In rare cases, the client may crash while reconnecting to a battle during which the connection was lost
Some players experience performance drops when they activate all circles on the Minimap.
In some cases, the client might crash with the following error "Error creating effect for 'shaders/std_effects/PBS_ship.fx"
DisplayLink driver installation can cause unstable operation of the game client.
The client crashes when the player selects a patch after the previous one was removed from the account
There are rare cases when the client crashes after clicking on a player in the post-battle results, in the Team Score tab.
Client freeze when changing second monitor orientation from album to portrait
Game client crash is possible when trying to exit the battle after reconnecting to the server
Client crash when using free camera, if the camera moves outside map borders, but still overlooking the map
The client sometimes crashes when a consumable is used at the exact moment when the ship is destroyed.
There are situations when the client crashes when closed by using Alt+F4.
[Steam] The launch error message doesn't appear when platfrom.dll or steam_api.dll files are missing.
Port and chat bugs
The "Ships with Commanders" filter for the carousel sometimes resets after logging back in to the game.
The message about Clan Battles moves underneath the carousel of ships if the filter for multiple ship rows is enabled.
Different contour textures of the plate in the Designer’s Table Port.
AA characteristics displayed in Port may sometimes differ from those in actual battles.
The Modules tab and Torpedoes section of the ship's characteristics display different names for the torpedoes on destroyer Tashkent.
In some cases, the Port interface freezes after a cross-realm Clan battle: Division chat disappears, all players of a Division have the "In battle" status (including yourself), and buttons don't respond when clicked.
Some players have the camera in the Flags tab turned in such a way that they can't see any flags.
The windows in "Combat missions" and "Challenges" tabs aren't loading properly when switching from the "Details" view mode to "Tiles" mode and vice versa.
Each time a player logs into the client, the Exterior tab displays the list of available flags that are arranged in a different order.
One camouflage pattern overlays another when viewing a ship with a camo already mounted.
The ship carousel filter resets when selecting combat missions.
There may be instances of the Commander perk reset button being blocked when the player has the "Not ready" status in a Division
A list of contacts in a chat can't be aligned.
The doubloon icon changes its position next to the "Redistribute" button in the Commander skill research menu.
The passing by ships demonstrate significant LOD switching.
Rasputin's module names are overlapping the borders of the box
Notification on player's title change in a clan is not displayed unless clan browser is open in the game client
The game interface sometimes freezes after resetting a ship branch.
The icon of a Division participant’s status in battle/Port is sometimes incorrectly displayed.
There may be instances of time-mark changes for messages in the chat
In some cases, a player can be displayed in the contact list as "Offline" when they are actually in the game
The "Issued" sign isn't centered on the received awards in the giftbox.
The patch received for completing the collection is displayed only after restarting the game client
Sometimes the "New" marker isn't displayed on the dog tag issued for a discount for logging in to the game.
Icons, buttons, and text change position at certain graphics settings.
In the Dunkirk collection, the steering wheel of the Bedford OYD truck is on the wrong side of the vehicle
In some cases, object description tips aren't displayed properly.
Too intense blurring of ship names of Commanders in reserve.
Black icon of a sold ship in Commander reserve.
Extra notification on calculation of points is received. Soviet Arc
In some cases, when you log in to the game as another user, the ship display filters don't reset.
The automatic focus on modules when tips are available doesn't work.
Sometimes the tip about the open mode of Random Battles isn't displayed.
While hovering over a module, the context tip for purchasing and researching the module disappears when you scroll.
In the "Your Rewards" tab, one reward type is displayed with two icons.
Animation of promo reward fails to appear at receipt after reconnection.
Wry "Issued" caption in the "Your rewards" tab.
In some cases, the "Collect your reward" or "This reward has already been received" caption is missing in Daily Shipments.
Random focus on input box in the windows for exchanging credits and converting XP.
Campaign banner doesn't turn gray when all missions are completed.
Contact groups don't minimize when searching for a player in the chat.
In some cases, it's possible to scroll the carousel of ships beyond the limits of the screen
There's an incorrect tip for the ship tier in the carousel when the filter for the battle type is enabled.
When players are able to mount two flags on a ship, a flag description window presents all ship types where two flags can be mounted, not only by flag and nation.
The client crashes when the player selects a patch after the previous one+B3 was removed from the account
In the menu, when clicking with RMB on a player in the Team Score tab, the pop-up Complement/Report windows are opened both in the right and left areas.
CSM displays the message on expiration of Premium Account, while it is not expired.
Casemates armor is displayed for aircraft carriers though they are not there
Disappearing reflections of high-rise buildings in the "New York" port
Premium shop purchase window can be opened when playing without registration
In some cases, after disconnecting from the server to the Log in screen, the previous window with the authorization error can be displayed
When minimizing the game window, buttons freeze
There is an option to purchase unavailable ships hidden under the "SOON" label, that is displayed to players in the Port.
