the main battery and torpedo tubes could not be fixed when aiming outside the map.
- Fixed the behavior of the camera when the "Restore the camera position when exiting Free Look mode" option is disabled.
- Fixed the order of automatic selection of the next torpedo tube after firing.
- Fixed a bug that affected the animation for AA guns during firing.
- Fixed an issue that affected telegraph operation when sequentially pressing two keys.
- Fixed a bug that caused the main battery turrets of ships Alsace and Wujing to turn in different directions.
- Fixed a bug that caused aircraft engine boosters not to reset after reducing speed in some cases.
- Fixed a bug in Operation Hermes that prevented Ruan from being counted in the secondary task of saving allied battleships.
- Fixed a bug that sometimes prevented submarine torpedoes from hitting enemies located near islands.
- Fixed a bug that caused the rewards for post-progression levels not to be received after the Premium Battle Pass had been purchased.
- Fixed a bug that caused main battery guns to move differently in replays compared to the actual battles.
- Fixed a bug that resulted in an error in the carousel when selling a ship.
- Fixed a bug that caused the cost of shells for Alabama VL to be different from other versions of Alabama.
- Fixed a bug that caused the ship cost to be displayed incorrectly in the tooltips for unresearched ships.
- Updated visual effects on the Battle Pass screen.
- Fixed the sound effects that are triggered when viewing ships in the carousel.
- Fixed bugs in the description of Conqueror.
- Fixed a bug that caused the "Open container" and "Open all containers" buttons to become inactive.
- The display of squadrons on hybrid ships is now identical to their display on aircraft carriers.
- Fixed a bug that caused special Commanders received as rewards to be displayed incorrectly.
Changes and Improvements in Update 12.4
- Fixed an issue that caused the aiming reticule to shift when a submarine surfaced.
- Fixed an issue that caused Alliance to receive increased damage from high-caliber AP shells.
- Fixed an issue where torpedoes would sometimes deal damage without hitting a ship.
- Fixed an issue that caused the game client to crash when opening the Dockyard.
- Fixed an issue where allied bots would push Ruan into an island in Operation Hermes, preventing players from completing the operation.
- Fixed an issue that caused visual errors when switching between sonar and torpedoes.
- Fixed an issue with the sound of attack aircraft launching missiles and a machine gun burst before an attack played with no aircraft nearby.
- Fixed a rare issue that caused the client to crash when a ship was sunk in battle/on a replay or when the game client was launched.
- Fixed an issue that caused the game client to crash at the end of a battle if the launched torpedoes disappeared after reaching the maximum range.
- Fixed a rare issue where a click with LMB to fire would instead result in a click on the minimap, which would also sometimes cause the client to crash.
- Fixed a rare issue that caused aircraft squadrons to return following a longer route or fly in circles.
- Fixed an issue that made a container disappear for a short time when the camera zoomed in on it.
- Fixed an issue as a result of which the Dockyard interface wasn't fully displayed on older graphics cards.
- Fixed an issue with torpedo bombers where torpedoes didn't hit the aircraft carrier that launched them, passing through the ship instead.
- Fixed an issue when several notifications about Ranked Battles popped up in the Port after a battle.
- Fixed an issue when the ship status was sometimes displayed incorrectly in the Division window.
- Fixed an issue when the damage of depth charges doubled in post-battle statistics.
- A tooltip that popped up when hovering over the winner of Clan Battles on the battle-loading screen has been removed.
- The appearance of the Campaigns screen has been changed: pins, badges, and containers that can be obtained as a reward.
- Fixed a rare issue that caused water display quality to drop.
- Fixed a visual error that occurred on ships Daisen, Ushakov, and Petropavlovsk when they caught fire.
- The ship description format in the Port and the descriptions of all British ships have been updated.
- The game interface has been updated; some situations that caused the game client to crash have been fixed.
- The Bounty icon on ships is now displayed on the post-battle screen.
- The description of the Dutch cruisers in the game client has been updated.
- The list of recommended signal flags for Pan-American cruisers has been updated.
- Fixed a visual bug with Eagle's torpedo bombers.
- The description of Derfflinger's hull in the game client has been updated.
- Fixed an issue when the sound effect failed to play on the new loading screen before battle.
- Historical information about Almirante Cochrane and the description of her torpedo tubes in the game client has been fixed.
- Fixed an issue that caused the crane to disappear when turning the camera at the Kure Dockyard.
- Fixed some minor visual bugs at the Kure Dockyard.
- Removed the Purchase Containers button from the "Allied Heroes" collection tab.
- Fixed an issue that caused the camera view of Kotovsky's torpedo tubes to work incorrectly.
- The descriptions of some in-game currencies and ships have been fixed.
- The textures and geometry of the following camouflages have been changed: Blue Cruiser for Tashkent '39, Ahead of the Future for Incomparable, Inca Treasure for San Martín, Mayan Mystery for Ignacio Allende, and permanent camouflages for Albama VL. The textures and geometry of the following ships have been changed: Vauquelin, W. Virginia 1944, Sturdy, Ryūjō, Almirante Grau, and Kidd.
- Integrated values for ships armed only with AP shells have been fixed.
- Fixed an issue that caused the Commander's skill Torpedo Aiming Master to be displayed even if the target had already been destroyed.
- Fixed a visual bug due to which Auxiliary Armaments Modification 2 didn't reduce the reload time of the secondary armament in the Port.
- Fixed an issue where the Claim Rewards button in the Battle Pass screen was active even if there were no rewards to claim.
- Commander portraits in the detailed Battle Pass card have been updated.
- Fixed bugs on several maps.
Changes and Improvements in Update 12.3
- We've optimized the way the in-game filters work. Now, tooltips will pop up and the ship carousel in the Port will scroll faster.
- The historical descriptions displayed in the Port for Pan-Asian, Pan-American, European, Commonwealth, Dutch, Spanish, and Soviet ships have been updated.
- The in-game browser has been updated to a new version.
- In the Arms Race mode, we've updated the display of a Key Area spawn timer, added a tooltip that pops up when you hover over the timer, and updated the indication of capturing the Key Area and picking up buffs.
- From now on, once you lock onto a target manually, the lock will not be lost even if your target disappears from sight for a short time.
- The winner of the latest completed Clan Battles Season will now be displayed on all maps in the bottom-right corner of the battle-loading screen. This change will not apply to Operations or other various temporary battle types.
- The armor layout of California has been updated to accommodate the new technology we touched upon in detail in our article about Update 0.10.9.
- Updated the information displayed when resetting ship branches in the Tech Tree tab.
- Updated the description of the Will to Win talent of the unique Commander Nikolay Kuznetsov.
- Removed the letter designation from Hull (A) for a number of Tier X ships.
- Removed the letter designations of shell types (HE, AP, SAP) from the ship's armament panel.
- Updated a pop-up hint displayed above ships with a Bounty marker.
- Personalizations will now be activated by default when purchasing Commanders that have personalizations.
- Fixed the geometry and textures for the following ships: Hércules, Duncan, Sims B, Kaga, Colossus, Sanzang, Ignacio Allende, Kitakaze, Z-42, Sun Yat-Sen, Nebraska, Patrie, Nagato, Coronel Bolognesi, La Argentina, Yahagi, Cherbourg, Alabama VL, Sturdy, Thrasher, Montana, Joshua Humphreys, Prinz Eugen, Napoli B, Minsk, Gnevny, and Eendracht.
- Fixed the incorrect display of visual effects on Tirpitz and Mogami, as well as on their respective camouflages—Magnu-S and Octopus.
- Fixed an incorrect camera position in the Naval Base Port that was triggered when exiting a battle playing a submarine.
- Fixed visual artifacts on the following maps: North, Faroe Islands, Haven, Warrior’s Path, Mountain Range, Two Brothers, Trap, Ring, Sea of Fortune, and Land of Fire; on the maps of the Operation Ultimate Frontier, Hermes, and Saving Transylvania; and in the Novorossiysk and Naval Base Ports.
- Fixed incorrect animations for the sailor on the barge.
- Fixed the volume and processing of the voice messages for the voiceovers of Ashley Violet and Björn Konungr.
- Fixed the incorrect position of the Collect Reward button on the Daily Reward screen.
- Fixed the incorrect display of trucks on the pier on the Land of Fire map.
- Fixed issues that could interfere with the work of mods related to ships' tech specs.
- Fixed an issue that increased the detectability range of Sturdy, Thrasher, and Alliance after emitting a sonar ping while under the cover of smoke.
- Fixed an issue that prevented the display of a pop-up hint with combat mission completion criteria on the post-battle stats screen.
- Fixed an issue that caused the incorrect display of a combat mission timer icon.
- Fixed a bug that caused the time of combat missions to be displayed incorrectly.
- Fixed an issue that occasionally caused a lock on a target to be dropped incorrectly.
- Fixed an issue that could prevent a commemorative flag from being displayed in the Port after purchasing camouflage.
- Fixed a bug that caused a loss of sync between the positions of guns on the server and in the game client once all main battery turrets or all torpedo tubes had been destroyed.
- Fixed an issue that caused the tracers of attack aircraft machine guns to be displayed outside of their designated attack zone.
- Fixed an issue that prevented torpedo models from appearing inside a ship's torpedo tubes after reloading when using the Torpedo Reload Booster consumable.
- Fixed an issue that could shift a submarine's reticle away from a target she was locked onto when submerging. The shift would occur along the target ship's path.
- Fixed an issue that could cause a squadron to spawn incorrectly within the battlefield in Operation Ultimate Frontier.
- Fixed an issue that caused incorrect playback of music after the end of a battle and at the start of a new one.
- Fixed an issue that could cause the camera to switch back to the sub when changing depths after pressing the Z key to track launched torpedoes.
- Fixed an issue that caused the icon of the next following ship in a Tech Tree branch to overlap with the icons of modules.
- Fixed an issue that could cause damage dealt by depth charges to be included in the "Other" category of the post-battle stats screen.
- Fixed an issue that caused depth charges dropped by a ship to appear at inappropriate places in the water; fixed incorrect animations for the release of depth charges on certain ships.
- Fixed an issue that caused the "base capture" siren to blare in the Standard Battle mode even when an allied ship entered the base being captured by the enemy.
- Fixed an issue that caused a ship's name and type icon to be displayed incorrectly in a Division window.
- Fixed an issue that caused icons of certain expendable camouflages to be displayed incorrectly.
- Fixed a bug that prevented a ship's armor layout from being displayed in the Port.
- Fixed an issue that caused Alexander Nevsky's torpedo-tube camera to "bounce" when switching from her main battery to torpedo tubes and back.
- Fixed an issue that caused the background images on the battle-loading screen to be displayed incorrectly.
- Fixed an issue that removed a link to the page with descriptions of container contents for certain containers on the barge.
- Fixed an issue that caused distinctive insignia in the portraits of certain Commanders to be displayed incorrectly.
- Fixed an issue that caused the malfunctioning of the left arrow in the carousel of Ranks.
- Fixed an issue that caused torpedo models on the ship not to disappear after reloading at the beginning of a battle and after changing the type of torpedoes.
- Fixed an issue that prevented the tech specs of armament and squadrons from being displayed after reconnecting to battle.
- Fixed an issue that caused the aiming point for main battery guns to be displayed on the Minimap when playing aircraft carriers.
- Fixed an issue that caused the in-battle voice messages of certain voiceover modifications to be played back incorrectly in a losing battle.
- Fixed an issue that caused the camera to be positioned incorrectly when changing the Port and after viewing ship modules in the Port.
- Fixed an issue that caused the ship cards in the Tech Tree tab to be displayed incorrectly.
- Fixed an issue that could cause a submarine to shake while submerging when watching a battle replay.
- Fixed an issue that could cause the reticle to shift after switching between the main battery guns and sonar in the Binocular view while playing a submarine.
- Fixed an issue with S-189 not having any athwartship armor protection for her light hull.
- Fixed an issue that caused Graf Zeppelin’s last flight of torpedo bombers to drop two torpedoes instead of three.
- Fixed an issue that caused the team score counter to be displayed incorrectly before the start of battle.
- Fixed an issue that caused the parameters of skip bombers to be displayed incorrectly in pop-up windows in battle.
Changes and Improvements in Update 12.2
- Added the ability to hide current status in game by adding hideInBattleStatus parameter into the <ui><hideInBattleStatus> true </hideInBattleStatus></ui> section of the preferences.xml file. You can also do this with a mod available in Modstation.
- Updated pop-up windows with currency and resource descriptions.
- Fixed a number of issues and improved the interface for the Battle Pass window.
- Updated pop-up windows that describe Combat Instructions.
- Improved the interface of introductory missions for newcomers and added new tips.
- Added Pan-American Tech Tree to the Tech Tree tab.
- Improved geometry and textures of the following ships: United States, Midway, Vallejo, Hector, Admiral Ushakov, Louisiana, Mogador, Richelieu, Tromp, and Ning Hai.
- Improved geometry and textures of the Boitatá permanent camouflage for Juruá and Mid-Autumn Festival permanent camouflage for Kaga.
- Fixed visual effects in Naval Base Port.
- Updated features of the British submarine branch.
- Improved the game client performance when viewing the ship parameter section and the Equipment window in the Port.
- Fixed voiceover errors for some Commanders.
- Improved display of aircraft propellers.
- Fixed an issue that prevented the ship name from being displayed on the Iron Resilience permanent camouflage for Sturdy and Victoria Cross permanent camouflage for Thrasher.
- Fixed an issue that caused incorrect rewards for Battle Pass levels to be awarded in some situations.
- Fixed an issue that caused some interface elements to be displayed incorrectly in the Port.
- Fixed an issue that caused the game client to crash when exiting a battle or container window.
- Fixed the positions of aircraft on the decks of aircraft carriers Sanzang, Indomitable, and Hakuryū.
- Fixed an issue that sometimes caused the game client to crash when ending Operation Hermes or attempting to reconnect to it.
- Fixed an issue that caused progress for received rewards for a league not to reset when changing a Sprint in Ranked Battles.
- Fixed an issue that caused the flag to be displayed incorrectly in the ship specifications section of the Port.
- Fixed an issue that sometimes caused incorrect music to be played when helming submarines.
- Fixed the Hornet icon in the Port.
Changes and Improvements in Update 12.1
- The Ranks banner has been removed from the menu on the left side of the Port. The description of the Ranked Season will be available by clicking a button on the battle type selection screen.
- The Recruiting Station banner has been removed from the menu on the left side of the Port. The functionality of the Recruiting Station will be available via a button in the Player Menu.
- Updated the interface of the Division window for Clan Battles and Brawls, as well as the screen with a description of the rules for Brawls.
- Updated the display of rewards received for various promotions.
- The position of the ship in the Fjords Port has been returned to the original position it occupied before Update 0.11.11.
- Removed the "Purchase Containers" button from the descriptions of "The Age of Sa Zhenbing" and Five Epochs of the Navy collections.
- The World of Warships app icon has been updated.
- Added new settings for the Warrior's Path, Loop, and Islands of Ice maps for the upcoming King of the Sea tournament.
- Improved the geometry and textures for the following ships: Mecklenburg, Admiral Ushakov, Atlanta, Groningen, Juruá, Sun Yat-Sen, Repulse, Yahagi, Louisiana, Marseille, King George V, and Puerto Rico.
- The armor layout for Tashkent, De Zeven Provinciën, Kijkduin, and Eendracht has been updated to utilize the new technology that we discussed in detail in our article about Update 0.10.9.
- Fixed a bug that caused aircraft catapult models to collide when launching aircraft.
- Fixed a bug that caused Shipmates and Recruiters in the Recruiting Station to be displayed incorrectly in the contacts list.
- Removed the Recurring tab from the Combat Missions section.
- Fixed a bug that caused the flag to flutter incorrectly on ships in the Fjords Port.
- Fixed a bug that caused water textures to display incorrectly on the Operation Killer Whale map.
- Fixed a bug that caused the container icon of "The Age of Sa Zhenbing" collection in the Armory to be different from the 3D model of the container.
- Fixed a bug that caused the time status of combat missions to be displayed incorrectly.
- Fixed a bug that caused the client to crash when activating unique Commanders' talents.
- Fixed a bug that made it impossible to submit a complaint about interference in the game.
- Updated patrol fighter models for Nebraska and Delaware.
- When launching one aircraft, only one aircraft catapult will now move on the ship.
- Updated the visual appearance of the Ranked Battles Expert emblems and the Fourth Game Anniversary and Fifth Game Anniversary flags.
- Fixed an incorrect camera position and trajectory for players helming United States when the ship was sunk.
- Fixed a bug that caused the progress for some campaign tasks to be calculated incorrectly.
- Fixed a bug that caused the notification about reaching the maximum number of Divisions in battle to be displayed incorrectly.
- Fixed a bug that caused unique Commander Sa Zhenbing's broad pennant to be displayed incorrectly on ships.
- Fixed a bug that worsened the visibility of ships on the North map in the Binocular View.
- Fixed a bug that caused the aircraft engine animation to be displayed incorrectly for Eagle, as well as for M.Richthofen and Parseval in the Lord of the Seekers camouflage.
- Fixed a bug that caused shadows on flags to be displayed incorrectly when ships were moving at full speed.
- Fixed a bug that caused the "Battle starts" voice message to not be played on the Mountain Range map.
- Fixed a bug that caused messages related to submarines to be played incorrectly for a number of Commanders.
