Upon opening Contacts, the game client freezes if the player has added a large number of players to their Contacts or Blacklist.
Client freezes when a player switches to and out Binocular View.
There are rare cases when the client crashes after clicking on a player in the post-battle results, in the Team Score tab.
The client crashes when the player selects a patch after the previous one was removed from the account
Client freeze when changing second monitor orientation from album to portrait
Game client crash is possible when trying to exit the battle after reconnecting to the server
Client crash when using free camera, if the camera moves outside map borders, but still overlooking the map
DisplayLink driver installation can cause unstable operation of the game client.
In some cases, the client might crash with the following error "Error creating effect for 'shaders/std_effects/PBS_ship.fx"
Some players experience performance drops when they activate all circles on the Minimap.
Port and chat bugs
Camos can be viewed on ships that don't have the Camouflage tab.
The horn bar overlaps the chat field at low resolution.
Artefacts at resolution 2560x1440 and scale 109%.
Promo screens about registration completion for Steam accounts are not displayed.
The NEW marker is not displayed in dog tag block in the Port when receiving a patch at multiple loot box opening.
When hovering over the marker in the “Flags” tab, the "New" marker for Ranks is deactivated
Summer/winter time shifts are not considered in the Clan Battles schedule
After the battle, water effects are played under the ship in the Port
After they receive several Elite ships in a row, the same number of the messages about only one and the same Elite ship is displayed.
Sometimes, when mounting a signal, the corresponding tick jerks.
The technical characteristics of aircrafts do not change after mounting the "Flight Control Modification 2" upgrade.
Tier III ships are available for research and purchase in the slim game client
Uppercase of the title in naval battle banner tooltip.
Icons, buttons, and text change position at certain graphics settings.
Extra notification on calculation of points is received. Soviet Arc
The doubloon icon changes its position next to the "Redistribute" button in the Commander skill research menu.
Campaign banner doesn't turn gray when all missions are completed.
Ship Comparison. There are cases when the characteristics of compared ships change with the display of the pre-battle countdown.
The passing by ships demonstrate significant LOD switching.
Gamma settings slider is not disabled when "Post Processing" settings are off
The range of fire of main guns is changed incorrectly on the Novik cruiser after the Advanced Firing Training skill is mastered.
When a player with an active chat window gets a new message from another player, the focus switches onto the new chat window
The windows in "Combat missions" and "Challenges" tabs aren't loading properly when switching from the "Details" view mode to "Tiles" mode and vice versa.
The scroll bar in the "Ammunition & Consumables" tab becomes black when moving to this screen from the Tech Tree
The interface freezes when leaving the battle before it's over
Animation of promo reward fails to appear at receipt after reconnection.
In the "Your Rewards" tab, one reward type is displayed with two icons.
In some cases, the "Collect your reward" or "This reward has already been received" caption is missing in Daily Shipments.
Wry "Issued" caption in the "Your rewards" tab.
The filter doesn't show the necessary vehicles for SSE in the carousel
Rasputin's module names are overlapping the borders of the box
At the scale of 110%, the progress bar shows slightly more earned XP than the actual amount.
Pixelated display of ship class icons in the Match Maker window at 110% interface zoom.
There is an option to purchase unavailable ships hidden under the "SOON" label, that is displayed to players in the Port.
In some cases, the progress of the emblem of another player is displayed to a player.
Sometimes, the Wargaming icon is displayed on the already collected items.
Upon earning the "Honor to Heroes" achievement, in the tooltip to the icon of a unique Commander, the number of skill points is not updated.
When aiming at long ranges, the aiming marker gradually automatically goes down and changes the aiming point.
Sometimes, the number of completions of the repeated task is not updated in Port and on the result screen.
The position of the carousel is not preserved when you exit the Campaign or Combat Task window
In the Detailed Report, the bots are displayed as ARP ships, even with the enabled option to hide the ARP content.
The list of Commanders overlaps the scroll bar when scrolling it with the mouse.
PBS shader doesn't function properly in the Port with Medium graphics settings selected for hybrid video cards
In the CSM, the rental time is not specified when accrualing a rent ship
The client crashes when the player selects a patch after the previous one+B3 was removed from the account
There are particular cases when the mouse cursor can "glue" to the window, lock on it and ignore the mouse commands.
There are cases when the average damage, displayed under the emblem, may not correspond to the actual average damage of the player, calculated on the basis of all battles fought.
In the menu, when clicking with RMB on a player in the Team Score tab, the pop-up Complement/Report windows are opened both in the right and left areas.
In certain cases, the clan tag shown in the chat may appear in black color;
There is an option to enter a Clan Division that is in a battle or locked.
On the battle-loading screen, the Division chat may incorrectly display the number of ships ready for the battle;
An empty hint window may pop up when hovering the mouse over “weather conditions” in the Training Room window;
In the Summary section, when selecting the Arkansas B ship to view the detailed statistics, the total number of battles in the selected battle mode is displayed incorrectly.