At the scale of 110%, the progress bar shows slightly more earned XP than the actual amount.
The position of the carousel is not preserved when you exit the Campaign or Combat Task window
The list of Commanders overlaps the scroll bar when scrolling it with the mouse.
In the CSM, the rental time is not specified when accrualing a rent ship
In the Detailed Report, the bots are displayed as ARP ships, even with the enabled option to hide the ARP content.
Upon earning the "Honor to Heroes" achievement, in the tooltip to the icon of a unique Commander, the number of skill points is not updated.
In some cases, the progress of the emblem of another player is displayed to a player.
Sometimes, the number of completions of the repeated task is not updated in Port and on the result screen.
PBS shader doesn't function properly in the Port with Medium graphics settings selected for hybrid video cards
When comparing ships in the Port, the selected vehicle is displayed as the one with standard, not currently mounted modules; it is compared with a previous or next tier ship with mounted modules—as result, the changes in technical characteristics do not reflect the actual situation.
Visual armor of the ship is displayed on the other ship during fast switching of ships in carousel
The Close button on the post-battle Rank addition window does not fit into the screen
It happens that another player's statistics is displayed instead of the player's Service Record
The port preview icons flicker when selected on the Select Port screen
The Password field is not in focus when the client is launched with the Save Password checkbox unchecked
Messages regarding leaving the division may duplicate
When changing the name of the channel the channel name is not changed for the second player
Chat channel cannot be opened through the player after chat has been minimized
Active "Battle" button when battle mode choice window is open
There cases when the tier indication of particular ships is cut in the ship carousel.
Ships that do not fit the carousel filter requirements may be displayed in the filter
There are cases when the option to create and join Divisions becomes unavailable to some players.
The range of fire of main guns is changed incorrectly on the Novik cruiser after the Advanced Firing Training skill is mastered.
Gamma settings slider is not disabled when "Post Processing" settings are off
"Looking for a squad" list may not update automatically for actual players
Display available for conversion experience when a player has no doubloons.
Incorrect technical characteristics are displayed when viewing the ship that was sold with upgrades.
Rank does not correspond to the current Ranked Battles Season of the inactive players.
Some achievements display fractional part in condition descriptions.
The progress on achievements does not correspond to the number of heroic achievements.
There are cases when the container is stuck in the air: when in the process of its receipt with the crane a player minimizes the game client upon pressing Alt+Tab and maximizing the game client again.
Ranks are displayed instead of Tiers for tier XII players on live servers.
Ship Comparison. There are cases when the characteristics of compared ships change with the display of the pre-battle countdown.
The option to close the channel window with password without entering it is unable.
The filter doesn't show the necessary vehicles for SSE in the carousel
The scroll bar in the "Ammunition & Consumables" tab becomes black when moving to this screen from the Tech Tree
Log-in fails on pressing "Enter" in log-in screen if account is linked to Twitch
There are cases when the average damage, displayed under the emblem, may not correspond to the actual average damage of the player, calculated on the basis of all battles fought.
There are particular cases when the mouse cursor can "glue" to the window, lock on it and ignore the mouse commands.
The word "Null" instead of the ship's name and the "In battle" status in the Division screen are displayed for a player leaving a Clan
Possibility to try re-sending a clan invitation to a player that has already joined the Clan
In the Summary section, when selecting the Arkansas B ship to view the detailed statistics, the total number of battles in the selected battle mode is displayed incorrectly.
Sometimes players can't scroll through the Daily Shipments window, thus they can't receive a reward.
Overlapping texts in the North Carolina's characteristics
An empty hint window may pop up when hovering the mouse over “weather conditions” in the Training Room window;
In certain cases, the clan tag shown in the chat may appear in black color;
There is an option to enter a Clan Division that is in a battle or locked.
On the battle-loading screen, the Division chat may incorrectly display the number of ships ready for the battle;
With 1280x1024 screen resolution settings, there are cases when the 5:4 aspect ration of technical branches can overlap the nation icons in the Tech Tree.
While changing presets from the window mode to fullscreen and backward, the window preset resolution changes
The message in the CSM about the invitation to the clan is displayed incorrectly
The Operations window is displayed incorrectly when Operations are not available.
Incorrect hint on the maximum cost of consumables.
Pixelated display of ship class icons in the Match Maker window at 110% interface zoom.
Sometimes, the Wargaming icon is displayed on the already collected items.
When aiming at long ranges, the aiming marker gradually automatically goes down and changes the aiming point.
The Commander of the Division with a ship that doesn't meet requirements can still press the Battle button.
Players of Level 1 in the Service Record can see the ships that are available only during an event for higher levels.
In ship search, the cursor is shifted one character to the left.
The skill points are almost invisible on the light background of the Commander of the HSF Harekaze ship.