- Fixed a bug that caused the Combat Instructions progress bar to fill up when firing at water over a submarine positioned at the maximum depth.
- Fixed a bug that caused submarine models to be displayed incorrectly when colliding with the bottom.
- Fixed a bug that caused the range of ship armor thicknesses to be displayed incorrectly in the tooltip for the hull module on the Equipment tab.
- Fixed a bug that caused post-battle service costs to be calculated incorrectly for Brawls utilizing the 1 vs. 1 format.
- Fixed a bug that caused the ESC button to be missing in the Armory or under the Dockyard tab.
- Fixed a bug that caused unavailable tasks in chains to be displayed as available ones.
- Fixed a bug that sometimes caused ships to not fit into the frame completely when viewing them in the Port.
- Fixed a bug that caused damage from depth charges not to be displayed after their explosion.
- Fixed a bug that caused the camera to shake when squadrons took off from aircraft carrier Sekiryu.
- Fixed a bug that caused the speed of the main squadron to be displayed during an attack by attack aircraft rather than the speed of the attacking flight.
- Fixed a bug that caused the silhouette of a ship highlighted by Hydrophone to remain after that ship had been destroyed.
- Fixed a bug that caused acoustic torpedoes to dive underwater after losing their target.
- Fixed a bug that caused the voiceover for the quick command to capture a Key Area to be played incorrectly.
- Fixed a bug that caused the ability to control the camera and main battery guns to be lost when changing the size of the chat during the loading of the battle.
- Fixed a bug that caused the main battery gun on I-56 to start rotating underwater when re-entering a battle.
- Fixed a bug that caused the gun repair timer to stop when re-entering a battle.
- Fixed a bug that caused the submarine's emergency surfacing timer to be displayed incorrectly.
- Fixed a bug that caused torpedoes to not arm correctly for Chkalov and Hornet.
- Fixed a bug that caused squadrons of aircraft carrier bots to fly over opposing ships without attacking them.
- Fixed a bug that caused the firing-readiness indicator for main battery guns to be displayed incorrectly at the border of the gun-aiming dead zone.
- Fixed a bug that prevented main battery guns that were loaded and aimed at a target from firing in some cases.
- Fixed a bug that caused the ship detectability value to be displayed incorrectly when leaving a smoke screen.
- Fixed a bug that caused tooltips to be displayed incorrectly in the Port.
- Fixed a bug that caused the client to crash when there were a large number of lights in the frame.
- Fixed a bug that caused the client to crash when entering battle from the Dockyard screen.
Changes and Improvements in Update 12.0
- The numbering of game updates has been changed.
- We've updated the animation of all flags in the game—their movement is now more realistic. In addition, the flag lighting has been improved; flags now look like they are made of real fabric.
- Detailed information about what enemy ships received damage upon player spotting has been added to the post-battle statistics.
- Because more than 6 months have passed since the separation of economic bonuses and exterior aesthetics, the clarification that camouflages only change the ship exterior has been removed from the descriptions of various bundles in the Armory and Premium Shop.
- If there is a discount for purchasing a ship in the Tech Tree, it's no longer taken into account when selling the ship. The income gained from selling a ship is equal to 50% of her cost in Credits.
- The Swift Fish skill for aircraft carriers has been renamed Swift Flying Fish.
- It's now possible to complete some tasks of the Five Epochs of the Navy campaign in Ranked Battles.
- The Recruiting Station and Naval Battle banners have been returned to the Port.
- Updated the text of the tooltip about the beginning of the Brawl.
- Improved the geometry and textures of the following ships: Midway, Repulse, Småland, Missouri, Balao, Sinop, V-170, Renown, Edinburgh, Yodo, Takahashi, Shinonome, Shimakaze, and Atlanta, as well as the Blazing Tropics camouflage for Atlanta and the Varg and "The Last Conquest" camouflages for Bismarck.
- Fixed a number of graphical errors in visual effects for ships.
- Fixed bugs for a number of maps and Ports.
- Fixed a bug that caused traces from bomb and rocket explosions not to be displayed on land.
- Fixed a bug that caused the siren sound to be played incorrectly when capturing a Key Area in the Standard Battle mode.
- Fixed a bug that prevented the sounds of secondary armament gun shots from being played.
- Fixed sounds for obtaining a number of containers.
- Fixed a bug that prevented the sounds of squeaking mice from being played in Port Azur Lane – Dorm.
- Fixed engine sounds for ships and boats in the Port of Hamburg.
- Fixed a bug that caused the confirmation window for demounting / selling upgrades to not correspond to the player's choice in some cases.
- Fixed a bug that prevented camouflages from being displayed on the ship visible in the Port.
- Fixed a bug that caused the game client to crash when following a submarine in Spectator Mode while she was sinking.
- Fixed a number of bugs in the visual effects for the shipbuilding process in the Dockyard.
- Fixed a bug that caused secondary battery guns to miss enemy ships at close range.
- Fixed a bug that caused the bonuses of the Helmsman skill to not be taken into account on the rudder indicator.
- Fixed a bug that caused the "Go back" button to exit to the Port when viewing a ship in the Battle Pass window.
- A number of fixes have been made to the battle camera for submarines.
- Fixed a bug that caused aircraft models in Hōshō's squadrons to collide when performing maneuvers.
- Fixed a bug that prevented the Free Look Camera from returning to the starting point after having used the camera by holding the RMB.
- Fixed icon for the De Zeven Provinciën flag in the Port.
- Fixed a bug that caused incorrect animation for the American Cruisers container appearing on the cargo ship.
- Fixed a bug that sometimes caused shots not to be fired at the aiming point when quickly moving the aiming reticle.
- Fixed a bug that caused the detectability parameters of a number of ships to be displayed incorrectly in battle.
- Fixed bugs in the characteristics of the Depth Charge Airstrike armament for Japanese cruisers:
- Omono, Tokachi, ARP Myōkō, ARP Ashigara, Southern Dragon, Eastern Dragon, ARP Nachi, ARP Haguro: Number of available flights of the Depth Charge Airstrike armament has been increased from one to two.
- ARP Maya: Maximum range of the Depth Charge Airstrike armament has been increased from 5 to 7 km.
- Fixed the characteristics of Ragnar's AA defenses: Damage by medium-range AA guns has been reduced from 673 to 669.
- Fixed a bug in the secondary battery aiming angles for Wujing and Alsace. The aiming angles will change by 1°, which will not affect the combat efficiency of the ships.
- Fixed the countdown timer in the Arms Race mode when viewing battle replays.
- Fixed a bug that sometimes caused main battery guns and torpedo launchers to twitch when they were locked using the Ctrl+X keys.
- Fixed the display of Admiral Schröder in the Naval Base Port.
- Fixed a bug that caused the submarine diving planes to freeze when using the Enhanced Rudder Gears consumable.
- Fixed a bug that caused compensation for camouflages granted as rewards for completing collections to be given to players in Credits instead of Doubloons.
- Fixed the text in the tooltip of the "Ready!" button in Clan Battles and Brawls.
- Fixed playback of game interface sounds when activating the Airstrike armament.
- Fixed the point-scoring settings in Domination mode on the Warrior's Path map.
- Fixed a bug that caused the game client to crash when transitioning to the News tab.
- Fixed the description of Z-35's gun fire-control system module.
- Fixed the description of Z-42's propulsion module.
- Fixed a bug that caused environmental sounds and music to stop playing in the Port and in battle after visiting the Santa's Gift tab of the Armory.
- Fixed a bug that sometimes caused the player's name to be displayed incorrectly in post-battle statistics.
- Fixed display of the opposing team's Bounty icon.
- Updated features of U.S. battleships in the Tech Tree.
- Fixed a bug that prevented interactions with items in the Armory that were located in the center of the screen.
Changes and Improvements in Update 0.11.11
- Starting from the next update, the numbering of subsequent versions is going to be changed, and the next update number is designated “12.0.”
- Specific features of superships added to the Tech Tree.
- Fixed an issue that caused the game client to crash when game mods were used.
- Updated armor models for Minotaur, Z-35, and Z-44. The change doesn't affect the battle performance of the ships.
- Fixed an issue that caused icons of ship flags to be displayed incorrectly.
- Fixed an issue that caused an outdated game loading screen to be displayed when the Internet connection was lost.
- Fixed geometries and textures of the following ships: Gokase, Yūbari, Katori, Kuma, Isokaze, Minekaze, Kamikaze, Wakatake, Danae, Jianwei, Queen Elizabeth, San Diego, Huron, Moskva, Kiev, Z-52, Sekiryu, and Bismarck.
- Fixed geometries and textures of the following permanent camouflages: “King of the Sea XIV — Gladiator” for Admiral Hipper, Blazing Tropics for Atlanta, “Azur Lane: New Jersey” for Iowa, Celebration for Conqueror, Greek Trireme for Velos, Dawn Harmony for Shimanto, Igor for St. Louis, Seven Seas for Mahan, and Johnston Atoll for Salmon.
- Removed the “Personal order completed” notification in Operations that popped up when additional missions were completed.
- Fixed the incorrect voiceover played when a Contributor container was received.
- Fixed the lighting effects for a ship's flag in the Azur Lane — Dorm Port.
- Fixed the lighting effects on the Northern Lights map.
- Halland’s bow guns can now shoot forward as well as at distances of less than 7 km.
- The "First victory of the day" bonus is now applied in temporary battle types, too.
- The Depth Charge Airstrike armament and depth charges are now available in all battle types.
- Fixed an issue which prevented submarines from being displayed in the battle queue for Brawls.
- Update the text of the Rules of Ranked Battles.
- Fixed the position of the USS Hornet flag accessible via the Exterior tab.
- Fixed the icon for the Dunkerque flag.
- Updated the loading screen for Tears of the Desert map.
- Fixed a bug which caused the combat camera to infinitely move away from a submarine in some situations.
- Fixed an issue which caused the audio from the battle queue screen to be played in the Port.
- Fixed an issue which prevented a patch symbol to be displayed in the Spectator Mode.
- Fixed an issue which caused AA shell explosions to not be displayed in the path of aircraft that were flying near mountains.
- Fixed issues with the voiceovers of Commanders Wo Wo Niang, Yu Cheng, and Hua Qing.
- Fixed an issue which allowed the sonar ping effect to pass through ships.
- Fixed an issue which caused the sonar ping timer to be displayed incorrectly.
- Fixed an issue which caused an invitation to join a Division to be displayed incorrectly.
- Fixed an issue due to which changes in the detectability of a ship were not displayed in a weather pop-up hint.
- Fixed various issues in the UI and visual effects.
- Fixed an issue that caused bots to stop or fail to fire in some situations in Operations.
- Fixed an issue due to which damage to aircraft from enemy airfields was not displayed in post-battle statistics in Operations.
- Fixed the effect of the illumination shell in Operation Cherry Blossom.
- Fixed an issue which caused the secondary batteries of second-wave bots to fire at the convoy in Operation Aegis.
- Fixed various camera errors in the Spectator Mode and when playing back a replay.
- Fixed an issue where using the Reserve Battery Unit consumable did not prevent a submarine from emergency surfacing after she'd run out of dive capacity.
- Fixed an issue that caused the game client to crash in certain situations.
- Fixed certain technical issues on the Port cargo ship.
- Fixed certain settings for part of the secondary battery and AA guns for a number of ships.
- Updated the icon and name for Admiral Ushakov's Combat Instructions.
- Fixed an issue which, in rare cases, prevented the reset of progress in Personal Challenges.
- Fixed an issue due to which the clock in the Port was not displayed even with the setting activated.
- Fixed an issue which could make it impossible to enter a Clan Battle in some situations due to an excess in the number of mercenaries in a Division when in fact there was no excess.
Changes and Improvements in Update 0.11.10
- The tabs housing combat missions for Brawls, Clan Battles, and Ranked Battles have been merged into one single tab called "Brawl, Ranks, Clans." This change will make navigation in the combat mission section more convenient.
- Added the ability to link styles to Tier VIII Premium submarines.
- Fixed an issue in the description of the bonuses of the Enhanced Rudder Gears consumable—the "Maximum Dive and Ascent Speed" parameter has been added instead of the "Speed Underwater" parameter.
- Updated the container composition widget. It now contains information about the number of containers required to guarantee the drop of an item from a particular group. Added information about compensation for unique items from containers.
- Fixed the display of ship statuses in the container content widget.
- Fixed the geometry and textures of the following ships: Dreadnought, Dalarna, Clausewitz, Dalian, Anhalt, Flint, Aurora, Renown, Z-52, Duncan, Azuma, AL Azuma, Vittorio Cuniberti, Vanguard, Rio de Janeiro, Roma, Indefatigable, Queen Mary, Salmon, Iwami, Kidd, Tirpitz, Oleg, Marceau, Lion, Jinan, Sinop, Asashio, Yoshino, and Hakuryū.
- Reworked the text in the tooltip when hovering over Ship XP in the specifications section.
- Added animation for changing economic bonuses.
- The economic bonuses window can now be opened at the same time as the Commander Skills window.
- Improved notification texts in the Port.
- Updated existing portraits and added new ones for Japanese Commanders.
- Fixed graphical errors on some maps.
- Updated loading screens for the following maps: Solomon Islands, Warrior's Path, Hotspot, Two Brothers, and Faroe Islands.
- Players who violate the rules will find their nicknames marked with a "violator" color in team rosters, post-battle stats, and on the Minimap.
- Fixed an issue that sometimes caused the client to crash after being minimized or inactive for a long time.
- Added smoke effect for decorative ships in all Ports.
- Fixed an error in the AP shell name for Harbin.
- Fixed an error in the names of certain permanent camouflages.
- Fixed an issue with the "Quick messages voiceover" settings that caused quick messages to be played back in battle even when this feature was disabled.
- Fixed an issue that caused the game client to crash in certain situations.
- Fixed an issue which caused a ship tech specs block to be displayed in the container window.
- Updated the textures for the flags of the Navy of the People's Republic of China and the Republic of China Navy.
- Updated the position of the battle camera when controlling Chkalov's torpedo bombers.
- Fixed an issue that affected the display of camouflage on Sanzang's aircraft.
- Fixed an issue that removed the "Main battery reload time" string from the description of the Main Battery Reload Booster consumable.
- Fixed an issue that hampered the activation of an auxiliary task in Operation Cherry Blossom.
- Fixed an issue that caused the game client to crash after pressing the ship preview button having re-entered the Armory.
- Fixed an issue that could hamper automatic target locking in certain cases when switching to main battery guns while playing a submarine.
- Optimized the ship selling process on the server side to make this process run smoother.
- Fixed an issue with the firing range of Salmon's secondary battery guns.
Changes and Improvements in Update 0.11.9
- Gibraltar and Langley's armor has been updated to utilize the new technology, that we discussed in detail in the article about Update 0.10.9.
- Disabled the option to select Epicenter from all maps in the Training Room.
- Fixed incorrect display of the F1–F12 hot keys in the Equipment tab, as well as in battle in the list of quick commands when pressing the Tab key and on the quick command panel when pressing the B
- Fixed the geometry and textures of the following ships: Worcester, Sampson, Farragut, Thunderer, Mutsu, Adriatico, Atlântico, Wickes, Malta, Kaga, Kaga B, Kongō, Myōkō, Asashio, Asashio B, Poltava, Murmansk, Storozhevoi, Izyaslav, Iron Duke, Weymouth, Belfast, Belfast '43, Marblehead, Marblehead Lima, and Omaha; as well as the geometry and textures of the F8F Bearcat aircraft.
- Fixed the geometry and textures of the following permanent camouflages: Eagles and Sharks for Worcester, Crush ’n’ Destroy for Khabarovsk and Tashkent, Lord of the Seekers for Manfred von Richthofen and August von Parseval, and King of Primitives for République and Richelieu.
- Changed the in-game browser navigation. Multiple browser windows will no longer open on top of each other.
- Fixed the names of the 150 mm secondary battery guns for battleships Bayern, Mackensen, and Anhalt.
- Fixed an issue that sometimes caused ship characteristics in the Port not to change when mounting signals.
- Fixed an issue that sometimes caused the game client to work incorrectly when mounting, selling, or demounting upgrades and changing modules.
- Fixed an issue that sometimes caused a post-battle reward to be displayed for a player who had received a warning for unsporting conduct in that battle.
- Fixed an issue that prevented flagship Ruan from stopping for repairs in Operation Hermes.
- Fixed an issue that caused messages about destroying ships in battle not to display ship tiers.
- Fixed an issue that caused the player’s carrier to appear behind the edge of the map in Operation "The Ultimate Frontier."
- Fixed an issue that caused Operation "The Ultimate Frontier" to be prematurely completed successfully and prevented players from having time to complete the fifth additional task.
- Fixed an issue that prevented the ESC button from being displayed when opening the Armory.
- Fixed an issue that caused the integral characteristics of ships to not be displayed on team screens while loading a battle when comparing two identical ships.
- Fixed an issue that caused the reload time of the Depth Charge Airstrike armament on board certain ships to be outside the standard 30-second range for all ships.
- Fixed an issue that caused Günther Lütjens’s Aerial Equipment Expert talent to activate on ships that do not carry air squadrons.
- Fixed an issue which caused only 10% of citadel damage taken by Clausewitz to be restored (instead of 33%).
- Fixed an issue that caused the game's icon on the taskbar to turn red.