Notification on player's title change in a clan is not displayed unless clan browser is open in the game client
While changing presets from the window mode to fullscreen and backward, the window preset resolution changes
With 1280x1024 screen resolution settings, there are cases when the 5:4 aspect ration of technical branches can overlap the nation icons in the Tech Tree.
The message in the CSM about the invitation to the clan is displayed incorrectly
When entering a new League, the flag of the previous League is automatically removed from all ships where it was mounted; the flag of the new league is automatically mounted on all ships except the one that received the new League Rank.
Players of Level 1 in the Service Record can see the ships that are available only during an event for higher levels.
The Commander of the Division with a ship that doesn't meet requirements can still press the Battle button.
In ship search, the cursor is shifted one character to the left.
The Operations window is displayed incorrectly when Operations are not available.
The skill points are almost invisible on the light background of the Commander of the HSF Harekaze ship.
The word "Null" instead of the ship's name and the "In battle" status in the Division screen are displayed for a player leaving a Clan
Possibility to try re-sending a clan invitation to a player that has already joined the Clan
Log-in fails on pressing "Enter" in log-in screen if account is linked to Twitch
There are cases when the information in the Modules tab does not correspond to the selected ship.
It is impossible to set "ready" status for a division after it has been kicked from match maker due to operation of the week change
When a player selects any ship in the Port, and than switches to another one and enters a battle, upon hovering on the shell icon with the mouse cursor, the technical characteristics of the previous ship are displayed.
In Chinese localization panel with symbol choice after first symbol input in any input area in Baidoo IME
In the Summary tab of some ships, the win rate changes when selecting another ship from the list.
When mounting the Sierra Mike signal on the Emile Bertin cruiser, the declension of the speed measuring unit does not change in the technical characteristics: the maximum ship speed is 41.0 knots.
Doubloons are written off and XP is credited in some cases when pressing Space in the window for converting XP
Each time a player logs into the client, the Exterior tab displays the list of available flags that are arranged in a different order.
Incorrect hint on the maximum cost of consumables.
Premium shop purchase window can be opened when playing without registration
In some cases, after disconnecting from the server to the Log in screen, the previous window with the authorization error can be displayed
It happens that another player's statistics is displayed instead of the player's Service Record
The port preview icons flicker when selected on the Select Port screen
The Close button on the post-battle Rank addition window does not fit into the screen
The Password field is not in focus when the client is launched with the Save Password checkbox unchecked
When comparing ships in the Port, the selected vehicle is displayed as the one with standard, not currently mounted modules; it is compared with a previous or next tier ship with mounted modules—as result, the changes in technical characteristics do not reflect the actual situation.
There are cases when the option to create and join Divisions becomes unavailable to some players.
When changing the name of the channel the channel name is not changed for the second player
Messages regarding leaving the division may duplicate
Chat channel cannot be opened through the player after chat has been minimized
Ships that do not fit the carousel filter requirements may be displayed in the filter
Active "Battle" button when battle mode choice window is open
There cases when the tier indication of particular ships is cut in the ship carousel.
Some achievements display fractional part in condition descriptions.
The progress on achievements does not correspond to the number of heroic achievements.
There are cases when the container is stuck in the air: when in the process of its receipt with the crane a player minimizes the game client upon pressing Alt+Tab and maximizing the game client again.
Incorrect technical characteristics are displayed when viewing the ship that was sold with upgrades.
Ranks are displayed instead of Tiers for tier XII players on live servers.
Casemates armor is displayed for aircraft carriers though they are not there
Disappearing reflections of high-rise buildings in the "New York" port
Visual armor of the ship is displayed on the other ship during fast switching of ships in carousel
Display available for conversion experience when a player has no doubloons.
CSM displays the message on expiration of Premium Account, while it is not expired.
The option to close the channel window with password without entering it is unable.
"Looking for a squad" list may not update automatically for actual players
When minimizing the game window, buttons freeze
Rank does not correspond to the current Ranked Battles Season of the inactive players.
Some players have the camera in the Flags tab turned in such a way that they can't see any flags.
Random focus on input box in the windows for exchanging credits and converting XP.
Black icon of a sold ship in Commander reserve.
Too intense blurring of ship names of Commanders in reserve.
Sometimes the "New" marker isn't displayed on the dog tag issued for a discount for logging in to the game.
The automatic focus on modules when tips are available doesn't work.
Sometimes the tip about the open mode of Random Battles isn't displayed.
While hovering over a module, the context tip for purchasing and researching the module disappears when you scroll.
The "Issued" sign isn't centered on the received awards in the giftbox.
Sometimes players can't scroll through the Daily Shipments window, thus they can't receive a reward.
When players are able to mount two flags on a ship, a flag description window presents all ship types where two flags can be mounted, not only by flag and nation.
In some cases, when you log in to the game as another user, the ship display filters don't reset.
When opening the ESC menu, a "Video Tutorial" banner freezes in the Port. After closing the ESC window, the banner remains in the Port for a few seconds.
Overlapping texts in the North Carolina's characteristics
In some cases, object description tips aren't displayed properly.