It is impossible to set "ready" status for a division after it has been kicked from match maker due to operation of the week change
There are cases when the information in the Modules tab does not correspond to the selected ship.
When mounting the Sierra Mike signal on the Emile Bertin cruiser, the declension of the speed measuring unit does not change in the technical characteristics: the maximum ship speed is 41.0 knots.
In Chinese localization panel with symbol choice after first symbol input in any input area in Baidoo IME
In the Summary tab of some ships, the win rate changes when selecting another ship from the list.
When a player selects any ship in the Port, and than switches to another one and enters a battle, upon hovering on the shell icon with the mouse cursor, the technical characteristics of the previous ship are displayed.
Doubloons are written off and XP is credited in some cases when pressing Space in the window for converting XP
When opening the ESC menu, a "Video Tutorial" banner freezes in the Port. After closing the ESC window, the banner remains in the Port for a few seconds.
When a player with an active chat window gets a new message from another player, the focus switches onto the new chat window
The interface freezes when leaving the battle before it's over
When entering a new League, the flag of the previous League is automatically removed from all ships where it was mounted; the flag of the new league is automatically mounted on all ships except the one that received the new League Rank.
Sometimes the ship carousel doesn't disappear when clicking the right mouse button in the Port.
Ship icons sometimes shift in the ship carousel.
Some event ships are displayed in the ship filter for Ranked Battles.
The Commander icon glitters when scrolling the Commander Reserve.
some players can not open ingame browser Armory, Clans
There are no sounds for the barge crane in the Taranto Port.
Battle interface bugs
During Operation Raptor Rescue, the aircraft carrier sometimes collides with an island, making it impossible to complete the Operation.
In some cases, you can hear the sound of the engine-order telegraph changing when player hasn't changed the speed of a ship
The display of the steering gear position disappears when accessing the Tactical Map
An incorrect icon is displayed upon picking up a consumable item in the Savage Battle mode.
The Torpedo Bomber icon is sometimes displayed incorrectly.
AA characteristics displayed in Port may sometimes differ from those in actual battles.
There may be instances of a consumable activation button being incorrectly displayed during battle, if a key with a long name is assigned (Delete, Enter, etc.)
A bug is sometimes possible that results in the marker of a destroyed ship being displayed too large on the Minimap
It's possible to return the camera to the aircraft carrier when a squadron hasn't lost any aircraft if you press button "M" several times at the moment the squadron releases its bombs/torpedoes
There may be instances of aircraft carrier bots starting their attacks with aircraft squadrons immediately after they take off
Data in the Credits and XP tab can sometimes go missing.
After a group of fighters from a selected air group is destroyed, the consumable doesn't start its cooldown period if fighters of another air group are active and in the air
There may be instances of the incorrect display of aircraft squadron speed values
There may be instances of air groups starting to attack right after the planes approach their target
Sometimes air groups from aircraft carrier bots hover over enemy ships without attacking them until they get destroyed
From time to time, the icons of aircraft carrier's consumables blink when they are activated.
While controlling a squadron, it's impossible to report or complement a player through the context menu within the lists of commands.
The icons of ships are twitching while moving within the Minimap.
The markers of ships which are close to each other are hard to differentiate.
Sometimes the camera shifts to an aircraft carrier while players are still controlling a squadron.
In observer mode, it's possible for the HP of a ship to be displayed incorrectly.
Spamming of notification on the progress of completing personal combat missions.
It's possible for a destroyed ship to show as having full HP after the observer has self-destructed.
The speed value is 0.1 or -0.1 on the telegraph when the ship stops completely.
After an event battle, the "Missions" tab will be open on the loading screen of the next battle regardless of what tab was selected previously.
If some airplanes have been destroyed, the reticle of a bomber shifts during an attack.
The “View” sector sometimes doesn't fit the Minimap borders
While planning a route for the autopilot with route intersections, movement of the camera in the game can cause the route lines to "hop."
The distance from a ship to a route line which crosses the current route segment differ visually both in the game and on the Minimap.
While changing the size of the Minimap, islands sometimes disappear.
The color of the clantag in post-robust statistics does not match the color of the tag in the section "Composition of Teams"
Forced torpedoes reload icon is displayed when main caliber guns are chosen
In some cases aim lock is not displayed on a minimap
There are rare cases when the capture progress remains unchanged after leaving the control point.
In particular cases torpedoes can travel beyond the map boundaries.
The hint to the Tactical Map overlaps the map with the 1280х1024 screen resolution.
The button "Battle on!" is missing, when reentering the client during the battle
When switching to the free camera view from the tracking camera ("Z"), any further attempt to return to the ship freezes the camera along with the tracking effect.
Weather change timer doesn't appear after re-connection when a Cyclone has already set in.
Distance displayed in the main guns binocular view differs from the distance displayed in the gunsight after switching back to the third person view.