- Fixed issues that caused the client to crash when in the battle queue and when opening the in-game browser.
- Fixed an issue that caused bundles in the Armory to load incorrectly.
- Fixed the textures of the German Squadron and Premium German Squadron containers.
- Fixed an issue that caused the display of Halloween camouflages in Port and in battle to be incorrectly hidden when the relevant option was ticked.
- Fixed the incorrect sorting of Commanders in reserve.
- Fixed an issue that caused transport ships in Operation Narai to stop in the same area at the end of the route.
- Fixed an issue that caused the reticle to shift after switching to and from the main battery camera.
- Fixed an issue that caused torpedo launching sound effects to be played at an incorrect volume.
- Fixed the inconsistent volume of voice messages in battle.
- Fixed an issue which muted certain sounds on Crash Zone Alpha and Northern Waters maps.
- Fixed an issue that caused a reconnaissance air squadron in Operation Hermes to not reach the ships at the very beginning of the battle.
Changes and Improvements in Update 0.11.8
- The control elements for the tour of the ship's modules are now hidden in the Economic Bonuses menu.
- Additional information about the reasons for disconnection is now displayed on the game connection screen. (Note: EU server only.)
- Updated information about parental restrictions is in the interactive message in the Port. (Note: EU server only.)
- Visual elements were removed from the previous Dockyard in the combat missions window of the Puerto Rico Dockyard.
- Fixed a bug that sometimes caused the control buttons in the battle interface to overlap with one another.
- Fixed a bug that caused the cursor to interact with collection icons incorrectly.
- Fixed a number of bugs with objects in the Dockyard and in some Ports.
- Fixed a bug that caused the camera tracking the Airstrike squadron on Hannover to display the aircraft from the inside.
- Fixed a bug that caused tooltips to overlap the screen with the composition of teams when playing a submarine.
- Fixed a bug that caused the camera to display the ship from the inside in the Port.
- Fixed a bug that caused earned ribbons to not display when reconnecting to a battle that had already started.
- Fixed a bug that might have caused the ship description to not display in the Tech Tree.
- Fixed a bug that caused the camera to switch to an environment object after exiting from the Dockyard to the Port if the ship was in battle or was not available.
- Fixed the localization of call sign names for ships in Operations.
- Fixed the location of the water drain for the Rooke hull.
- Fixed a bug that caused the client to crash in the Spectator mode.
- Fixed a bug that caused characters to duplicate in the game chat when opening the Tactical Map.
- Fixed a bug that caused the alternative color scheme to not display for Jurien's standard camouflages.
- Fixed the position of the Free Look and Artillery cameras for Mikoyan.
- Fixed the pictures of Belfast '43 and Mainz in the carousel.
- Fixed the display of Furutaka's silhouette in the battle interface.
Changes and Improvements in Update 0.11.7
- Improved buoys. Increased model quality and added soft lamp flashing.
- Fixed the textures for the permanent camouflage “Gold Bug” for Gearing
- When moving the camera vertically, the ship now remains in the player's field of view.
- Changed the shader for shells.
- Made minor visual improvements to the Tech Tree window.
- The notification text about receiving a container now includes the name of the received container.
- Updated collection icons, as well as achievement icons for completing them.
- Fixed bugs in the display of shadows.
- Added new portraits for Pan-Asian and Spanish Commanders, and updated existing portraits for Pan-Asian Commanders.
- Added the Greek naval ensign and Commander portraits.
- Fixed the Jolly Roger achievement group.
- Fixed a bug that caused the damage of Halland's torpedoes to be 11,467 instead of 10,700 in Update 0.11.6.
- When conducting end-to-end research of a branch in the Tech Tree, you can now immediately purchase a supership, provided that you have access to them.
- Fixed the content of the tooltip that appears if the type of the selected ship is not suitable for the battle type.
- Fixed incorrect display of the summary when there are a large number of battles on an account.
- Fixed display of text in scrollable windows—the text now always fits into the window.
- Fixed case in the names of some collection items.
- Fixed the geometry and textures for the following ships: Patrie, Gearing, Dreadnought, Vittorio Cuniberti, Atlanta, Flint, Black, Queen Mary, Vermont, Montana, Iwami, Renown, Benson, Mutsu, Grosser Kurfürst, Hsienyang, Gneisenau, Champagne, Iowa, Farragut, Hawke, Leander, Fletcher, and Benham.
- Fixed the geometry and textures for the following permanent camouflages: Avenger for Amagi, Gold Bug for Fletcher, Freedom Fighter for Iowa, Lord of the Seekers for August von Parseval, Crush’n’Destroy for Tashkent, and Crocosaur for Montana.
- Supplemented descriptions and changed type and form of rewards in the windows associated with account registration in the MS Store, Epic Games, and Steam clients.
- Adjusted main battery camera for submarines. In all positions except the surface one, the main battery gun of submarines returns to its original position. The detectability penalty applied after firing the main battery gun is removed when the submarine submerges.
- Fixed errors that occurred when switching the main battery camera to the airstrike camera.
- Added the ability to research a ship by right-clicking in the Tech Tree window.
- Fixed button text in the window with received rewards when opening all containers.
- Fixed a bug that sometimes caused the contents of the container to be displayed through the model when opening Naval Aviation and Unsinkable Sam containers, as well as Unsinkable Sam Premium containers.
- Fixed a bug that caused mice to move with their tails forward in Port Azur Lane – Dorm.
- Fixed the display of the expendable bonus symbol in the reward model in the More Camouflages container.
- Fixed a bug that sometimes caused a torpedo to deal damage without colliding with a ship.
- Fixed a number of models and animations in the Port of London.
- Fixed the bow and stern gun models for Sims B.
- Fixed camera position for the Exterior tab when selecting flags for Massachusetts and Massachusetts B.
- Fixed the number of depth charges for Farragut and the amount of damage they deal.
- Fixed the settings for the Free Look Camera available in battle by clicking the right mouse button for Forrest Sherman.
- Fixed a bug that caused the chat window to automatically become active when the chat window was open and ships were switched.
- Fixed a bug with the position of the reward model in the open Distant Voyages container.
- Changed the description texts for auto-purchase on the screens for economic bonuses and camouflages, as well as the Try Your Luck option on the screen for selecting daily containers.
- Fixed a bug that caused an empty tooltip to be displayed when trying to enter Brawl in a Division while hovering over the "Battle!" button.
- Improved the tooltips indicating the appearance of the Economic Bonuses section in a block with the ship's performance characteristics when gaining access to them.
- Corrected the Watchful Commander skill description.
- Updated the Surveillance Radar consumable description—clarified the nature of interaction with submarines.
- Fixed incorrect display of AA mounts for Chung Mu when using the Turtle Ship permanent camouflage.
- Fixed a bug that made it impossible to log in to the game if there were no ships in the Port.
- Fixed a bug that caused some secondary mounts on Rooke, Duncan, and St. Vincent to shoot at incorrect angles. In this regard, the firing sectors of some secondary battery mounts at short distances have been slightly reduced. The change will not affect the combat effectiveness of the ships.
- Fixed a bug that prevented the Guardian of the Galaxy achievement from being displayed in the profile.
- Fixed a bug that caused the autopilot to reset when holding the W or S keys.
- Improved the mechanics for matching teams when waiting for a battle for a long time.
- Fixed a bug that caused the client to crash sometimes when trying to enter the Training Room.
- Fixed a bug that caused the total damage of a shell that destroyed a ship to be taken into account in the spotting damage counter—now, the actual damage dealt is taken into account.
- Fixed a bug that caused the "Complete retraining" button to be displayed after sending a Commander who was in the process of being retrained to the Reserve.
- Fixed a bug that caused a freeze on the loading screen when trying to rewind a replay.
- Fixed a bug that made it impossible to close the client in rare situations.
- Fixed a bug that sometimes prevented a notification about insufficient resources to purchase a ship from being displayed in the block with the ship's characteristics.
- Fixed a bug that caused the selected "Show Elite ships" filter not to be saved when restarting the game client.
- Fixed a bug that sometimes caused the fire and flooding effects to not be displayed on the screen when playing an aircraft carrier.
- Fixed a bug that sometimes caused the dispersion bonus not to be applied to a locked target if it went out of sight for a short time.
- Slightly increased the spawn rate of detected ships in the game world.
- The correct icon is now displayed in the notification window about the imminent expiration of Universal Premium Account.
- Fixed a bug that caused a message about reloading depth charges to be played in Ranked Battles.
- Fixed a bug with selecting the Division window when moving equipment icons.
- The "Battle!" button will now be inactive if an unsuitable ship type for the selected battle type is chosen.
- Updated some game texts.
- When the characteristics panel is hidden, the Armor Layout section will no longer be displayed when previewing the ship in the Port.
- Improved the descriptions of Campaign tasks.
- Fixed a bug that caused a simplified fire effect to be displayed after destroying an aircraft carrier.
- Acoustic torpedoes that travel at depth and do not pose a threat to ships will no longer be counted as potential damage.
- The tooltip text for Elite Commander XP has been updated, and a tooltip has been added for the "Auto-resupply camouflages" line on the Post-Battle Statistics screen.
- Fixed the display of smoke from funnels when a ship is moving at high speed.
- Updated Worcester's No.1 and No.2 main battery turret models to match the actual ship.
- The description of the Try Your Luck daily container in the daily containers window has been updated. It now matches the name of the container—"Small."
- Updated the icon for the Deep Red camouflage.
- Fixed a bug that caused earned and lost Stars not to be displayed on the Post-Battle Statistics screen in Ranked Battles.
- Updated the background image in the Captain's Logbook window.
- Fixed a bug that sometimes caused the game interface to freeze when quickly switching from the Clans tab to the Port and back.
- Fixed a bug that caused an incorrect ship to be indicated in the system notification for XP transfer.
- Fixed a bug that sometimes caused the client to crash.
- Updated icons for some permanent camouflages.
- An anchor has been added to Graf Zeppelin's image in the ship carousel in the Port.
- Fixed a bug that sometimes caused the sound of a collision with a ship to be played in battle when there was no collision.
- Fixed a bug that sometimes prevented the in-game browser from opening.
Changes and Improvements in Update 0.11.6
- Updated the description of a number of achievements.
- Fixed bugs with ships getting stuck, objects, lighting, and tree placement for most maps and Ports.
- Fixed display of visual effects on Toulon.
- Added minor improvements to the models and textures of the following ships: Mahan, Black, Chung Mu, San Diego, Chungking, Aviere, Yamato, Khabarovsk, Belfast, Gearing, Shōkaku, Salmon, Agincourt, Tashkent, Amalfi, Richelieu, Fletcher, Bismarсk, Edinburgh, August von Parseval, Aurora, and Iwami.
- A soft limit has been added to the amount of time a player uses the "Attention to Area on the Map" command in a short period of time for Brawls, Training Battles, and Clan Battles.
- Added information about armor penetration and chances of causing fire for skip HE bombs.
- Now, if a player does not have access to the selected battle type when playing in a Division, they will not be able to confirm their readiness in the Port.
- Completed combat missions with a choice of rewards now move to the top of the list.
- Collision warnings are no longer displayed when moving on autopilot.
- Fixed a bug causing shell animations to fly through islands when the shell actually exploded upon contact with the island.
- Fixed a bug preventing the Tactical Map from opening while controlling an aircraft carrier squadron.
- Fixed the names of weapons of destroyers Mahan and Benson in the Equipment tab.
- Fixed a bug that caused the game client to crash when entering a battle.
- Fixed a bug that caused the sound notification about capturing a Key Area to be played at incorrect intervals if Key Areas on the map were captured by both teams at the same time.
- Fixed a bug that caused bots not to attack buildings in Operations.
- The number of HP points in Iwami's casemate and bow has been redistributed due to the refinement of the ship model. The fix will not significantly impact the ship’s balance and performance characteristics.
- Increased game client performance when changing ships in the Port.
- Fixed a bug that caused the volume of shots of bot ships to be reduced.
- Fixed a bug that caused the sounds of waves to be interrupted when the camera zoomed in while playing a submarine.
- Fixed an bug that caused the fire alarm siren volume to be incorrect when on fire in a submarine during a dive.
- Fixed errors in the voiceover of the Azur Lane Formidable Commander.
- Overly intense wave movement around a ship on the map border has been fixed.
- Fixed a bug that made it possible for bot ships to call in airstrikes on islands.
- A number of fixes and improvements to the shell tracking camera have been made for replays.
- Fixed a bug that caused weapons not to be displayed on aircraft models when returning to the aircraft carrier.
- Depth charge damage now counts toward damage upon spotting.
- Fixed a bug causing the Enhanced Torpedo Explosive Charge skill not to affect alternative torpedoes.
- Fixed the incorrect display of icons on the Tactical Map.
- Fixed a bug that caused an incorrect resolution to be set when restarting the game client while using full screen mode.
- The order in which players are positioned at the beginning of Clan Battles will now change in each new battle.
- Fixed a bug that may have caused enemy ships to disappear from view when leaving squadron control.
- Fixed a bug that caused the visual display of the model not to correspond to her real location when a submarine was submerging.
- The "General Offensive" Division achievement no longer takes the destruction of your own and allied ships into account.
- Fixed a bug that caused an indication of the inability to fire to be displayed for some main guns when the gun could actually fire.
- Fixed the display of particles underwater.
- Fixed a bug that resulted in a black screen instead of the intro video when launching the game client.
- Fixed a bug that caused combat mission cards not to be updated if a player was in the Combat Missions section at the time they started.
- Fixed the Fletcher model with the Gold Bug permanent camouflage mounted.
- Reduced mounting time for combat signals on ships in the Equipment tab.
- Fixed a bug that prevented players from choosing between the Alpha and Bravo Clan ratings.
- Due to technical reasons, the following ships are no longer available in the Armory: Ishizuchi, Varyag, Oleg, Aurora, Albany, Fenyang, Monaghan and Agincourt. These ships will return in one of the next updates.
Changes and Improvements in Update 0.11.5
- Fixed a bug that caused the limitation on the number of frames per second in battle not to be removed in Update 0.11.4. This restriction has now been lifted for all players. If you want to set it manually, edit the <maxFrameRate> value in the preferences.xml file in the game folder.
- Fixed technical vulnerability of the replay mechanism to the execution of external code. Thanks to everyone who drew our attention to the problem.
- When you first log in to the game in Update 0.11.5, you will need to re-accept the terms of the End User License Agreement (EULA) due to the terms of the agreement being updated.
- Rental Commanders can no longer be reassigned to different ships. Rental Commanders with specializations for different ships won't be shown in the Commander Replacement tab.
- If a ship had several rental Commanders, only one of them with the highest number of skill points and most XP will remain. The rest of the rental Commanders will be removed from player accounts.
- Commander rental time now matches their ship's rental time.
- The secondary battery description has been updated in the features of the Von Der Tann—Schlieffen German battleship branch.
- Updated modal confirmation windows for exiting battles in various battle types, as well as for various player statuses in battle.
- As we discussed in a recent QnA session, the Ocean map has a 51.8% win rate for the team spawning at the top of the map. To balance the map, it has been rotated 180 degrees.
- Updated the names of shells for Mecklenburg and Canarias, Chkalov's skip bombs and torpedoes, and Z-52's main battery guns.
- Updated the description of the Close Quarters Expert skill.
- Updated icons for Clan achievements.
- Updated the description of the features of the Pan-Asian destroyer branch.
- Updated names of AA guns.
- Small fixes to geometry and textures for the following ships: Nazario Sauro, Puerto Rico, Guepard, Orkan, FR25, Brest, Marlborough, Nagato, F.D.Roosevelt, Hornet, Aviere, Błyskawica, Shokaku, Eagle, Toulon, and Mecklenburg.
- The simplified flooding effect is now rendered more intensely.
- The number of engine HP points for some ships has been adjusted to the system values. This change will not have a significant impact on gameplay.
- Selecting a Spanish ship and navigating to the Tech Tree tab will now open the first Tech Tree in the list, since Spain does not have a Tech Tree.
- Improved target selection algorithm for forts in Operation Killer Whale.
- Submarines can now enter battle on the Sleeping Giant, Haven, and Crash Zone Alpha maps.
- Attempting to set a priority sector now always activates AA defenses and secondary battery if they were disabled.
- Fixed visual display of launching depth charges for Vampire II.
- Fixed the Nelson icon in the Port.
- Corrected the names of secondary battery guns for Brest and Marseille.
- Corrected the names of the 20 mm/70 Breda Model 1941 and 37 mm/54 Model 1939 AA guns mounted on some Italian ships.
- Fixed a bug that caused the simplified fire and flooding effect to be displayed after the ship had been destroyed.
- Fixed a bug that caused the very first amount of damage from fire and flooding to be slightly higher than all subsequent ones.
- Fixed a bug that caused the buttons for sorting teams on the Post-Battle Statistics screen to work incorrectly.
- Fixed a bug that caused the text in the Your Rewards window to move outside of the window.
- Fixed a bug that may have caused a Division to be sent to a battle type different from that selected by the new Division leader when transferring command.
- Fixed a bug that caused an incorrect message to be displayed when designating a target for a fighter air group.
- Fixed a bug that caused small islands to be displayed incorrectly on the Tactical Map for the Northern Lights map with the "Object LOD → Low" graphics setting selected.