The icon for the battle type appears in battle for a short time.
The icons for the team roster and aircraft carrier squadrons are blurry.
In some cases, the gunsight doesn’t change to torpedo cone when switching to torpedo armament.
After a battle is over, if they hold the H button, the "null" values are displayed in the ship characteristics window.
The cursor changes its behavior when it interacts with objects located behind the Minimap
Lexington AP bomb drop cycle under defensive AA is abnormally big
In battle results, in the Detailed Report tab, the damage from aircrafts in the Operation mode is not displayed.
The 'Weather Predictor' icon remains present on the battle screen after the cyclone has passed
In the post-battle statistics screen, there's no indication whom the aircraft destroyed by the player's catapult fighter belong to
For all ship types except aircraft carriers, the cursor does not change its status when the player attempts to set an enemy unit as a priority target for the Secondary/AA guns in the Tactical Map mode
The displayed damage on the caused damage counter differs from the total damage caused by several points.
The player still can send attention to a square on the Minimap by double-clicking it after reentering the battle provided their ship was destroyed
Rare incorrect display of battle interface in the Training Room.
In some cases if there are enemies in the capture area base capture timer may disappear
There are cases when the allied ships clutch during ramming and cannot declutch.
In some cases in post-battle stats in "Detailed report" tab ships that haven't been damaged may be displayed
During the battle some UI elements may disappear in some cases
Torpedo marker appears before the arming of the torpedoes
Black background of battle statistics if client was collapsed during the battle
The Repair Work duration displays negative timer upon activation after reconnecting.
Upon the first display of the air squadron icon, the icon is first displayed in the top corner of A1 sector.
In some cases spontaneous main calibers guns or torpedo tubes fixation is possible
Amount of hit modules in the post battle stats screen do not correspond with the one on the main results screen
Help text hint is twitching when changing minimap transparency
The Smoke Screen radius does not correspond to the the effect size of UK cruisers.
An error in incorrect rounding of rudder shift time upon mounting the Steering Gears Modification 2 upgrade.
Damaged modules icons flicker when switching between post-battle stats tabs
In certain cases ships that didn't deal any damage to the player's ship appear in post-battle statistics
When the "Rotate Minimap" setting is enabled, excessive characters (zeros) are displayed on the minimap in battle
There's no torpedo range in minimap settings when the player controls a torpedo bombers squadron
There are cases when the Detailed Report tab is not displayed in battle results.
On the event operations maps (Halloween 2016 and 2017), the torpedo aiming cone may overlay elements of the surrounding environment
Incorrect display of the name of the ship that destroyed the enemy ship in particular cases.
The activation of AA barrage fire with selection of enemy air squadrons (the combination of Ctrl+N+LMB does not activates AA guns in case they have been disabled.
Air group crosshairs do not take terrain into account during the aiming and prediction process
The "Thunderstorm Front" icon appears only based on the aircraft carrier position
When the "Incoming Fire Alert" perk is used, the salvo indicator isn't displayed properly — the color of the salvo text doesn't match the color of the exclamation mark
Once the air group, which was destroyed prior to that, takes off, the attack abandon timer is displayed during the attack
When the interface is disabled via the ctrl-g combination, torpedo bombers' prediction freezes in one place
Damage values for the enemy air group, which is taking off, are shown if it has been destroyed prior to that.
Lost fighters and bombers are not counted in the post-battle statistics
There are cases when the base/key area capture progress indicator displays artificially high values.
The weather change icon of may appear after being destroyed
Capture timer is displayed for a short period of time after an area has been captured
A rare issue when the UI elements of enemy ships (icons on the Minimap, hit points indicator, name, etc.) are not displayed in battle.
The timer of a consumable delivers incorrect values after re-entry to the battle
If a player gets into battle too late, the cyclone timer continues to display the cyclone approach time even after the cyclone effect has already kicked in
There is no indication of a target lock on the Tactical Map
A standard detection icon is displayed after switching from the salvo icon, in case the ship was detected by special devices.
In some cases enemy base capture timer is not updated
Sometimes, in battle, ribbons are displayed one above another.
On the Minimap, the values flicker in case the different types of armament have the same firing range.
In some cases minimap circles distance numbers may be displaced
When you shoot allied aircraft down, the ship that was carrying them is not displayed in the post-battle statistics screen.
Sometimes, the Czech letter "ň" is displayed incorrectly.
After reconnection, the Division chat is not available.
Incorrect operations names in replays
In Operation Dynamo, markers of mines that were near the ship before disconnection cannot be seen after reconnection.
A player does not receive the achievement for the completion of particular conditions at the end of a battle.
The effect of full screen fire is displayed after reentering the battle provided their ship was destroyed.
The camera may keep moving in the same direction when pressing W and Esc simultaneously after being destroyed
When first loading on a map with key areas, the key areas are not displayed on the minimap of the loading screen.