- Fixed a bug that caused the Underwater Maneuvering parameter to be displayed incorrectly in battle with the Submarine Steering Gears Modifications mounted.
- Fixed a bug that caused the indicator of a destroyed torpedo launcher to be displayed incorrectly.
- Fixed a bug that prevented players from receiving the system notification about compensation for Leone after they had completed the Italian Destroyers collection.
- Fixed a bug that caused bots in Co-op Battles of lower tiers to earn achievements.
- Fixed a bug that caused the description text of the "Battle of the North Cape" collection to be displayed incorrectly at the 1600x900 resolution.
- Fixed a bug that prevented the "Free Look" inscription from appearing with Sonar selected and RMB held down.
- Fixed a bug that sometimes caused the client to crash in battle or at the end of a battle, as well as when playing and rewinding replays.
- Fixed a bug that may have caused the secondary battery to fire at already destroyed ships.
- Fixed a bug that caused extraneous engine sounds to be played when returning to a controlled squadron from the Tactical Map.
- Fixed a bug that prevented bots on hybrid ships from launching squadrons.
- Fixed a bug that caused the highlight of the sector marked by a ping to disappear on targets that disappeared from view and then appeared again.
- Fixed a bug that caused some rental Commanders and system notifications for renting Commanders to be displayed incorrectly.
- Fixed a bug that may sometimes have caused aircraft to fly into the water.
- Fixed a bug that caused the standard foam effects from torpedoes fired while underwater to be displayed on the surface of the water.
- Fixed a bug that caused armor-piercing bombs that fell into water near ships to disrupt the capturing of Key Areas.
- Fixed a bug that sometimes prevented autopilot from turning off.
- Fixed a bug that caused the caliber of Ragnar's guns to be displayed incorrectly in the ship specifications in the Port.
- Fixed a bug that caused team lineups to be displayed incorrectly on the battle loading screen.
- Fixed a bug that prevented the game menu from closing when clicking ESC in the upper-right corner.
- Fixed a bug that caused a black screen to appear instead of the intro video.
- Fixed a bug that caused the rental period of ships to be displayed incorrectly in combat missions.
- Fixed incorrect display of platform illumination in the Space Port.
- Fixed a bug that caused some parts of ships to glare.
- Fixed a bug that caused the Division invite window to move randomly.
- Fixed a bug that caused the names of Clans not to be displayed on the battle loading screen.
- Fixed a number of errors on the Northern Waters and Shards maps, as well as on the map for Operation Narai.
- Fixed a bug that caused incorrect positioning of submarines at the beginning of battle in Standard Battles and the Domination mode on some maps.
- Fixed an bug that caused voice messages for squadrons to be played incorrectly in the Azur Lane: New Jersey voiceover modification.
Changes and Improvements in Update 0.11.4
- Disabled frame rate caps in battles. Frame rate cap in the Port remains fixed at 75 frames per second.
- We've added consistency to the way all buttons look in the game.
- Fixed an issue where progress for the Ranked Battles Expert emblems would not be counted. Uncounted progress of this kind will be restored for all players.
- Updated the calculation of the integral characteristics of aircraft for super carriers and hybrid ships in the Port.
- For Soviet, Italian, German, and Japanese ships, as well as some French ships, we've added the relevant nation-specific aircraft and types of bombs deployed with the Depth Charge Airstrike armament.
- In Operation Aegis, allied cruiser Baltimore was replaced with aircraft carrier Saipan.
- Fixed the geometry and textures for the following ships: United States, Attilio Regolo, Adriatico, Tone, Nelson, Luca Tarigo, Mainz, ZF-6, Des Moines, Oklahoma, and Fubuki.
- Improved the color settings to add more contrast and a more saturated picture in the game.
- In text fields, focus can be removed using the ESC key.
- Updated icons for the chat and system message center.
- Fixed an issue that could cause AI-controlled carriers to drop torpedoes if there was an island between a squadron and a ship.
- Fixed an issue that caused the torpedo aiming distance to be displayed incorrectly for submarines.
- Fixed an issue where subs could fire their torpedoes outside the boundaries of their torpedo cones.
- Fixed an issue that could in certain cases display submarine torpedo markers as "posing no danger."
- Fixed an issue that could in certain cases cause the "Not enough time for torpedoes to ascend" message to be displayed incorrectly.
- Disabled the "Maximum depth reached" sound message for submarines.
- Fixed an issue that could sometimes cause the aiming reticle to be displayed incorrectly on the Minimap.
- The Minimap settings will now fit it correctly on screens of any resolution.
- Updated the loading screen for the Hotspot map.
- Disabled the option to sell the modules of Premium and special ships. All players who sold them earlier will have them credited to their accounts.
- Added new portraits for French and Soviet Commanders.
- Fixed an issue that prevented personal offer discounts from being applied.
- Fixed an issue that caused the client to crash upon re-logging into a battle if the ship's main battery or torpedo tubes had been destroyed.
- Improved the display of aircraft and other fast-moving objects in battles.
- Replays now display FPS and ping data.
- Fixed an issue where the Submarine Spotting Range parameter would display an incorrect value before the Hydroacoustic Search consumable was mounted on a ship.
- Updated the graphic for the Improved Battery Efficiency skill.
- Disabled the display of enemy sonar ping effects for submarines at maximum depth.
- Clarified the description of the Reserve Battery Unit consumable.
- Fixed the display in the detailed post-battle stats of damage received from Airstrike, ASW, and tactical squadron torpedoes.
- In game modes held in the format of 5 vs.5 (or fewer) ships, the battle waiting time was reduced to 30 s.
- Once a ship has been destroyed, the effects of any active consumables she has on board will no longer be displayed.
- Fixed an issue that caused the sonar operation effect to be invisible from aircraft and in the Free Camera mode after the player's ship has been destroyed.
- Fixed an issue where the armor penetration value displayed in a shell dynamic tip would not increase when using Combat Instructions.
- Fixed an issue where skip bombers would not be displayed in the Ammunition Resupply section of the detailed post-battle stats tab.
- Fixed an issue which could, in certain cases, cause the superships' main gun reload timers to display incorrect information.
- For battleship Brandenburg, the value of the horizontal aiming angle of secondary battery gun #3 has been corrected to match with the value applied for secondary battery gun #4 on the opposite side.
- The icon of a submarine is now displayed in the chat.
- Fixed the message displayed when a player is disconnected from the server for lack of activity—a corresponding message is now shown stating the reason for disconnection.
- The Victor Lima and India X-Ray signals are no longer marked as ineffective if a ship is equipped with a secondary battery that fires HE shells.
- Fixed the designation of a British AA gun from "40 mm/39 Vickers QF Mk.VIII on a Mk.V mount" to "40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount."
- Fixed the main battery gun designations for the Dutch Eendracht and Kijkduin, displayed in the ships' tech specs and in Modules, from "150 mm/53 Model 1942 in a turret" to "152 mm/53 Model 1942 in a turret."
- Fixed an issue that prevented superships from being highlighted in branches after pressing the button that shows information about the specifics of a particular branch.
- Fixed an issue where the "Create Division" button could overlap a notification text in the Port.
- Fixed an issue that allowed the Port camera to "peek" inside the superstructure of American super carrier United States when focusing on a torpedo bomber squadron.
- Fixed an issue where invitations to join a Division would not be displayed in battle.
- Fixed an issue that affected the receipt of group achievements.
- Fixed an issue that caused the torpedo reticles of submarines to display torpedo aiming distance incorrectly.
- Fixed an issue where wagons could sometimes pass through each other at the Clydebank Dockyard.
- Fixed the flight trajectories and engine sounds of aircraft at the Clydebank Dockyard.
- Fixed an issue where it was impossible to enter battle without re-logging into the game.
- Fixed an issue where the game client incorrectly displayed the number of players worldwide.
- Fixed an issue that sometimes resulted in a failure to activate Airstrike in battle.
- Fixed an issue with a missing horn sound when using the Snow and Stars camouflage.
- Fixed an issue with a missing horn sound when using the Japanese Castle camouflage for battleship Fusō.
- Fixed the incorrect description of superships in the Port.
- Fixed an issue that sometimes resulted in the selected Prime Time for Clan Battles being reset.
Changes and Improvements in Update 0.11.3
- Fixed a bug that might have caused inactive bots in the Training Room to use consumables.
- Fixed a bug that caused smoke screens to rise above the correct level when switching the screen.
- Fixed a bug that caused the carousel to scroll when navigating to the Equipment tab through the context menu by clicking the right mouse button in the Port.
- Fixed a bug that prevented the ship selling window from being displayed in the center of the screen when the Increase UI Scale setting was disabled at high resolutions.
- Players will now be able to open a modal window with aircraft characteristics by pressing "H" when their carrier is destroyed and the squadron is still in the air.
- Fixed a bug that caused the description of collection elements to move outside of the screen border.
- Fixed a bug that made it possible to use Smoke Generator at the beginning of battle but with no effect, except for wasting the consumable charge.
- Fixed the description of the Will for Victory talent—duplicate information has been removed.
- Fixed a bug that caused the client to crash when trying to exit the game.
- Updated the animation of aircraft taking off from catapults on German aircraft carriers.
- Disabled system messages for accepting or canceling campaign tasks so as not to overload informational messages.
- Fixed a bug that caused an incorrect shell damage value to be displayed when taking the Heavy AP Shells Commander skill.
- Fixed a bug that caused the "Ricochet" ribbon to be awarded for shells that over-penetrated secondary armament after ricocheting off the deck.
- Fixed a bug that caused the "Penetration" ribbon to be awarded for over-penetrating hits to the secondary battery.
- Fixed the rotation direction of aircraft tail rudders.
- Fixed a rare issue that caused the autopilot to plot routes through islands.
- Armor thickness values and measurement units are now separated by a space.
- Fixed a bug that caused the trolleys of catapults from which fighters had taken off not to return to their place.
- Fixed a bug that sometimes caused a gap to remain at the right and bottom parts of the screen in the "Full-screen windowed" mode.
- Fixed a bug that caused ship names to move beyond the window borders when stretching the Division or Training Room windows.
- Fixed a bug that prevented the icons of damaged or destroyed modules from being displayed when the ribbon had been awarded.
- Fixed the process of switching the camera between weapon groups using autoswitch for Dido.
- Fixed a bug that caused the "Dive Capacity" parameter of submarines in the Port to be empty.
- Fixed a bug that prevented secondary batteries from firing at forts in Operations.
- The periscope depth of German submarines has been increased so their conning towers emerge less from under the water.
- Fixed a bug that might have caused signals to overlap each other.
- Fixed a bug that sometimes might have caused torpedoes of Tier VIII submarines to hit citadels.
- Fixed a bug that sometimes caused a black screen to appear when closing the Armory.
- Fixed a bug that caused the "It's Just a Flesh Wound!" achievement to be awarded twice in one battle.
- Fixed a bug that caused the game client to crash during authorization.
- Fixed a bug that sometimes caused the game client to crash in battles with submarines.
- Fixed local weather effects on the North, Hotspot, and Greece maps.
- Fixed the intensity of fog during blizzards on the Islands of Ice map.
- Fixed a bug that caused shells to fly through islands on the Solomon Islands map.
- Fixed a bug that caused ships to get stuck near the islands on the Trap map.
- Fixed an issue with Clan tags disappearing in contact lists.
- Fixed an issue that caused transports to get stuck on islands at the start of Operation Raptor and at the end of Operation Aegis.
- Aircraft now cannot detect submarines underwater.
- Fixed the "Type 10—Novorossiysk" camouflage, as well as the color of its icon.
- Updated the descriptions of submarines.
- Fixed ship previews in the Port for Soviet destroyers Kiev and Tashkent.
- Fixed a bug that caused surfacing sounds to sometimes be played for submarines already in the surfaced position.
- Fixed a bug that caused the level of some sounds when playing submarines to be incorrect due to the presence of other submarines in battle.
- Fixed a bug that caused the ambient sound volume in the local weather to be set too high for the "Low" sound quality setting.
- Disabled the voice sound warning about reaching the maximum depth when playing submarines.
- The maximum number of reports and compliments per day has been increased to 15.
- Fixed a bug that sometimes caused the sound to be played twice when resetting a branch.
- Fixed a bug that sometimes caused the game client to crash when opening or closing the in-game browser.
Changes and Improvements in Update 0.11.2
- Frequency changed from 2 ticks to 1 for checking gun-firing readiness when using the sequential fire mode.
- We've made it possible to research several consecutive ships in the Tech Tree.
- Fixed a bug that caused battles to end unexpectedly due to incorrect calculations of shell collisions with sinking ships. We've optimized the calculation of collisions with ships in battle.
- Minor changes have been made to the Port interface: updated tooltips for currencies and resources, corrected the descriptions of ships, and added other minor details.
- Fixed a bug that caused destroyed main battery guns and torpedo tubes to make a turning sound.
- The audio volume of the aircraft engine in the Port of Novorossiysk has been reduced.
- The audio volume of fire and flooding on ships now fades out more evenly as distance changes.
- Added the missing "Anti-aircraft gun crews are on normal alert" message for the Spanish voiceover.
- The correct voiceover messages are now played for the Baltimore, Jean Bart, Roon, Yat Sen, Sovetskaya Rossiya, and Littorio Commanders when a Fighter or Spotting Aircraft is destroyed.
- When using the HSF Maron Yanagiwara voice modification, the correct message is now played while using the Hydroacoustic Search consumable.
- Added voice messages that are played back when using Airstrike.
- Added minor fixes to the geometry and textures of the following ships: Mikasa, United States, Schlieffen, Marlborough, Dante Alighieri, Sevastopol, Knyaz Suvorov, Dalian, Atlântico, Marco Polo, Brindisi, Lexington, Adriatico, Hornet, U-2501, Enterprise, Salmon, S-189, U-190, Maya, Alabama, and Alaska. The changes do not affect the characteristics and gameplay of the ships.
- Fixed the description of ARP Yamato in the Ship Specifics section.
- Updated icons for containers.
- Fixed a keyboard customization issue that made it impossible to swap the binding for the keys used to sound a ship's horn (N) and show her status (H).
- Fixed an issue that caused the equipment reload animation to be played when enemies were detected.
- Fixed an issue where a set password would not be saved when creating a training room.
- Added the display of damage dealt by secondary battery guns.
- Fixed an issue that made it impossible to authorize in the game after closing the WGC.
- Fixed an issue that made incoming enemy shells invisible.
- Ships of the same type, nation, and tier are now displayed in alphabetic order in the ship carousel.
- Fixed an issue that displayed shell tracers with curves.
- Fixed an issue that caused the names of aircraft to be partly displayed above the armament icons.
- Fixed the display of aircraft propellers when they are not airborne.
- Fixed an issue that displayed an incorrect reload time for squadrons upon re-logging into the game client.
- Fixed an issue where it was impossible to select a ship in the carousel after setting filters.
- Fixed an issue where it was impossible to play back replays of battles fought helming aircraft carriers.
- Fixed an issue that could make a ship disappear from view for a second when exiting a smoke cloud.
- Updated the armament names for ships of Pan-Asia, Pan-America, Europe, the Commonwealth, Italy, the Netherlands, and Spain.
- Fixed a bug on the Sleeping Giant map that sometimes caused ships to start jumping near islands.
- Fixed the positions of the cameras on super carriers' squadrons.
- Fixed an issue that caused the matchmaker to match 1x1 and 2x2 battles for superships.
- Fixed an issue that caused ships to get stuck near islands on the Strait map.
- Removed the modules and camouflages of Dutch cruisers that were impossible to mount and had remained in player Inventories since the moment when those ships were part of the European branch. Similar modules and camouflages were previously credited to owners of those ships.
- Fixed the portrait of Commander John Doe: added insignia of the highest rank
- Fixed other minor bugs and enhanced the interface.
Changes and Improvements in Update 0.11.1
- Added shadows cast by small objects on ships.
- Added a button for auto-detecting graphics settings depending on the system configuration.
- We've updated the way in which the conditions of missions and rewards, as well as other UI elements, are displayed in the Combat Missions tab.
- The behavior of the ships carousel has been fixed and updated for cases where various actions are made in the Port.
- Added minor fixes to the textures and geometry of the following ships: Giulio Cesare; Nelson; Exeter; Taranto; Conte di Cavour; Neptune; Duke of York; Halland; Ragnar; Mysore; Smith; Flint; Austin; Marlborough; Duca degli Abruzzi; Satsuma; Saipan; Kijkduin; Rahmat; Dalian; Hood; Baltimore; Z-52; Yoshino; Gorizia; Mainz; Graf Zeppelin; Montana; Conqueror; Hakuryū; Marceau; Atago; Atago B; Kansas; Hizen; Strasbourg; Marco Polo; Roma; Vittorio Veneto; Yamagiri; Alaska; Sejong; Sсharnhorst; Yoshino B; London; M. Richthofen; Anchorage; Harugumo; Ark Royal; Florida; Tashkent; Kaga; Z-44; F. D. Roosevelt; Balao; Izumo; Bagration; G. Verdi; Novorossiysk; Jinan; Harbin; Chumphon; Chungking; Repulse; Fusō; Thunderer; Audacious; and Enterprise.
- Added minor fixes to the textures of the French Navy permanent camouflage.
- Fixed the colors of icons for the color schemes of the permanent camouflages of Minotaur, Plymouth, King George V, Leander, Gibraltar, and Cheshire.
- Fixed the wrong aiming angles of Ise's third turret.
- Corrected information about the availability of the Torpedo Reload Booster consumable in the description of the features of Pan-Asian cruisers in the Tech Tree tab.
- Fixed an issue that caused the torpedoes of Soviet aircraft carriers to arm later than they were supposed to.
- Fixed an issue that caused the adjustment fire meter progress not be counted for super battleships when the target was destroyed.
- Fixed an issue that caused the bonus from the modifiers affecting the duration of aircraft engine boost to be calculated incorrectly.
- Fixed an issue that caused the reload time in the pop-up window of the alternative firing mode not to change when activating skills that affect the main battery reload speed.
- Fixed an issue that caused the hints for the Premium Shop and Armory tabs to be displayed incorrectly.
- Fixed an issue that caused "New" markers to be displayed on the icons of already existing battle types.
- Fixed an issue that caused the game client to freeze on the login in certain scenarios.
- Fixed an issue that caused Admiral Nakhimov's aircraft not to retract their landing gear after takeoff.
- Fixed an issue that displayed rocket launchers on certain aircraft of German carriers when the aircraft were not equipped with such weaponry.
- Fixed an issue that caused ships to get stuck near islands on the Crash Zone Alpha and Northern Waters maps.
- Fixed an issue that sometimes caused shells to collide with invisible obstacles near one of the islands on the Two Brothers map.
- Fixed an issue that sometimes moved the aiming point after switching back from the Free Look camera in battle.
- Fixed an issue that caused island boundaries to flicker when viewed from a height in the Free Look camera mode.
- Fixed an issue that caused deepwater torpedoes not to be counted towards the condition of getting the Ray achievement in Operations.
- Fixed an issue that caused the Port UI to freeze after changing ship and immediately moving to view a module that was not present on the selected ship.
- Fixed an issue that caused the in-game browser to launch incorrectly in certain cases.
- Fixed an issue that caused an "unable to hit the target" marker to continue to be displayed for players helming ships with deepwater torpedoes after the ship had been sunk.
- Fixed an issue that caused the settings of Chungking’s AP shells to be the same as the AP shell settings applied for British light cruisers. The settings have now been brought to their standard values.
- Fixed an issue that caused ships to get stuck near islands in Key Area C on the Trap map.
- Fixed ship silhouettes in the purchase window and other places for ships Kiev, Amalfi, and Montecuccoli.
Changes and Improvements in Update 0.11.0
- The torpedo reticle brightness now increases automatically when sun reflections are visible in the background.
- Added the wave rocking effect for boats on the Two Brothers, Hotspot, and Neighbors maps.
- Small fixes to geometry and textures for the following ships: Guepard, Condé, Zorkiy, Annapolis, Yamagiri, and Hannover. The changes do not affect the characteristics and gameplay of the ships.
- The waiting time for the start of battles on maps with a reduced combat area has been reduced to 40 seconds.
- Maps in the Training Room are now sorted alphabetically.
- Fixed tooltips describing the elements of Khabarovsk's armor in the Port.
- Added a tooltip to the battle interface with information about the alternative firing mode.
- Updated the names of main, anti-aircraft, and secondary guns on French, American, British, and Commonwealth ships.
- The value of the Maximum Bomb Damage parameter of the Airstrike armament in the ship characteristics is now displayed as an integer.
- Added the ability to earn achievements when playing superships.
- Reduced the audio volume of fire on ships for the Night sound preset.
- With the Custom sound settings enabled, the audio volume of fire is adjusted with only the "Damage audio volume" slider.
- Reduced the time it takes to open the Premium Shop in the Windows Store.
- Changed the camera angles for Okhotnik.
- Increased the working speed of the ship filter in the Port.
- Added the wave rocking effect for the cargo ship in all Ports.
- Reduced the wave rocking intensity for submarines.
- The animation of launching aircraft with a catapult has been added for August von Parseval, Graf Zeppelin, and Graf Zeppelin B.
- Submarines at the operating depth can now detect ships in smoke from the assured acquisition range.
- Ships in smoke can now detect submarines at the operating depth from the assured acquisition range.
- Fixed an error that caused the width of the torpedo reticle spread to change with a delay on some ships.
- Fixed an error that caused shells fired over long distances to travel with an incorrect velocity in some cases.
- Fixed an error that caused the reticle of the Airstrike armament to move over the water's surface due to the ship's rocking.
- Fixed an error that caused the HP of aircraft to be displayed incorrectly if some aircraft within the attacking flight had been damaged.
- Fixed an error that prevented players from assigning the artillery camera to the right mouse button.
- Fixed an error that caused the camera to hover over the wrong torpedo launcher when inspecting a ship in the Port.
- Fixed landscape shapes and visual effects on the following maps: Ring, Northern Lights, Mountain Range, Tears of the Desert, and Land of Fire.
- Fixed an error that caused the game client to crash when it was minimized while autopilot was running.
- Fixed animation errors for the Messenger of Oblivion permanent camouflage for Grosser Kurfürst.
- Fixed an error that caused an incorrect viewing range to be displayed in the ship characteristics and on the Minimap when a ship entered a cyclone.
- Fixed an error that caused the bombing animation for Friesland not to be played when using depth charges.
- Fixed an error that caused the client to crash after opening the Clans tab in the Port.
- Fixed an error that caused the battle counters to be displayed incorrectly on the ship tier chart in players' profile statistics.
- Fixed an error that caused the Commander name to overlap the borders of the tooltip when dismissing the Commander.
- Fixed an error that might have prevented bot ships from moving in Operation Killer Whale.
- Fixed an error that caused fire and flooding to be displayed incorrectly when observing another player's ship.
- Fixed an error that caused the depth charge interface to be displayed incorrectly after reentering a battle.
- Fixed an error that caused spectators in the Training Room to hear the sound of submarine sonar pings.
- Fixed an error that caused the game client to crash when the battle ended at the same time as a tooltip appeared above the armament panel.
- Fixed visual errors in the Designer's Table and Saint Petersburg Ports.
- Fixed an error that caused the acceleration times for Yamato and Satsuma not to change if their engines were damaged.
- Fixed an error that caused TAA anti-aliasing to work incorrectly for aircraft carrier squadrons.
- Fixed an error that caused the Hydrophone visual effect of submarines to be visible to other players.
- Fixed an error that caused the notification about new Dockyard rewards to be displayed even after they had been received.
- Fixed an error that caused a performance decrease in the game client when switching to the torpedo reticle.
- Fixed an incorrect animation for the opening of submarine torpedo bays.
- Fixed an error that caused a collision alert indicator to block clicking the mouse cursor when selecting a priority target for secondary battery guns.
- Fixed errors in the voiceover for Commander Yang Wen-Li.
- Fixed an error that caused the launch sound not to be played when torpedoes were launched individually from several torpedo launchers.
- Fixed an error that caused the engine boost sound not to be played for aircraft carrier squadrons.
- Fixed an error that caused the sounds of waves approaching ships not to be played when using the Engine Boost consumable.
- Fixed an error that prevented the amount of XP from updating immediately after the end of a battle when playing Premium ships.
- Fixed an error that caused anti-submarine weaponry to be displayed in the interface when it was unavailable for use in Ranked Battles.
- Fixed an error that caused the effects of shells hitting ships to be displayed incorrectly after these ships had been sunk.
- Fixed an error that sometimes prevented players from selecting a ship and confirming readiness in the Training Room.
- Fixed an error that caused the game client to crash when using the ship's horn frequently.
- Fixed a bug that caused submarines to be affected by a 20-second detectability penalty after using a sonar ping.
- Fixed a bug that caused ships' detectability to increase for submarines after firing main battery guns while in smoke.
- Fixed an error that caused submarines to start battles immediately inside the Epicenter's outer capture circle on the Islands of Ice map.
- Fixed an error that sometimes made it impossible to destroy secondary armament / anti-aircraft armament, torpedo launchers, guns, and other ship modules.
Changes and Improvements in Update 0.10.11
- Added the underwater world to the following maps: Ring, Defense of Naval Station Newport, Operation Killer Whale, and Raptor Rescue.
- Updated the descriptions of completion requirements of certain combat missions in campaigns.
- Added text hints about the condition of the Depth Charges and Airstrike armaments in battle.
- The 150 mm/45 SK L/45 secondary battery guns mounted on Zieten were replaced with 150 mm/55 SK C/28 guns to maintain unified shell ballistics for 150 mm secondary battery guns.
- Ship Smasha now has two charges of the Depth Charge armament—the same as Fenyang.
- Updated the descriptions of Early Access ships.
- The spawn points for submarines have been slightly changed for all maps.
- Reworked the flag with the Warhammer 40,000 logo that's mounted on Ship Smasha, Cross of Dorn, Ignis Purgatio, and Ragnarok.
- Fixed a sync issue that caused the positions of sub torpedoes to be displayed incorrectly.
- Fixed the incorrect firing sector of Wyoming's secondary guns. The secondary gun arrangement on the ship was changed as a result.
- Fixed the models and textures of the following ships: Pobeda, Mainz, Prinz Eugen, Karl von Schönberg, Condé, Zorkiy, Komsomolets, Serov, Annapolis, Admiral Nakhimov, Aigle, Siroco, Furutaka, Pyotr Velikiy, Duke of York, Svietlana, King George V, Chester, Flint, Flandre, Massachusetts.
- Fixed the incorrect display of trees on the Fault Line and Neighbors maps.
- Fixed an error that caused armament characteristics that are not available for specific battle types to be displayed on the ship status screen that is brought up by pressing "H."
- Fixed an error that caused the aiming point of main battery guns to be incorrectly displayed on the Minimap when adjusting the scale.
- Fixed an error that caused the bonus applied by the Superintendent skill to be incorrectly displayed for Commanders with incomplete retraining.
- Fixed an error that caused the damage increase in the priority sector not to be displayed in ships' characteristics when the Focus Fire Training skill had been selected.
- Fixed an error that caused the game client to hang when trying to open a large number of containers that can drop ships.
- Fixed an error that caused the reticle of main battery guns to disappear in positions where firing wasn't possible.
- Fixed an error that caused quick commands to be displayed incorrectly when playing skip bombers.
- Fixed an error that caused squadron and ship visibility to be incorrectly displayed in the Minimap settings when operating an airborne squadron.
- Fixed an error that caused battle UI elements to be displayed on the Battle Results screen.
- Fixed an error that caused submarine models to be displayed incorrectly when zooming in on them in the Free Camera mode.
- Fixed an error that caused enemy ships detected with the Hydrophone consumable to have a green glow.
- Fixed an error that caused bots in Tier I—II Random Battles to be set at an incorrect difficulty level.
- Fixed an issue that extended the firing range of certain ships beyond their spotting range.
- Fixed an error that caused the horizontal line of sight to be shown for alternative torpedoes of a submarine.
- Fixed the incorrect display of secondary battery shells on Napoli.
- Fixed incorrect descriptions of features of the Dutch cruisers branch.
- Fixed an error that caused ships to get stuck near certain islands on the "Loop" map.
Changes and Improvements in Update 0.10.10
- The Port of Saint Petersburg has been decorated.
- We have reworked the portraits of all Commanders in the game and brought them to a uniform size. Added new Commander portraits for the U.S.; Great Britain; the U.S.S.R.; Italy; Pan-Asia; and France.
- You can now filter and display rented ships in the ship carousel.
- Fixed the models and textures of ARP Takao, Von Der Tann, Colorado, F. D. Roosevelt, Groningen, Kagerō, De Zeven Provinciën, Ranger, Yamato, Kongō, U-190, U-2501, République, Minotaur, Salmon, Béarn, V. Veneto, Kearsarge, Graf Spee, Serov, Hakuryū, Anshan, Fushun, Amalfi, Ise, Anchorage, Borodino, Musashi, Gelderland, Venezia, G. J. Maerker, Huanghe, Atlanta, G. Kurfürst, and Flint.
- Reworked the secondary battery model for Kearsarge.
- The daily container selection window now remembers the type of container a player selected last.
- Fixed an issue that caused camouflage patterns on certain aircraft to be displayed incorrectly.
- Fixed an issue that caused torpedo tubes on board submarines to be displayed incorrectly in a sub's dynamic icon.
- Fixed an issue that allowed submarines to avoid dive capacity depletion by constantly changing depths.
- It is now impossible to purchase permanent camouflages and recruit Commanders for test ships. We have also removed the option to dismiss test Commanders.
- For all aircraft carriers with skip bombers, we added the Skip Bomber Modification 1 upgrade in Slot 3 (skip bomber attack time: +2 s). The upgrade in Slot 4 (Skip Bomber Modification 1) was renamed "Skip Bomber Modification 2."
- The FidelityFX CAS Upscale filter in the game client was replaced with FidelityFX FSR Upscale. The change will slightly improve image quality and reduce the load on graphics cards when using FSR.
- Increased the chances for the Two Brothers and Hotspot maps to be rolled out.
- Added diversity to the lineup of allied AI-operated opponents (bots) in the First Battle.
- The alternative color schemes for the Phantom, Combat, and Tropical camouflages for Atago, as well as the Ajax 1940 camouflage for Leander, are available again.
- The "chain" icon designating that a camouflage is linked to a ship will no longer be displayed if the camouflage can be applied to one ship only.
- Reworked the way in which the visual effects are displayed for the Master of the Water World and Angler camouflages for Shimakaze, as well as the Boitatá camouflage for Juruá.
- Updated the loading screen background for the Two Brothers and Hotspot maps.
- Fixed the incorrect display of camouflage on Béarn's deck elevator.
- Fixed an issue that caused a new container receipt animation to play back incorrectly after reaching the limit of 100 containers on the barge ship.
- Fixed an issue that launched the game in English in the Epic Games Store when Chinese had been selected in the game settings.
- Fixed an issue that caused rental ship receipt notifications to be displayed in different ways.
- Fixed an issue that sometimes caused the Radio Location skill indicator to be displayed incorrectly.
- Fixed an issue that caused the automatic switching of the camera between guns to work incorrectly.
- Fixed an issue that caused switching from the Free Look Camera view to work incorrectly.
- Fixed an issue that caused the ship-type icons of destroyed hostile ships to be displayed incorrectly.
- Fixed an issue that caused replays that had been recorded when playing carriers to play back incorrectly.
- Fixed an issue that could, in certain cases, result in a ship's name overlapping the Autopilot icon.
- Fixed an issue that caused self-homing submarine torpedoes to home in on a target incorrectly when fired from a short distance to the target.
- Fixed an issue that caused the game client to crash after moving a bot ship from the opposing team lineup onto the Undistributed Players list in the Training Room.
- Fixed an issue that made it impossible to select a Commander as a reward of choice after completing a combat mission.
- Fixed an issue that caused island contours for the Two Brothers and Hotspot maps to be displayed incorrectly on the Minimap.
- Fixed an issue that caused one of Hayate's turrets to have different shell ballistics compared with the ship's other turrets.
- Fixed an issue that caused the visual effects of jet boosters on Soviet aircraft carriers to be displayed incorrectly.
- Fixed an issue that caused fire effects on board Komsomolets to be reproduced incorrectly.
- Fixed an issue that caused Napoli's secondary battery shell effects to be reproduced incorrectly.
- Fixed an issue that prevented activation of the Torpedo Aiming Master submarine Commander skill when firing a single torpedo.
- Fixed an issue that caused the torpedo reload time to be displayed incorrectly on the Armament Panel for American submarines.
- Fixed a rare issue that could cause the game client to crash following a login attempt after a finished battle.
- Fixed an issue that prevented the description of improved Commander skills from being displayed in the Armory.
- Fixed an issue that caused the Airstrike aircraft of Dutch cruisers to have an incorrect approach time to the bomb release point.
- Fixed an issue that caused ships to get stuck near islands on the Narai, Shards, North, and Northern Waters maps.
- Fixed an issue that caused shade to fall incorrectly on containers delivered to the barge ship in certain Ports.
- Fixed an issue that made certain events inaccessible to a Division Commander even if the Commander had the appropriate access level.
- Fixed an issue that prevented the display of a system message about the auto-opening of containers with an option to view the received rewards.
- Fixed an issue that placed air groups on the decks of Béarn, Chkalov, and Max Immelmann in the wrong order.
- Fixed an issue that caused certain achievements not to be displayed on the respective tab.
- Fixed an issue that caused the HP regeneration bar in the ship's dynamic icon to be displayed incorrectly.
- Fixed an issue that hampered certain animations from being played back after applying the Transformers themed camouflages.
- Fixed an issue that caused submarine torpedoes to incorrectly aim at targets located near the borders of maps.
- Fixed an issue that caused the aiming reticle of the HE Bomb Airstrike and Depth Charge Airstrike armament to sometimes be displayed incorrectly.
- Fixed an issue that caused the "Ready!" button not to be blocked for players in a Clan Division who had selected a restricted ship.
Changes and Improvements in Update 0.10.9
- Fixed an error that caused the commander assigned to a ship in early access to remain on that ship without retraining after the early access ended. Now commander will be transferred to the reserve.
- Fixed an error that made it not always possible to select a commander during the selection of the reward for a combat mission.
- Added the option to rent a Commander, similar to ship rental.
- Fixed an error that caused the shell ballistics of Missouri to be calculated incorrectly in some cases.
- Fixed an error that caused torpedo range not to be shown in the characteristics of torpedo bombers in the Port.