In battle results, in the Detailed Report tab, in the window for aircraft that were destroyed, no information is displayed about who shot down them in case the aircrafts were shot down by the player or by an ally.
On Low graphics setting list of destroyed ships in the battle results screen is hard to read
Camo is displayed with a big delay on low graphics settings
In some cases main caliber guns can go through the superstructure
Incorrect camera setting for Kaga dive bombers when performing an attack run.
Sometimes after the ship is destroyed, a message about buffs is displayed on the screen.
[PXSB004_Tirpiz_1942_H2017] The torpedo tube camera crosses the cables.
[PBSD503_Campbeltown_1941][PUSD503_Vampire] The name of the module in the Module tab doesn't match the name in the listed performance characteristics.
When applying the Zaya camouflage to cruiser Zao, the appearance of the 25 mm/60 Type 96 Triple mod. 1 AA guns doesn’t change
Sometimes the audio of Kaga's attack aircraft is too loud while launching rockets.
[PXSD001_VanHellsink][PJES524_VANHELLSINK] The wheels of event ship Blade rotate when in the Port.
[PASD005_Farragut_1944] Main battery guns texture correction.
[PGSA508_Graf_Zeppelin] Aircraft position correction.
[PRSB109_Sovetsky_Soyuz] The protruding edge of the barbette glitters when rotates.
At low graphics settings, the racks for depth charges aren't displayed on destroyer Sims.
[PJSD219_Kitakaze] Upon applying a camo, one of the base textures shifts.
[PBSA210_Audacious] Texture and camo bugs
Only the right-side turbine pipe trembles on the Savage Battle mode's ships.
There are cases when IDS text is displayed instead of the message on the base capture in the Standard Battle.
On some ships, the camera goes through the superstructures when touring modules
[PGSC103_Kolberg] Incorrect axis for turn side choice for 3rd main caliber turret
AA defense has no shadow in the port
[PASB006_New_York_1934] The catapult on battleship New York touches the superstructure.
[PUSD503_Vampire] The life buoys show the prefix HMS Vampire
[PFSB506_Dunkerque] The left and right side of Dunkirk ship display the textures of door ways that are shifted relative to their models.
HSF Graf Spee with mounted W207 camouflage displays the coat of arms of Scharnhorst on the bow main battery turret.
Tachibana: In max close up in binocular view camera can touch water
The direction of primary armament on ship miniature does not correspond to their direction on the ship.
On some ships, the flag hits the superstructure
Imposition of objects of fine geometry (rail, railing) over the torpedo sight
[PASB017_Montana_1945]The camera's point of view passes inside the hull of the ship when exploring Montana
[PRSD109_Pr_48_Kiev] Hull (B) has 2 middle AA zones
[PISC106_Trento] Some gun directors don't follow the main battery guns.
[PGSD108_Z_23] [PCEM002_Halloween19_8lvl] Bugs in miscellaneous objects for Z-23 when the Halloween 2019 style is applied.
Ships don't sway when afloat in Dunkirk Port
[04_Archipelago] Poor textures for the geyser effect in the Archipelago map.
[Glitch] There are cases when island parts appear in the air.
On the Hotspot map, the frustrum is cut on the top right corner of the Minimap.
[18_NE_ice_islands][16_OC_bees_to_honey][15_NE_north] The effects for the moving local weather are missing from the tactical map.
[18_NE_ice_islands] The effect of frozen screen in the local weather gets abruptly turned off.
[s06_Atoll] When playing "The Ultimate Frontier" operation, at square D4, upon crushing into an island, the ship might get on the shore collision model.
In the Port, edges of the ship shadow are displayed as flickering lines
After ship was destroyed, there is no option to switch to another player using the team panel.
On the Estuary map shadows from hanging objects are displayed incorrectly
It's possible that after activating Symbols of France, they still remain on a ship after playing a battle during which the date changes on the server
The counter of unread news in the client is sometimes displayed after all news have been marked as read.
The sound effects for weather are sometimes suddenly interrupted.
Sometimes players aren’t able to purchase and mount modules when they have the "Not ready" status in a Division
The game client may crash if a player clicks the "BATTLE ON!" button after achieving first rank
[Sound] Correction of distances for the music mode Combat drums
The support ship doesn't move.
The sound of torpedo tubes traversing is sometimes interrupted in areas where the use of armament isn't possible.
It's possible that an allied ship can become invisible in battle and can be seen on the Minimap only.
The "Return to Port" button in the distinctive insignia selection window returns player to the Player's Profile screen.
User received wrong rent ships for Clan battles
The 1.5x notification for the first victory of the day does not disappear from the UI.
In certain cases audio messages are played simultaneously rather than one at a time
Camouflage mounted on a ship may not be displayed in the Port.