- The achievements dedicated to World of Warships' Anniversary can no longer be obtained.
- Messenger sounds in the Designer's Table Port play back less frequently.
- Updated the battle-type icons in the "Summary" tab.
- The icons of enhanced Commander skills no longer become transparent if they haven't been mastered.
- Fixed a mistake in the word "Dockyard" on the shed in the Port of Rotterdam.
- Fixed the secondary gun names on Chkalov.
- Fixed the painting pattern of the Constellation spotting aircraft.
- Changed the recommended skills for certain ships.
- Fixed an error that caused the rudder position to reset when using the game chat.
- Fixed an error that caused the associated sound not to play back when receiving the daily reward in the Port.
- Fixed an error that caused the color of the "Move the camera to a particular module" icon not to change in certain cases.
- Fixed the animation of the horizontal rudders of American submarines with the Enhanced Rudder Gears consumable active.
- Fixed an error that caused information about player progress in Ranked Battles to be incorrectly displayed in the game client.
- Fixed an error that caused the sonar pings of submarines to pass through the models of destroyed ships.
- Fixed an error that prevented the crosshair from switching between torpedo tubes after pressing "C."
- Fixed an error that caused an incorrect penetration value for Airstrike bombs to be displayed for Gouden Leeuw.
- Fixed an error that caused the Survivability Expert skill to increase aircraft HP by an incorrect value.
- Fixed an error that prevented Captains playing aircraft carriers from switching between ships in the Spectator camera mode.
- Fixed an error that caused the Type 5 permanent camouflage not to be displayed on Komsomolets when the display of special camouflages in the Port was disabled.
- Fixed an error that caused voice messages from allies not to play back when using multichannel sound systems.
Changes and Improvements in Update 0.10.8
- Fixed an error that caused torpedoes to deviate from the selected trajectory if the ship was moving in a circle during their launch.
- Fixed an issue that prevented the post-battle stats screen from being displayed for players after battles.
- Fixed an error that caused the animations of torpedoes being launched, as well as the periscope going up and down, to be displayed incorrectly on certain submarines.
- Fixed an error that prevented players from entering their login and password with the help of an on-screen keyboard at the login screen.
- Fixed an error that caused the integral characteristics of AA guns to be calculated incorrectly when mounting upgrades and mastering skills that improve AA defenses.
- Fixed an error that prevented rockets from dealing damage to parts of ships that were entirely destroyed.
- Fixed an error that sometimes made it impossible to set a course for autopilot after colliding with an island.
- Fixed an error that caused ships to get stuck near one of the islands after spawning on the "Neighbors" map.
- Fixed an error that caused the HP bar of enemy ships to be displayed incorrectly in some cases.
- Fixed an error that caused emblems that hadn't been received to be displayed incorrectly in some cases with low graphics settings.
- Fixed an error that caused the restrictions in the Division window to be displayed incorrectly after the battle was over.
- Fixed an error that caused the ship speed and the rudder turning indicator not to be displayed during the replay playback.
- Fixed an error that caused the Regia Marina camouflage to be repeated twice in the Supercontainer contents.
- Fixed an error that caused the keys for Airstrike and Tone's squadron not to be assigned in the Game Settings.
- Fixed an error that caused some of the settings to be reset to the default settings during replay playback.
- Fixed an error that caused the keys that enable the auto-resupply of camouflages and signals to be displayed incorrectly.
- Fixed an error that caused an incorrect number of ships destroyed by depth charges to be shown in the summary.
- Fixed an error that caused the "Untraceable" talent of William F. Halsey Jr not to reduce the ship detectability parameter for submarines.
- Fixed an error that caused the color designation of alternative color schemes of permanent camouflages of certain French ships not to match the camouflage mounted on the ship.
- Fixed an error that caused the effect of the Repair Party consumable not to be displayed on Nassau when the Jackal camouflage was mounted.
- Fixed an error that caused the pop-up window with detailed information about damage received in battle to be displayed incorrectly in the post-battle stats screen.
- Fixed an error that caused context tips to be displayed incorrectly on the battle type selection screen.
- Fixed an error that caused the window with the team composition on the Tactical Map to be displayed incorrectly.
- Fixed an error that caused the soot from received hits on ships with the Made of Steel and Master of the Water World camouflages mounted to be displayed incorrectly.
- Fixed an error that caused the cursor to be displayed incorrectly on the login screen.
- Fixed an error that caused ships to remain undetected when detectability was increased after firing main guns.
- Fixed an error that caused the effects of the Repair Party and Damage Control Party consumables not to be displayed on ships that appeared in the spotting range.
- Fixed an error that caused the game client to crash after restoring or updating graphics card drivers.
- Fixed an error that caused the game client to crash after being closed.
- Fixed an error that caused the game client to be launched in the windowed mode for new players.
- Fixed an error that caused ships to incorrectly change course after damaged steering gears had been repaired.
- Fixed an error that caused the camera to remain in an incorrect position after leaving the Binocular View.
- Fixed an error that caused the banners of temporary events to be displayed incorrectly in the Port.
- Fixed an error that caused the Depth Charge Airstrike armament to disappear from Wujing and Pyotr Bagration.
- Fixed an error that cased the number of depth charges on Atlanta B not to match that on Atlanta.
- Fixed an error that caused Cleveland with her standard hull not to receive critical damage to her steering gears.
- Fixed an error that caused a language different from the one selected in the game client to be shown when WGcheck was launched in the Wargaming Game Center.
- Fixed an error that caused the Airstrike crosshair to be shown incorrectly at the beginning of battle.
- Fixed an error that caused bonuses to the ship's detectability to be displayed incorrectly.
- Fixed an error that caused the "Impossible to hit target" marker to be shown above the ships that can be hit with deepwater torpedoes.
- Fixed an error that caused the sound of anti-submarine weapons reloading to be played back on ships with anti-submarine weapons in Random Battles.
- Fixed issues with the models and textures of Leander, Johan de Witt, Ignis Purgatio, De Zeven Provinciën, Groningen, Borodino, New Mexico, Congress, Kijkduin, Kuma, New York, Napoli, HSF Harekaze II, and Java.
- Fixed the incorrect names of modules and armaments of Kijkduin, Albany, Mysore, Groningen, Friesland, and Gouden Leeuw.
- Fixed the maximum range of Airstrike on Eendracht being 10 km instead of 11 km.
- Fixed the incorrect rocket travel time of Kaga and Kaga B attack aircraft.
- Fixed an error that caused Z-44 to have a slightly higher chance of fire on the ship.
- Change the icon of the Anti-Submarine Aircraft Modification 1 upgrade.
- Maximum frame rate can now be set in preferences.xml. Setting it in engine_config.xml after each update is no longer necessary.
- Now, when attempting to launch the replay that is incompatible with the current version of the game, a warning message appears before the game client closes.
- When there are no places in the Reserve when a commander is sent there, a pop-up window suggesting the addition of more places in the Reserve will now appear.
- Due a technical error, we've temporarily disabled the possibility to switch the camera to torpedo tubes on all submarines when clicking the preview icon in the parameters.
Changes and Improvements in Update 0.10.7.2
- Added the ASW armament for VIII HSF Harekaze II, VIII De Zeven Provinciën, X DD R-10, VIII Belfast '43, VIII Cossack B, VII Sims B
- Fixed an issue that caused the in-game camera to work incorrectly when the Iron Cross permanent camouflage is mounted on VIII August von Parseval.
- Fixed an issue that caused the game client to crash on laptops with AMD graphic cards.
- Fixed an issue that didn't allow viewing the stats of some ships in the Summary section of the Port.
- Fixed an issue when submarines were not displayed in the ship carousel when the Random Battle type was selected.
- Fixed an issue that caused a black screen to appear when minimizing the game client that was launched in full-screen mode.
Changes and Improvements in Update 0.10.7
- The Armory now allows several ships from a single bundle to be previewed.
- The amount of RAM consumed by the game client has been reduced.
- We've updated the videos in the Access Levels section.
- The shape of the coastline and seabed on the Shards, Trap, New Dawn, and Tears of the Desert maps has been reworked. Ships are now less likely to get stuck near the coast.
- The "National+" voiceover will now work correctly for Mysore.
- Remaining Premium Account time is now shown in real time.
- Fixed an issue that could sometimes cause recurring combat missions to disappear from the Combat Mission screen once they had been completed.
- Fixed an issue that caused instances of fire on the bow of Johan de Witt's researchable hull to last for 30 seconds instead of the default 60 seconds.
- Fixed an issue that caused the camera to get stuck by the ship (Kaga B) after the ship had been destroyed, with no possibility to change the camera angle.
- Charleston now has a fixed ship preview in the ship carousel in the Port.
- The designations of AA guns on board Siliwangi have been fixed.
- The "Battle!" button in the Port will no longer become blocked at the start of a new Ranked Battles Sprint.
- Fixed an issue that removed the alternative color schemes for the permanent camouflages of Yukon and Tashkent.
- Sam the Cat will no longer hover over Сossack's deck when the ship is clad in her Unsinkable Sam camouflage.
- Fixed the incorrect positioning of the camera in the Binocular view when all guns of a ship had been incapacitated.
- Fixed an issue that prevented the aft guns of Constellation from firing in certain positions.
- Fixed an issue that caused the friendly fire warning not to be displayed after hitting an ally.
- Fixed an issue that obscured the indication bar of take-off jet boosters for squadrons under the control of players.
- Fixed an issue that caused pop-up hints not to be displayed in the Port.
- Fixed an issue that caused the mouse wheel sensitivity that can be set in the game settings to sometimes not reach its maximum value.
- Fixed an issue that caused ship characteristics to be displayed incorrectly on team screens in battle and in the Training Room.
- The game client will no longer crash on laptops equipped with NVIDIA graphics cards.
- Ship consumable and armament reload times that have been adjusted for the effects of buffs grabbed by players in the Arms Race mode will now be displayed correctly.
- All players will now have access to the statistics for Season 1 of Ranked Battles.
- Fixed an issue that sometimes caused the "New" marker displayed over the Profile tab in the Port not to disappear.
- Fixed an issue that occasionally resulted in the AA/secondary battery indicator displaying the disabled status after reconnecting to a battle when that armament was actually active.
- Fixed an issue that caused the game client to crash upon logging in to the game.
- Added minor updates to the armor model of Prinz Eitel Friedrich and Ernst Gaede.
- Added minor fixes to the geometry and textures of Alabama and Lazo.
- The Combat Missions section will now display the time when a new group of combat missions will be available.
- In the "Combat Missions" section, unavailable or completed combat missions are now displayed with a semi-transparent visual effect.
- Fixed an issue that removed the "Report a violation" button in the game chat.
- Fixed an issue that made black-listed contacts to be invisible to players.
- Fixed an issue that caused incorrect operation of the profanity filter on the Asian server.
- Fixed an issue that caused the blocking of messages from black-listed players to work incorrectly.
- The list of online contacts will now be sorted correctly.
- Fixed an issue that removed the "Remove from Group" button from the game chat for participants of a channel.
- Fixed an issue that caused the context menu of the game chat to malfunction.
- Fixed an issue that prevented the post-battle stats screen from being displayed to a player after a battle.
- Fixed an issue that caused the game client to crash when using the Leningrad Defense camo on destroyer Leningrad.
- Fixed an issue that caused the Close Quarters Expert achievement not to be issued after destroying a ship with an SAP secondary battery shell.
- Fixed an issue that hid a respective icon in the Exterior section for camouflages on sale at a discount.
- Fixed an issue that caused a discrepancy between the position of rudders in the game interface and the real position of a ship in the game.
- Fixed an issue that prevented the location of hostile fighters from being displayed to a player if the aircraft carrier had been destroyed.
- Fixed the designations of armament on board Marco Polo, Leone, Kaga, Kaga B, and Siliwangi.
- Fixed an issue that caused the Brawl start timer to work incorrectly.
Changes and Improvements in Update 0.10.6
- In Clan Battles, various weather effects will now be displayed on maps when a cyclone appears.
- Updated the button and animation for receiving rewards in the "Daily Reward" section.
- Optimized the performance of the game client with a large list of contacts or large blacklist.
- For displays with a resolution of 1920х1080 or higher, the size of the mouse cursor now becomes larger proportional to the screen resolution.
- Fixed an error that caused Co-op battles to take place with no more than two players on each team.
- Fixed an error that prevented the priority target for secondary guns from being selected by clicking on the ship icon when the alternative battle interface mode was enabled.
- Fixed an error that caused the camouflage on Okhotnik not to be applied to torpedo tubes and main battery guns.
- Fixed an error that caused the radar on Ibuki's mast not to be shown.
- Fixed an error that caused the decorative elements on the sterns of certain ships to be missing with the Epoch and New Year permanent camouflages mounted.
- The fighters of Yamato, ARP Yamato, Shikishima, Ibuki, and Zao, as well as the Spotting Aircraft of most ships, are now launched from catapults a bit faster.
- Updated the icons of certain expendable and permanent camouflages. They now better match the aesthetics of the camouflages.
- Updated the description of the "King of the Air" achievement.
- Added a confirmation tooltip when converting XP from ships into Free XP or exchanging Doubloons for Credits.
- The “Combat” tab has been renamed to “Common” in the combat mission section.
- The default national ensign on Yukon has been changed to the Commonwealth flag, while the Royal Canadian Navy flag has moved to the Flags section of the Exterior tab as an alternative.
- Fixed an error that prevented an eighth player from being invited to a Division to take part in a Brawl with an 8 vs. 8 format.
- Fixed an error that caused the NEW marker to be shown next to the player nickname, even though there were no new available tabs.
- Fixed an error that caused the reward to stick out from the textures of the container when it was being opened.
- Fixed an error that caused the game client to terminate when the network connection was lost.
- Fixed an error that prevented the Battle! button from being blocked when an unsuitable ship for a game mode had been selected.
- Fixed an error that caused the torpedo tube reload indicators to be displayed incorrectly.
- Fixed an error that caused the selection of a new patch or emblem to reset when reentering the game.
- Fixed an error that caused the tabs to be displayed incorrectly when pressing LMB and ESC too often.
- Fixed an error the caused the icons of types of researchable ships to be misaligned with the icons of the ship types in the upper part of the section.
- Fixed an error that caused the key bindings made by players to be reset when the game client was relaunched.
- Fixed an issue which caused the Blue Mermaid flag not to be displayed on the HSF Harekaze.
- Fixed an issue which caused bombs dropped by Max Immelmann’s skip bombers not to be taken into account to progress Task 3 Mission 5 of the “Hit Hard! Hit Fast! Hit Often!” campaign.
- Fixed an issue which caused environmental sounds not to be muffled when controlling an aircraft squadron.
- Fixed an issue which caused some of the inner flight deck armor plating on Midway to be missing.
- Fixed an issue which caused the alternative color scheme for the Type 10 permanent camouflage on Missouri to be missing.
- Fixed an issue which caused the training room window to be displayed incorrectly when trying to enter battle without a commander.
- Fixed an issue which caused ships to get stuck on the map of operation Narai.
- Fixed an issue which caused the client to crash in some cases after closing or opening the game client.
- Fixed an issue which caused voice notifications about incoming enemy torpedoes not to be played.
- Fixed an issue which caused Kutuzov’s icon to be displayed incorrectly in the ship carousel.
- Fixed an issue which caused the HP bar of North Carolina to be displayed incorrectly in some cases.
- Fixed an issue which caused the tugboat model in Hamburg Port to be displayed incorrectly.
- Fixed an issue which caused the sound of active Surveillance Radar consumable to overlap the gun fire sound.
- Fixed an issue which caused the characters in the text fields to duplicate in some cases when using the language bar.
Changes and Improvements in Update 0.10.5
- Added the roar sounds of Godzilla and Kong to "National voiceover +" and to quick commands received from allies. Increased the roar volume of Godzilla and Kong.
- Added ambient sounds for islands and cities.
- New underwater world elements have been added for some maps.
- Increased the catapult rotation speed that occurs on all ships when the Catapult Fighter takes off or when Spotting Aircraft is activated.
- The mouse cursor no longer appears during video playback when the game is loading.
- The Junior Shipbuilder, Senior Shipbuilder, Shipbuilding Inspector, and Chief Shipbuilding Inspector achievements are now displayed in the "Achievements" section when the player earns Research Points for the first time.
- The achievements for Ranked and Clan Battles are now shown in the "Achievements" section, regardless of whether they've been earned or not.
- Achievements are no longer sorted in reverse order when the default sorting order is selected again.
- When the option to disable content on custom ships is selected, information about the change of the appearance of themed Commanders will be shown in the tooltip.
- Fixed the description of Access Level 14.
- Removed the "-" sign from the countdown timer in the Division invite window.
- Changed the color of the "Europe" nation in the "Profile" tab summary.
- Fixed the armor of Mahan's fore-end athwartship, as well as the superstructure near her conning tower.
- Improved the geometry and textures of the following ships: Hyūga, Elbing, Lepanto, Wickes, Clemson, Irian, Erie, Novik, Friant, Duguay Trouin, Vanguard, Jaguar, Iron Duke, Le Fantasque, Vanguard, Cristoforo Colombo, Aigle, Weymouth, Black Swan, Izumo, Bajie, Alsace, Wujing, Gearing, Cheng An, Enseigne Gabolde, Sampson, Smith, Fujin, Myoko, Paolo Emilio, New York, König Albert, Ignis Purgatio, and Ragnarok.
- Fixed an error that caused ships that were far away from islands to run aground or collide with underwater obstacles on certain maps.
- Fixed an error that caused the gun accuracy of Vittorio Veneto's stock and researchable hulls to be different.
- Fixed an error that prevented loaded main battery guns from firing in some cases.
- Fixed an error that caused the main battery reload time to be displayed incorrectly when the Loader or Adrenaline Rush skills had been mastered.
- Fixed an error that caused the display to flicker when changing Ports or going to the post-battle statistics screen.
- Fixed an error that prevented navigation to the "Equipment" tab from the Commander window when the ship icon was double-clicked.
- Fixed an error that caused achievements with no progress to be shown before achievements with progress.
- Fixed an error that caused the "Ready" button in the Training Room to be displayed incorrectly when the game client was relaunched.
- Fixed an error that caused the tooltip that appears when attempting to thank a player in the Training Room to be displayed incorrectly.
- Fixed an error that caused the game client to terminate when clicking the "Accept the invitation to join the Division" multiple times.
- Fixed an error that caused the game client to crash when switching between shell types on a ship with mounted researchable modules.
- Fixed an error that caused the effects of the Hydroacoustic Search and Surveillance Radar consumables to be displayed incorrectly after a ship was destroyed.
- Fixed an error that caused the alternative UI mode to be enabled when exiting the game by pressing Alt+F4 during a battle and then entering the game again.
- Fixed the display of an incorrect number of guns on Jutland in battle if the researchable hull was installed.
- Fixed an issue that caused the Spotting Aircraft icon not to follow the ship when launched.
- Fixed an error that caused ship technical specifications to be rounded off incorrectly.
- Fixed an error that sometimes made it impossible to leave a Ranked Battle.
- Fixed an incorrect tooltip for the Brawl battle type.
- Fixed an error that caused the common Clan restrictions not to be displayed above the ship carousel.
- Fixed an error that sometimes incorrectly caused shells to deal damage when they ricocheted.
- Fixed an error that caused the torpedo bombers of Ise to make a twitching movement during take-off.
- Fixed the incorrect display of tooltips on the post-battle screen when playing Max Immelmann.
- Fixed an error that caused the icons of certain camouflages not to match the camouflages in terms of their color.
- Fixed an error that prevented the contact group from collapsing when searching for a player in the chat.
- Fixed an error that prevented the free camera from stopping when Esc was pressed.
- Fixed an error that sometimes caused the Key Area capture time to change incorrectly when there was an enemy blocking it.
- Fixed an error that caused the Key Area capture time to be incorrect while the cyclone was active in Clan Battles Season 13.
Changes and Improvements in Update 0.10.4
- Elements of the underwater world have been added for some maps.
- Added the possibility to disable game browser hardware acceleration in the game client Settings window. Disabling this setting will help laptop users who experience errors when the in-game browser is opened.
- Changed the weather and lighting of the Hamburg Dockyard.
- Added an animation for changing elements of the patch when selecting them in the Port.
- Fixed an error that allowed autopilot to be enabled with the rudder turn button pressed, which caused the rudder to work incorrectly.
- Updated icons of the Wargaming Fest 2016 Participant and Jolly Roger: Bronze achievements.
- When loading a battle, the Divisions tab is now displayed in all battle types where dynamic Divisions are possible.
- Fixed the position of the source of the water plowing sound on the bows and sterns of ships.
- Fixed an error that caused the post-battle results not to be shown to players after the battle was over.
- Fixed the geometry and textures of Alabama and North Carolina with the Leviathan camouflage applied.
- Fixed the visuals of the main battery guns and rangefinder of Farragut.
- Fixed the name and model of M.Immelmann torpedoes.
- Fixed the fore-end turret turn time for Z-23.
- Fixed the incorrect armor thickness of the casemate athwartship of Königsberg.
- Fixed the secondary battery angles of Kawachi, Myogi, and Mikasa.
- Fixed the spelling of F. Der Grosse and Grosser Kurfürst in the Port.
- Fixed an issue that caused the sky to blink during battles.
- Fixed the turning circle radius of Vampire II in the ship specifications in the Port. The actual turning circle radius in battle remains unchanged.
- Fixed the images of Kirov and Kronstadt in the tooltips with ship descriptions in the Port.
- Fixed an error that caused the game client to terminate on PCs with Intel HD graphics.
- Fixed an error that caused Stars earned in Ranked Battles not to be counted towards emblem progress.
- Fixed a bug that caused the game client to terminate when the Repair consumable was used by squadrons.
- Fixed an error that caused the Commander name to overlap the borders of the tooltip when dismissing the Commander.
- Fixed an error that caused the sound effects of the main turrets turning to not play back.
- Fixed an error that caused the visual effects of the Repair Party consumable to be displayed after the end of the action time of the Will to Victory talent of Commander Nikolay Kuznetsov.
- Fixed an error that caused an empty screen to appear in the Tech Tree window when a Pan-American ship was selected in the Port.
- Fixed an issue that caused ship propellers to rotate incorrectly.
- Fixed an error that caused the cost of upgrades not to be shown in the tooltip when purchasing and replacing them.
- Fixed an error that caused the visual effects of the Repair Party consumable to be displayed after a ship had been destroyed.
- Fixed an error that caused the visual effects of the Repair Party consumable to be displayed incorrectly on Texas.
- Fixed an error the caused autopilot to be disabled when the speed was reduced manually if the autopilot speed was set to full ahead.
- Fixed an error that caused the damage increase of the priority AA sector with the help of upgrades and Commander skills not to be displayed in the ship characteristics.
- Fixed an error that caused the carousel filters on the campaign screen in the Port to be applied incorrectly.
- Fixed an error that caused TXAA anti-aliasing to work incorrectly with post-processing disabled.
- Fixed an error that caused the filter of bot-operated ships in the Training Room to work incorrectly.
- Fixed an error that caused destroyed ships to disappear before having fully submerged.
- Fixed an error that caused the instant reload of main battery guns when the ammo type was switched with the turrets in a disabled state.
- Fixed an error that caused the Port used to preview camouflages in the Armory to change to the one selected by the player in the client.
- Fixed an error that prevented mouse buttons that had been reassigned in the PC settings from working.
- Fixed an error that caused the rudder-shift interface to get stuck in the extreme-left position.
- Fixed an error that caused an incorrect shell travel time to be displayed when aiming at a target located behind an obstacle.
- Fixed an error that prevented ship silhouettes from appearing in the ship selling/purchasing window.
Changes and Improvements in Update 0.10.3
- Added a ship type icon for auxiliary ships in the Operations game mode.
- Brought back a separate key setting for selecting and launching squadrons. Now, mapping alternative keys for shell type selection does not influence the mappings of the air squadron keys.
- In temporary game modes, when selecting the alternative interface mode, you no longer need to press Alt to see the distance to a target.
- Added a new "Entertainment content" section to the additional content settings panel.
- Improved game performance when switching between ships, purchasing a ship, resetting branches, and carrying out other operations in the Port.
- Improved the process of loading and unloading texture data, which allows for optimized consumption of video memory.
- Increased the number of spectators in a training room to 40.
- The Polygon Port is no longer available in the game client.
- Fixed the smoke effect when the Engine Boost consumable is active on Henri IV with the Fossil permanent camouflage mounted.
- Fixed the lighting effects for the Space Port.
- Fixed graphical artifacts when viewing République's armor.
- Fixed the bow gun training angles for Salem and Des Moines—they are 149 degrees now.
- Fixed an error that caused incorrect shell traces colors to be displayed when using unique Commanders William Halsey and Philippe Auboyneau.
- Fixed an error that caused the game client to close after two clicks on the Login button on the loading screen.
- Fixed an error that caused the game client to close during the login process.
- Fixed an error that caused the intro video to be skipped when pressing such system keys as Ctrl, Alt, Shift, Tab, etc.
- Fixed an error that caused the rating on the post-battle statistics screen and Clan Battles tab to be displayed incorrectly.
- Fixed an error that prevented the free Commander retraining option from being available.
- Fixed an error that caused the camera to spontaneously move in battle.
- Fixed an error that opened the Consumables tab for a different ship and not the one selected in the carousel.
- Fixed an error that caused the interface to stop working when clicking on the Preview Ship button.
- Fixed an error that caused the camera to move uncontrollably when reconnecting to a battle in the spectator mode.
- Fixed an error that reset progress in previous Ranked Seasons.
- Fixed an error that prevented bots from moving in some situations but allowed them to fire.
- Fixed an error that caused the Spotting Aircraft icon to lag behind the aircraft.
- Fixed an error that caused the FPS count to drop in the Port when the camera was in specific positions.
- Fixed an error that caused torpedo damage to be calculated incorrectly when the Proximity Fuze skill was active.
- Fixed an error that caused torpedoes to inflict damage to Z-23 and Lion even if they had already passed by the ship or moved in the opposite direction.
- Fixed an error that made it impossible to view the armor layout of a ship in the Armory.
- Fixed an error that prevented the Battle! button from being blocked when selecting an unsuitable ship for a game mode.
- Fixed an error that caused incorrect calculation of damage caused by AP shells to destroyers when the Super-Heavy AP Shells and Heavy AP Shells skills were activated on a battleship or heavy cruiser, respectively.
- Fixed an error that caused the overview camera to work incorrectly when playing Flandre.
Changes and Improvements in Update 0.10.2
- The aiming reticles of aircraft carrier squadrons will now display a land-hit indicator similar to that displayed for the main battery guns of ships.
- The post-battle service costs for Tier II–VII Premium and special ships has been reduced.
- We've improved the operation of the ship's autopilot when moving backwards and when changing course.
- Performance of the game chat is now more stable.
- We've made changes to the set of recommended Commander skills for Småland and researchable Italian battleships.
- Fixed an issue that could sometimes make Lepanto's firing range longer than her viewing range. For Lepanto, the viewing range has been increased from 25.3 to 28.3 km.
- Updated the naming designations for the main battery, secondary battery, and AA guns of Japanese ships.
- The Italian and European Dasha Perova Commanders will now have corresponding Dasha Perova voiceovers when the voiceover modification in the Audio Settings is set to "Standard" or "National+."
- The black color background on the Settings screen, displayed when Graphics Quality is set to "Low", has been replaced with a background image.
- Fixed errors in the pattern of sounds produced by aircraft.
- Fixed an issue that caused a ship's armor layout scheme to be displayed when moving from the ship to the container delivery barge.
- Fixed the duplication of letters typed in the in-game chat.
- Fixed the freezing of animations for containers delivered on the barge when a player minimized the game client.
- Fixed an issue that removed the icons of the types of ships from the tech specs of deepwater torpedoes that could damage those ship types.
- Fixed the flickering of a turret number in the aiming interface in instances where that turret was unable to fire.
- Fixed an issue that displayed a blacked-out screen to a player after the game had glitched out and the player had then launched the battle again.
- Fixed an issue that made it impossible to select a squadron in the aircraft carrier interface by clicking on the number displayed under the squadron.
- Fixed the game client crashing after a player minimized the client or locked the computer while his/her aircraft carrier was in battle and moving in autopilot mode.
- Fixed an issue that caused the names of all players communicating in the chat to be colored yellow in a replay being played back.
- Fixed the incorrect sorting of ships by nation in the ship carousel.
- Fixed errors in the armor protection values of Minotaur, Imperator Nikolai I and Kaga.
- Fixed the incorrect calculation of rank for players in scenarios where several of his/her Ranked Battles came to an end simultaneously.
- Fixed the lack of availability of certain portraits for a Commander being recruited.
- Fixed an issue that crashed the game client when leaving the queue for battle to get back to the Port.
- Fixed the incorrect display of the list of players in a Division if their number exceeded the maximum limit for the selected battle type.
- Fixed the description of the "Devastating Strike" achievement.
- Fixed the minimum vertical aiming angle for Hizen's fourth main battery turret.
- Fixed the lighting effects for the Port of Marseille.
- Fixed the ship's position in the Designer's Table Port.
- Removed the bright sun glare that sometimes appeared on the water's surface on the Shatter map when opening the Tactical Map.
- Fixed an issue that caused the cost of Commander retraining to be displayed incorrectly.
- Fixed an issue that made it impossible to display a selected ship's stats for a particular season of Ranked Battles in the Port.
- Fixed an issue that made it impossible for a player in a Clan to access the Clans section in the Port if the player's Access Level was below 15.
- Fixed an issue that caused the aircraft-launching catapults on ships to be displayed as deployed for duty while the ship was still in the Port.
- Fixed the geometry and textures for the following ships: Sanzang, Hizen, Belfast, Wujing, New York, Alsace, Izumo, Almirante Abreu, Oklahoma, Erie, Umikaze, Chengan, and Phra Ruang.
- The player profile preview window now offers a player search option.
- We’ve added an option to view stats for a hidden player profile if the viewing and viewed players are members of the same Clan. Profile settings can be configured on the game website.
- Fixed an FPS drop that occurred in the Port when the camera moved to a certain position.
- Fixed an issue that hampered the playback of the description video for Access Level 15.
Changes and Improvements in Update 0.10.1
- Erich Loewenhardt's bombers received similar sound effects to Graf Zeppelin's bombers.
- The loading speed of Ports and maps was slightly improved.
- Updated the model of the Spotting Aircraft for Kansas.
- The section with video tutorials will become available to new players as soon as they reach Access Level 5 in their Service Record. The name of the section was changed to "Video Tutorials."
- All hints in battle have been updated to have the same style.
- Disabled camera zoom in when scrolling through the chat in battle.
- Fixed the replay of battles in situations where the player was disconnected from the server. These replays now work properly.
- Removed the playback of the sound of steam blowing out of sinking ships with diesel engines.
- When entering battle with a Commander who has at least 6 undistributed skill points and no mastered skills, a window with a warning message appears.
- Fixed certain sounds in the Ports of Dunkirk, Zipangu, Kronstadt, Marseille, Novorossiysk, Taranto, and the Naval Base Port.
- Fixed an error that prevented Paolo Emilio from being hidden by her smokescreen at full speed.
- Fixed an error that caused the tab with ship parameters not to be displayed when viewing a ship in the Armory.
- Fixed an error that caused AA explosions not to deal any damage to aircraft squadrons in some cases.
- Fixed an error that caused damaged main battery guns and torpedo tubes to start reloading after repairs if they were loaded before taking damage.
- Fixed an error that prevented the Defensive AA Fire Modification 1 special upgrade from being mounted on Fenyang.
- Fixed an error that caused the Patrol Fighters of Sanzang to have an incorrect speed and amount of HP.
- Fixed an error that caused a delay in the automatic switching of torpedo tubes on Z-44 during aiming.
- Fixed an error that caused the game client to crash after minimizing the Training Room and Division chats when entering battle.
- Fixed an error that caused ships which players had received victory bonuses on to be displayed in the carousel with the "Show ships with a combat bonus for XP" filter enabled.
- Fixed the geometry and textures of the following ships: Strasbourg, Fenyang, Vampire, Juruá, and Ohio.
- Fixed an error that prevented the "Help" window from opening correctly in the first battle.
- Fixed an error that led to the current number of days of Premium Account not being shown when hovering over the "Purchase Premium Account" tab in the player menu.
- Fixed an error that led to the "Reset All" button not being shown in some cases in the ship carousel.
- Fixed an error that led to the ship research window being displayed incorrectly when there were discounts on ship research.
- Fixed an error that caused the tooltip about removing a player from the Blacklist to be displayed incorrectly.
- Fixed an error that caused ship construction in the Dockyard not to be shown from the beginning.
- Fixed an error that caused the window informing that the player is about to enter the battle with an incomplete team in the Training Room to be displayed incorrectly.
- Fixed an error that caused chat messages received during a battle to be shown with incorrect time stamps.
- Fixed an error that caused information about the Prime Time in the Clan Battles schedule not to be shown when the Clan was disbanded and created again.
- Fixed an error that prevented the ship type restrictions in the Training Room from working correctly.
- Fixed an error that prevented the post-battle service cost from being applied to bombers with HE bombs and all squadrons with AP armament.
- Fixed an error that caused long player names to be truncated when viewing a battle in the Spectator mode.
- Fixed an error that prevented the Armory window from closing when entering battle.
- Updated the descriptions of the Dead Eye and Top Grade Gunner skills.
- Fixed Pommern not being shown correctly in the Captain's Logbook.
- Fixed incorrect armor values for the auxiliary rooms of M. Richthofen.
- Fixed an error that caused containers on the barge to be displayed incorrectly in some cases.
- Fixed an error that led to the conning tower armor protection of North Carolina not being present on the North Carolina (B) hull.
- Fixed an error that led to Sprint progress being reset in Ranked Battles in certain cases.
- Fixed an error that caused ships to stay in the "In battle" state after the battle was over.
- Fixed an error that led to the amount of XP needed to retrain a Commander being shown incorrectly.
- Fixed an error that caused the hints for aircraft carriers not to be shown correctly on the pre-battle screen.
- Fixed an error that caused the width of the torpedo cone to be displayed incorrectly when switching between the wide and narrow spreads.
Changes and Improvements in Update 0.10.0
- Fixed an issue that, in certain cases, made it impossible to fire with reloaded main battery guns.
- Fixed an issue which caused main battery reload indicators to be displayed incorrectly.