The music layer playing in the Clan tab depends on the previously selected tab (the first layer is heard if the player switched to the Clan tab from the Port tab, the second layer is heard if the Clan tab was selected from the Modules tab, etc.)
There are cases, when firing at enemy ships from small range, the shells fly with a high parable trajectory and fly beyond the area of aiming.
For space skins and ships, the standard sound effects for reloading the main battery guns are currently used instead of the customized ones.
When using the Gunfire volume slider, the sound volume of main battery guns over 305 mm turns down unevenly.
Additional fixes to the sound volume.
When operating an aircraft squadron, the secondary battery guns of the aircraft carrier sound as if they were nearby.
Fixes in voice messages of the Azur Lane modification.
In some cases, a Clan bonus of Coal from the erected Coal Port is not credited until logging back in to the game
No associated voice message for fighters returning to the aircraft carrier.
Sometimes music that isn't appropriate to the Port plays back.
The Mike Yankee Soxisix signal is displayed as non-effective for destroyers in the Savage Battle mode.
Text overlap sometimes occurs in the post-battle statistics screen.
The cat animation doesn't disappear after removing the permanent camouflage.
It's impossible to complete a Commander's retraining if you assign a Commander who is in the process of retraining to an Early Access ship. While attempting to choose any of the retraining options, the following message appears: “Transaction Error.”
In the Saving Rapture Operation, bombers take off from the aft of aircraft carrier Raptor
If a ship is located close to a high mountain, planes can fly through its peak when taking off.
The prime time sometimes doesn’t reset after the 24-hour period expires.
After selling consumables in the Inventory, sometimes their number doesn't change in Port.
A permanent camouflage remains on a ship when auto-resupply is disabled.
No sound effects for burning or breaking a ship.
[PXSB004_Tirpiz_1942_H2017] Special movement effects have no associated sound effects.
Game audio is sometimes partially interrupted when using the Binocular view.
No sound effects for activating event consumables.
No sound effects for causing instances of flooding on enemy ships.
Upon starting the game client, the mouse cursor moves to the top-left corner of the screen
It can happen that it's impossible to launch a squadron for some time after the previous squadron attacked and was sent back to the carrier.
When you release bombs on high mountains, the bombs fly out of the reticle.
If the game client is launched with WGC integrated, but WGC is not launched, automatic log in fails.
Ship ropes are drawn behind smoke screen and other visual effects.
Displacement of the game client windows against the borders of the monitor.
From time to time, a flight that has delivered attack doesn't return to its aircraft carrier and gets frozen in the air.
On IntelHD-based devices, there's a red bar on the water when playing on a destroyer.
Upon logging in to the game with Update 0.8.4.0 for the first time, there's a chance that a window about receiving Provision Tokens will appear.
In some cases, graphical artifacts are displayed on the Minimap while displaying Radar's range.
Players can no longer unlock the Universal Seaman achievement due to the fact that Tier VII carriers have been removed from the Narai operation.
Sometimes it's possible for citadel hits to be unaccounted for in a Personal Order.
The icon of a damaged module isn't displayed when steering gears have been damaged from the splash of a shell hitting the water.
The model of an allied spotting aircraft disappears once it is launched.
When switching to the Binocular view into the distance (aiming the camera to the maximum up position), if a torpedo tube is selected and any ship is in focus, the camera twitches once more.
Teleportation of an aircraft carrier after she is destroyed.
Old WoWS logo is displayed on the rotating gear icon.
At low graphics settings, the icons of the Commander's Personal File window overlap the icons of the Commander's Skills window.
A tip error: upon pressing F1 in battle, bad language is displayed after pressing F12, when it should be a combination of SHIFT+F12.
In some situations, players have observed that carrier Hakuryu's bombers jerk upon a single push of the A or D buttons.
Sometimes the conditions for gaining access to a mission may not be displayed
On the Summary tab, Stalingrad is displayed as a researchable ship.
The sound effect for traversing torpedo tubes sometimes plays for longer than the actual movement of the torpedo tubes.
Upon unlocking the ability to choose a color pattern for Soviet destroyers, it's impossible to change the color pattern to the permanent Type 19 or Type 29 camouflages for destroyer Tashkent.
The Clan interface in the game client sometimes doesn’t change after a player is expelled from their Clan
If a carrier is dead, the camera returns to it after the time of the last squadron expires.
It can happen that airplanes don't "die" if you send them to land immediately after attack.
The effect of foam on water when ship is sinking accelerates at large distance.
Entering the game client can take longer time.
Add the option to select the battle type in the mission window.
The giftbox displays absolute values instead of coefficients.
A torpedo that was dropped next to the island disappeared, but caused damage to the ship.
From time to time, the voice messages disappear, the shot sounds become quieter after sound dumping
A shell "thinks" that it remained in the casemate after ricocheting from the citadel, due to zero armor of the casemate deck.
The World of Warships icon isn't displayed in the task bar.
Key icon is not displayed in TAB statistics when assigning a command to the middle mouse button.
Color signals for drowning when ships perish because of ramming.
Sometimes, the Incoming Fire Alert and Priority Target commander skills don't work on cruiser Henri IV.
The sound of receiving a message is produced instead of the sound of sending a message.
The ship's HP indicator is displayed incorrectly at a scale of 114% and with the adaptive mode on.
On the horizon, stripes appear on the water.
Special Combat mission "Hit the citadel of enemy ships at least 3 times" may not completed in battle
The mission Clan vs Clan has no progress
After the player presses 'Apply' to switch to the other monitor in the full-screen mode without restarting, this change takes place immediately
The proportions of French and British national flags do not correspond to the real ones.
Upon pressing Esc, the Account Completion screen is not closed, if the cursor is placed in the input field.
The ship remains on water up to the end of the battle after destruction.
When one of master servers is shut down, waiting screen for switching to a new master server cannot be closed
There are cases when ships jump after collisions with islands.
Accelerated reload of Torpedo tube does not work with selected MC
Incorrect display of progress in achievements upon their receiving in several battles.
In some cases in St.Petersburg port there may be lighting under the ship
Desynchronization of visual ship model and effects of shell hits.
Lagging of firing effects of allied ships when rotating the camera.
Changes in the rudder shift time of some ships does not result in changes in maneuverability in their technical characteristics.
When attacking with torpedo bombers, the torpedo cone overlaps the buildings on islands.
The interface is not optimized for high screen resolution of 4092х3820.
There are cases of flying beyond the map boundaries in the free camera mode.
The torpedoes penetrate through the ship without causing damage.
Default sounds for enemy space aircraft
In Port, a ship that requires repairs has a horn sound different from the sound that this ship produces in an undamaged state.
An error with display of AA defenses on battleship Gascogne when selecting Focus camera on a module.
The description of the "Second Wind" talent states that 0 HP is restored per second for 120 seconds.
The game client can crash when hitting Rasputin with three to five torpedoes in Operation "Terror of the Deep."
The game client crushes when player leaves a battle.
The "Achievements" hint in the player profile contains incomplete information about types of battle.
After the Commander's Priority Target skill is mastered, certain bots are not displayed during an operation, although they continue to fire at the player.
When in battle, the hint, which pops up when hovering a shell type or a consumable, can overlap the list of team members on the screen.
Certain ships have four consumable modules on one hull (the R, T, Y, and U buttons) and three modules on the other hull (the R, T, and Y buttons).
When closing the Daily Shipments window, figures in the counters overlap.
The Torpedo Speed parameter is missing in the Torpedoes tab, when playing submarines.
Air bubbles can be displayed on the screen even though the submarine does not dive.
When playing submarines, there is a visual armor icon in the Armor line.
A submarine on the periscope depth can avoid damage when hit by torpedoes.
When playing with the 4K resolution, the cursor is not enlarged when the player selects the AA/secondary armament priority.
Ship type silhouettes are missing in the post-battle results screen.
Squadrons maneuvering by themselves during take-off
The crosshair and the prediction point aren't displayed during replays
Bombs on Midway cannot be dropped with the last flight of the squadron
There are cases when a torpedo that hits a ship causes no damage.
If the game is in full screen mode and player tries to change resolution to a non-standard for this monitor, the picture will be corrupted
If the path to game client includes symbols that are not included in the system localizations, the game client will not be able to launch
When changing resolution in full screen mode window size of other applications changes.
[MacOS] MSAA x2 Set up on Mac is not available.
Premium time duration on the port and in the account menu may differ.
The combat mission to destroy the particular number of aircrafts cannot be completed.
In the Binocular View, when locking the reticle on the minimal firing range, the shells fly not to the area of reticle lock, but to the one where the reticle shifts to after exiting the Binocular View.
The left arrow button acts as a button that switches between the tabs when the player tries to assign a function to that key
The effects of bombs and torpedoes aren't replaced with a skin
Shells and shell tracers during poor weather conditions appear farther than the acquisition range allows
During the "Cherry Blossom" operation, the "Destroy 50 aircraft" mission cannot be completed if the enemy aerodromes were destroyed before the aircraft took off.
After leaving the battle, in the Dragon Port, the animation of waves correspond to to the state when the ship is moving at full speed.
When a rocket hits the citadel, the corresponding ribbon isn't given to the player
An error message is missing in case of the lost connection when using Pmang client.
An ellipse similar to the aircraft crosshair may appear near the player's aircraft carrier when playing on aircraft carrier Indomitable.
The small picture representing Type 18 – Lightning camouflage pattern contains the red color, which is not present in any color scheme of this camouflage mounted on a ship.