- The video on the start-up screen now plays continuously while the game loads. You can skip it by pressing any key. The ability to automatically skip this video has been added to the "Controls" section of the game settings.
- To make it more explicit, we've updated the display of Early Access ships in the Tech Tree, as well as the descriptions of their features.
- Increased the range at which Shikishima's main battery salvos can be heard.
- Applied small fixes to the geometry and textures of a number of ships, including Khabarovsk, Chikuma, Anchorage, Saipan, Gallant, Alsace, Bourgogne, and HSF Harekaze.
- Updated the icons for the Main Battery Reload Booster, Torpedo Reload Booster, and Rapid Takeoff Spotter consumables, as well as several upgrades.
- Updated the interface for carrier armaments in the Port. All squadrons are displayed in the Armament group. Click on a squadron to view its consumables and armaments.
- The segment split of torpedo bombers' reticles now depends on the number of aircraft in the attacking flight, rather than on the number of torpedoes.
- Pressing the F key after the attack of the last flight in a squadron will skip the attack animation and move the camera back to the ship.
- When a squadron takes off, the aircraft models no longer disappear from the deck of an aircraft carrier all at once, but rather disappear in turn.
- The message about the return of a squadron to their carrier has been removed.
- Fixed an error that caused the information about damage sustained by your aircraft carrier to be displayed incorrectly.
- Fixed an error that caused the aircraft carrier icon to be displayed on the Minimap incorrectly.
- Fixed an error that caused aircraft on catapults to be displayed incorrectly.
- Fixed an error that caused the autopilot to plot an incorrect course.
- Updated the names of AP and HE shells for Mainz, and AP shells for Z-46 and Z-52.
- Fixed an error in Kremlin's description.
- Fixed an error that prevented Vermont's anti-torpedo bulges from going over her ends.
- Fixed an error that caused the "Improved Repair Party" feature to be displayed for the Kansas–Vermont U.S. battleship sub-branch.
- Fixed an error that caused the reload time to not be displayed on the torpedo armament icon.
- Fixed an error that caused the game client to crash when pressing Enter on the promo screen.
- Fixed an error that caused the game client to crash while loading a map.
- Fixed an error that caused the shell travel time displayed in the interface to remain the same when changing the shell type.
- Fixed an error that resulted in Saipan having 40mm Bofors Mk2 guns instead of 40mm Bofors Mk2 anti-aircraft guns. Continuous AA damage has been increased by 4 units per second.
- Fixed an error that caused the chat window to remain active after pressing Enter.
- Fixed an error that caused the previous squadron's attack time to be displayed when launching a new squadron from F.D.Roosevelt.
- Fixed an error that prevented the light bulbs of the New Year camouflage from moving together with the barrels of Albemarle's main battery guns.
- Fixed an error that prevented Nuevo de Julio's guns from moving.
- Updated the Port camera position for New York.
- Updated the names of AP and HE shells for Mainz, and AP shells for Z-46 and Z-52.
- Fixed an error in Kremlin's description.
- Fixed an error that caused the window that provides a notification about reaching a new Access Level to be displayed outside of the Port.
- Fixed an error that caused the completed Campaign missions counter to show a smaller number than the actual one.
- Fixed an error that caused damaged ship parts to be displayed as intact after reconnecting to a battle.
- Fixed an error that caused the Port interface to become available after pressing ESC when changing Ports.
- Fixed an error that caused a memory leak when mounting a camouflage and changing either the ship or Port before the ship was displayed.
- Fixed an error that caused the "Undefined time" to be displayed in the Training settings.
- Fixed an error that caused the tips on interactions with a ship card to be shown when hovering over the ship icon in the tutorial window about receiving XP.
- Fixed an error that caused the aft athwartship bulkhead to be installed before the anti-shrapnel armor when constructing Hizen.
- Fixed an error that caused the aircraft camera to be fixed in an overview position at the beginning of a battle.
- Updated the link to Player Support in the message that's displayed when the game client crashes.
- Fixed an error that caused the camera on Oland to intersect with her superstructure at the minimum zoom level when the "Weapon groups camera" setting was enabled.
- Fixed an error that caused the torpedo spread width icon to be displayed incorrectly when the torpedo launchers were damaged.
- Fixed an error that caused the camera in the Naval Base Port to intersect with the barge when a ship was in battle.
Changes and Improvements in Update 0.9.11
- Fixed an issue which caused Paolo Emilio to have lowered income in credits
- We've added sound effects for some animations in the Port for the following themed permanent camouflages from the Transformers universe: Freedom Fighter for Montana, Gold Bug for Gearing, Messenger of Oblivion for Großer Kurfürst, and Crush ’n’ Destroy for Khabarovsk.
- Added an option to disable screen shaking from incoming damage and when using Engine Boost for squadrons with a new "Camera feedback when damage is taken" setting in the Controls tab.
- The Key Battle ships have been removed from player accounts. Any XP earned playing those ships has been transferred to Erie.
- Removed Naval Legends audio files from the res/userMusiс folder. All our podcasts are available here.
- We've removed the option to set an Autopilot course by clicking a square on the Minimap.
- Made minor improvements to the geometry and textures of the following ships: Florida, Farragut, Marceau, Alexander Nevsky, Roma, Cossack, Cossack B, Rhein, République, Mikoyan, Belfast, Azuma, Baltimore, Yamato, ARP Yamato, Östergötland, Amagi, Großer Kurfürst, Klas Horn, Shikishima, Hindenburg, August von Parseval, München, Weser, and Oklahoma.
- Reworded the short name for Almirante Abreu.
- Fixed the incorrect naming of Pommern's main battery guns.
- When previewing camouflage patterns in the Armory, a block will be displayed with the ship's tech specs adjusted for the effects and bonuses of the camouflage being previewed.
- Added an option to launch replays without pop-up notifications about opening files of such a format in Windows.
- Fixed an issue that caused the Main Battery Rapid Reload consumable to work incorrectly.
- Fixed an issue that, when locking onto a target with main battery guns, set an incorrect angle for the torpedo launchers. As a result, torpedoes could be sent in the wrong direction or the launchers could malfunction entirely.
- Fixed an issue that caused the game client to crash after navigating to the Dockyard but before the ship being built had appeared in it.
- Fixed an issue that caused aerial torpedoes to arm at incorrect distances from the target.
- Fixed an issue that caused the game client to freeze on the login screen.
- Fixed an issue that disabled the display of certain indicators (distance to aiming point, detectability, and shell flight time) for aircraft in battle with the alternative battle interface mode enabled.
- Fixed an issue that caused Andrew Cunningham's "Lightning Fast" talent to provide an incorrect bonus to the speed of aircraft.
- Fixed an issue that caused a screenshot from the previous battle to pop up before displaying the battle results.
- Fixed an issue that prevented the post-battle stats screen in the Damage Received section from displaying a pop-up window with info about the exact ships that had caused incoming damage with torpedoes, fires, or flooding.
- Fixed an issue that, after previewing a camouflage pattern in the Armory, automatically changed the Port and a ship docked in it for the ship from the preview.
- Fixed an issue in the Armory that made it impossible to preview the same camouflage more than once.
- Fixed an issue that prevented a new Gamma value in the Graphics settings of the game client from being saved if the new value was lower than the one set by default.
- Fixed an issue that caused player nicknames to overlap the names of ships in a pop-up window on the post-battle stats screen.
- Fixed an issue that replaced the last deleted symbol with «■» after using deleting words in text fields available in the game client by using Ctrl+Backspace.
- Fixed an issue that caused a falling bomb sound to be played back in scenarios where no aircraft were around.
- Fixed an issue that caused main battery reload indicators to be displayed incorrectly on ships not equipped with torpedo launchers.
- Fixed an issue that silenced the engine sounds of spotting aircraft.
- Fixed an issue that displayed the tricolor flag of Russia on background ships in the Port of Saint Petersburg.
Changes and Improvements in Update 0.9.10
- Added the option to set an autopilot route for Aircraft Carriers with a single click on the minimap while controlling a plane squadron
- Increased the minimum vertical aiming angles of Albany's first and sixth main battery guns in order to prevent them from crossing the guard railing.
- Decreased the horizontal aiming angle of Småland's bow main battery gun in order to prevent the guns from crossing the superstructure.
- Added new Naval Legends podcasts.
- Bonuses from the Coal and Steel Ports are now applied when distributing Clan Treasury resources.
- Aligned the text in the menus of the combat mission sections.
- Fixed an issue that caused part of Ibuki's aft armor to be absent.
- Fixed an issue that caused the armor thickness of Zaō's anti-torpedo defenses to make up 25 mm instead of 30 mm.
- Fixed an issue that caused the torpedo range of August von Parseval's aircraft on the Minimap not to correspond with the technical specifications.
- Fixed a transaction issue that occurred during the accelerated retraining of a Commander assigned to Kirov.
- Fixed an issue that caused the interface to work incorrectly after receiving the results of different battles simultaneously.
- Fixed an issue that prevented the "Battle!" button from being blocked as it should have been when part of the Division was still in battle.
- Fixed an issue that caused the Clan Battle schedule screen to incorrectly display Chinese.
- Fixed an issue that caused incorrect icons to be displayed for spotting aircraft and fighters on the Minimap.
- Florida's viewing range has been increased form 26 to 27 km.
- The water settings have been updated in the following Ports: Fjords, London, Novorossiysk, and New York; and on the following maps: The Atlantic, Land of Fire, Fault Line, New Dawn, Hotspot, Islands of Ice, Shards, Sleeping Giant, Greece, Haven, and Estuary.
- Returned the option to choose other keys for selecting shells and changing the torpedo launch spread.
- Slightly updated HP distribution for the hulls of the following ships: North Carolina, New Orleans, Buffalo, Seattle, Salem, AL Montpelier, Richelieu, Bayern, Königsberg, Nürnberg, Yorck, Admiral Hipper, Roon, Hindenburg, Prinz Eugen, Atago, Atago B, and ARP Takao.
- Fixed an issue that caused German aircraft to slow down for too long when Engine Boost was used, and also to return to their cruising speed too quickly.
- Fixed an issue that caused aircraft to take too much time to gain the required altitude to return to the aircraft carrier, due to which they received too much damage.
- Fixed an issue that caused rockets and bombs to miss the reticle when an attack was carried out during the course of gaining altitude.
- Fixed an issue that caused Manfred von Richthofen's deck armor thickness to make up 6 mm instead of 19 mm.
- Fixed an issue that caused part of the barbette armor not to be present on Bellerophon and Ishizuchi.
- Fixed an issue that caused the "New" marker not to be displayed on the Collections tab in the Profile when a new collection element had been obtained.
- The aircraft sound volume has been reduced in the Taranto Port.
- Fixed a bug that caused the client to crash when starting the first battle on an account.
- Fixed a bug that caused the player's nickname and ship name to overlap each other in a tooltip on the post-battle statistics screen.
- Fixed a bug that caused the post-battle statistics screen to display a black background after reentering a battle.
- Fixed the position of the Training mode in the battle type selection menu at high screen resolutions.
- Updated the text in tooltips for squadrons and their consumables.
- Fixed a bug that caused the red frame of the message about losing a battle not to be displayed.
- Fixed a bug that caused the aircraft HP indicator's color not to correspond with the aircraft HP.
- Fixed a bug that made it possible to rearrange the aircraft carrier's consumables.
Changes and Improvements in Update 0.9.9
- Reduced the number of situations that caused the game client to crash during authorization.
- The number of spectators in the Training Room has temporarily been increased to 40.
- Removed the "New" marker from the Port selection button in the Port for new players.
- Fixed bugs in the description of Task 6 of Mission 4 in the "Five Epochs of the Navy" Campaign.
- Fixed the incorrect position of the "Over-penetration" ribbon when scoring a hit with AA rockets.
- Fixed small errors on maps such as Northern Waters, New Dawn, Sleeping Giant, Strait, and Big Race, as well as for London Port.
- Fixed the artillery and free-look cameras for Mikoyan, and the artillery camera for Des Moines.
- Fixed the year of design in Petropavlovsk's description.
- Replaced "HE Bombs Damage" with "Bomb Damage" in the description of the unique upgrade for Midway.
- Fixed an error that might have caused ships with autopilot enabled to stop maintaining their course.
- Fixed an error that caused the Expert Marksman skill to provide incorrect bonuses to the traverse speeds of main turrets.
- Fixed an issue that caused the game client to crash before the ship being built had appeared after navigating to the Dockyard.
- Fixed an error that caused the lighting sources to flicker when rotating the camera in the Designer's Table Port.
- Fixed an error that caused the camera to incorrectly move to the barge in the Naval Base Port when exiting a battle before it had ended.
- Fixed an error that caused the last squadron launched prior to the destruction of the carrier to crash into the water instead of returning to base.
- Fixed an error that caused the status of unavailable combat missions to be displayed incorrectly.
- Fixed an error that caused the last viewed mission to reset on the Combat Missions screen after a battle.
- Fixed an error that caused messages sent by bots in Operations to be displayed incorrectly.
- Fixed an error in the Tech Tree that caused the Research button to be displayed instead of the Research/Purchase button when a player had enough XP and credits to research and purchase a ship.
- Fixed an error that caused an incorrect cost for module research and purchase to be displayed on the Equipment tab.
- Fixed an error that prevented the priority target for secondary battery icon from being displayed in various situations.
- Fixed an error that sometimes caused shells fired by the secondary battery to pass through ships.
- Fixed an error that made it impossible to switch the camera to the main battery turrets, torpedo launchers, and AA mounts in the ship specifications while previewing a permanent camouflage that hadn't been purchased yet.
- Fixed an error that caused some pop-up windows in the Port to be displayed incorrectly when low graphic settings had been selected.
- Fixed an error that caused the Y slot to appear between the R and T slots when resetting consumables to their default order.
- Fixed an error that caused the line with a bonus to Free XP to be displayed incorrectly on the Credits and XP tab of the post-battle statistics screen.
- Fixed an error that prevented the colored frame of the battle result from being displayed.
- Now AA mounts swivel to target planes.
- Planes now take off from catapults on German carriers in case there are catapults on them.
- Aerial torpedoes can no longer be dropped at the same point and cross their paths, with the exception of a converging aiming cone. Bombs/torpedoes/rockets can no longer be dropped crosswise, intersecting trajectories of other shells. Bombs from the planes positioned left will be dropped to the left side, from planes positioned right — to the right side.
- Fixed an issue which caused a shell explosion not to be displayed when there was a simultaneous setting of an explosion and AA switching off by pressing P key
- Fixed an issue which caused attack flight that just conducted the attack to receive no instantaneous damage from priority AA sector activation.
- Fixed a bug with ability to extend the Engine boost duration by spamming W/S keys.
Changes and Improvements in Update 0.9.8
- We've updated the look, appearance/disappearance time, and layout of the pop-up tooltips and menus in the game client.
- Thunderstorm Front and Snowstorm have become available in the game again.
- Reduced the frequency of a synchronization error that causes incorrect display of ship positions in battle.
- Updated the Fighter consumable icon for aircraft carriers.
- You can now hide pop-up menus and tooltips by pressing Esc.
- A subfolder with the update number is no longer created in the res_mods folder which contains game client modifications. Game-client modifications are now installed directly to the res_mods folder.
- The Port of Hamburg has had its usual design restored.
- Erich Loewenhardt: fixed the names of rockets and bombs.
- Pommern: corrected the hull name.
- Changed the structure of some user-setting sections in the preferences.xml file of the game client.
- Corrected some mistakes in the names of German aircraft.
- Minor fixes to the textures and geometry of the following ships: Admiral Graf Spee, Aigle, Amalfi, Ark Royal, Audacious, Buffalo, Bourrasque, California, Des Moines, Exeter, Großer Kurfürst, Harugumo, Jaguar, Kii, Marceau, Oktyabrskaya Revolutsiya, Orkan, Ranger, Shinonome, Sovetsky Soyuz, and Yamato.
- Corrected the description of Kaga's secondary battery in the Port.
- Fixed a bug that prevented player profiles from being viewed on the post-battle results screen.
- Fixed a bug that caused a pop-up tooltip with incorrect text to appear in the Summary section of player profiles in the Port.
- Fixed a bug that caused the reward icons to disappear when a container was opened by right-clicking the "Open Container" button.
- Fixed a bug that occurred when some voiceover modifications were used. It caused a voice message to play back after a torpedo had hit a destroyed ship.
- Fixed a bug that caused incorrect text to be displayed in a tooltip when the branch of European destroyers had been reset in the Research Bureau.
- Fixed a bug that prevented the consumable action timers from working correctly after reentering a battle.
- Fixed a bug that occurred when navigating from the Tech Tree to another section of the Port. It sometimes caused a ship the player didn't have to be displayed.
- Fixed a bug that caused the game client to freeze when using a computer with a graphics card that didn't support MSAA.
- Fixed a bug that caused a black screen to appear when launching the game with the alternative color filter enabled.
- Fixed a bug that sometimes allowed the camera to move inside Riga's hull.
- Fixed a bug that sometimes caused incorrect costs for ship modules to be displayed in the Port.
- Fixed a bug that sometimes made it impossible to demount a camouflage from a ship.
- Fixed a bug that caused the game client to terminate while loading.
- Fixed a bug that caused the Smoke Generator consumable to deactivate prematurely.
- Fixed a bug that caused consumable reload times to be incorrectly displayed in battle.