The aircraft model is standing on the catapult when all consumable charges are used and the aircraft were destroyed.
Squadron control can be temporarily lost during the takeoff.
Cost of updated modules for British aircraft carrier Implacable doesn't fit in the window with the 1366х768 screen resolution.
In death camera mode, shells don't get rendered after a salvo from battleship AllDestroyer
Ship icons may not be displayed in the matchmaker window when entering a battle in a Division consisting of 3 players.
Incorrect name of the check box "Open the Daily Shipments window on login".
[WinStore] The WoWS client is displayed behind other windows when the focus is returned to the UWP login application
In the WinStore client, there is no way to enable the quality of Ultra sounds
The seasonal flag of ranked battles is displayed when switching the statistics to another battle type in the Summary tab.
The option to insert the text with the Shift+Ins key combination does not function.
Shifting to ship from the Tactical Map by pressing the space bar is unavailable
The statistics of ranked battles in profile is not updated before reentering the game.
Upon clicking "Recruit Them All" on the World of Warships portal, some players do not receive a token for the SSE-mission.
Sometimes, after minimizing/maximizing the game screen by pressing Alt+Tab, buttons on the authentication screen are not responding.
In case a player opens containers with multiple clicking with LMB or clicking, the are cases when several containers open during one animation. At the same time, the items from all containers are credited to account; the animation displays only one container opening.
When purchasing a ship through a PRMP-offer, a ship is credited without a commander if the player has not "opened" commanders in account level
Hint for voice chat transition mode does not change when this mode is changed
The Pg Up and Pg Down are not functioning.
When using the Nvidia DSR technology on the Tears of the Desert map, the Texture not found notification is displayed when looking at the sun.
The game client window appears behind another window when minimized with Win+d
AA guns models stop following the target if it was behind the terrain for a certain period of time
The camera goes inside the ship when the module overview stops
The game client collapses spontaneously when the Avast antivirus software is installed.
The game client collapses spontaneously when the AVG antivirus software is installed.
In some cases, it’s impossible to establish a safe connection on iPhone 4s with iOS 9.3.2 and 9.3.5,
The "Enhanced skill" icons of the unique US Commander Ovechkin aren't displayed in some cases.
Submarine characteristics aren't displayed during the comparison with allied submarines at the battle loading screen.
The AA sector reinforcement key doesn't work when EN (IT) keyboard layout is set.
Incorrect main battery reload time is displayed when the number of ship's hit points is reduced and Commander skill Adrenaline Rush is mastered.
Problems with control and sound may occur if Free Camera is used when controlling a squadron.
A drop in speed is possible when a squadron is getting down after flying over a mountain.
Video can be played in fast mode on log-in screen if the game client is minimized and PC is sent to sleep mode, and then, when the PC wakes up, the game client is maximized.
When rendering spotted and destroyed ships, some lags that resemble freezes may occur.
The "Detected" icon is not updated in the hint in the "Ship Controls" tab.
The voice message "The enemy is about to win" is played many times until a battle ends.
The duration of consumables on aircraft isn't shown during replays
When holding the Alt button the timer showing the readiness of the next aircraft isn't displayed
The explosions of AA gun shells cannot hit the aircraft flying above the mountains
In some cases input areas may be unavailable on the game client login screen
On some AMD graphic cards screen twinkling is possible in full screen mode when DX9 option is turned on.
Interface turn on/turn off during battle leads to the worsening of the quality of consumables icons
Incorrectly calculates lead when firing at ships at the edge of the map
Sometimes it's possible to damage a citadel with a shell with a caliber that's less than the armor of the citadel.
In the conditions for getting the "Aircraft Carrier Commander I" emblem, Tier IX aircraft carriers are mentioned that are currently not available in the game.
There are situations where AI controlled aircraft squadrons pass beyond the borders of the map.
AA gun effects can be displayed beyond the AA guns’ action range.
The game client can freeze when using AMD RX 5700.
When adding bots to your team in the Training Room, the window closes after each bot addition.
Fixes to aircraft sounds.
In some situations, jerky animation of ship icons occurs when pressing Esc in Spectator Mode.
When changing the graphics preset to Maximum, the Ultra sound configuration resets to High.
The national flag remains on ships when applying the Halloween 2019 styles.
[PISC104_Alberto_da_Giussano] The camo pattern isn't applied to the range finder of the main battery guns.
There are situations where the gun-reload indicator on cruisers Graf Spee and Genova displays incorrect information about the possibility to fire.
The voice prompt doesn't play back if you play several battles using the BATTLE ON! button on the battle statistics screen.
In some situations, voice prompts don't play back if the player has previously logged in using another account with a different research token.
There are situations where bots stop moving in Operation Newport.
Situations occur where a bot gets stuck in the corner of an island and can't get out.
On event ships, the sounds of shots correspond to the sounds of shots of ordinary ships.