There may be instances of time-mark changes for messages in the chat
There may be instances of the Commander perk reset button being blocked when the player has the "Not ready" status in a Division
In the Dunkirk collection, the steering wheel of the Bedford OYD truck is on the wrong side of the vehicle
The patch received for completing the collection is displayed only after restarting the game client
In some cases, the Port interface freezes after a cross-realm Clan battle: Division chat disappears, all players of a Division have the "In battle" status (including yourself), and buttons don't respond when clicked.
Battle interface bugs
When the Alt button is pressed/in the alternative mode during the countdown, some elements of detectability and range are displayed
It is not possible to enable "Mute" in the battle chat using the lowest message in the chat.
Particular effects beyond the camera border are not displayed.
The reticle from the last airdrop of a squadron remains visible on the water's surface if players select the same aircraft type on the carrier.
A cursor sometimes appears while controlling the free camera of an aircraft carrier.
In Observer mode, the marker for capturing a neutral key area is displayed red when there are both allied and enemy ships within its capture radius.
A cursor sometimes appears while controlling the free camera of an aircraft carrier.
After restarting the game client and reentering the battle, the Minimap becomes empty and transparent.
Hydroacoustic Search hint values are not rounded when the Vigilance skill is mastered
Damaged modules icons flicker when switching between post-battle stats tabs
In some cases in post-battle stats in "Detailed report" tab ships that haven't been damaged may be displayed
The displayed damage on the caused damage counter differs from the total damage caused by several points.
During the battle some UI elements may disappear in some cases
There's no torpedo range in minimap settings when the player controls a torpedo bombers squadron
When the "Incoming Fire Alert" perk is used, the salvo indicator isn't displayed properly — the color of the salvo text doesn't match the color of the exclamation mark
Damage values for the enemy air group, which is taking off, are shown if it has been destroyed prior to that.
Lost fighters and bombers are not counted in the post-battle statistics
After an event battle, the "Missions" tab will be open on the loading screen of the next battle regardless of what tab was selected previously.
The speed value is 0.1 or -0.1 on the telegraph when the ship stops completely.
When first loading on a map with key areas, the key areas are not displayed on the minimap of the loading screen.
In certain cases ships that didn't deal any damage to the player's ship appear in post-battle statistics
The icon for the battle type appears in battle for a short time.
The icons for the team roster and aircraft carrier squadrons are blurry.
When the "Rotate Minimap" setting is enabled, excessive characters (zeros) are displayed on the minimap in battle
In some cases, the gunsight doesn’t change to torpedo cone when switching to torpedo armament.
When switching to the free camera view from the tracking camera ("Z"), any further attempt to return to the ship freezes the camera along with the tracking effect.
Weather change timer doesn't appear after re-connection when a Cyclone has already set in.
Distance displayed in the main guns binocular view differs from the distance displayed in the gunsight after switching back to the third person view.
After a battle is over, if they hold the H button, the "null" values are displayed in the ship characteristics window.
On the Minimap, the values flicker in case the different types of armament have the same firing range.
Sometimes, in battle, ribbons are displayed one above another.
Lexington AP bomb drop cycle under defensive AA is abnormally big
In battle results, in the Detailed Report tab, the damage from aircrafts in the Operation mode is not displayed.
In the post-battle statistics screen, there's no indication whom the aircraft destroyed by the player's catapult fighter belong to
The 'Weather Predictor' icon remains present on the battle screen after the cyclone has passed
For all ship types except aircraft carriers, the cursor does not change its status when the player attempts to set an enemy unit as a priority target for the Secondary/AA guns in the Tactical Map mode
Incorrect display of the name of the ship that destroyed the enemy ship in particular cases.
The cursor changes its behavior when it interacts with objects located behind the Minimap
The activation of AA barrage fire with selection of enemy air squadrons (the combination of Ctrl+N+LMB does not activates AA guns in case they have been disabled.
There are cases when the base/key area capture progress indicator displays artificially high values.
The color of the clantag in post-robust statistics does not match the color of the tag in the section "Composition of Teams"
When you shoot allied aircraft down, the ship that was carrying them is not displayed in the post-battle statistics screen.
After reconnection, the Division chat is not available.
In Operation Dynamo, markers of mines that were near the ship before disconnection cannot be seen after reconnection.
Sometimes, the Czech letter "ň" is displayed incorrectly.
On the event operations maps (Halloween 2016 and 2017), the torpedo aiming cone may overlay elements of the surrounding environment
There are cases when the Detailed Report tab is not displayed in battle results.
Incorrect operations names in replays
A player does not receive the achievement for the completion of particular conditions at the end of a battle.
The effect of full screen fire is displayed after reentering the battle provided their ship was destroyed.
The camera may keep moving in the same direction when pressing W and Esc simultaneously after being destroyed
The weather change icon of may appear after being destroyed
In battle results, in the Detailed Report tab, in the window for aircraft that were destroyed, no information is displayed about who shot down them in case the aircrafts were shot down by the player or by an ally.
In some cases minimap circles distance numbers may be displaced
There is no indication of a target lock on the Tactical Map
The timer of a consumable delivers incorrect values after re-entry to the battle
A rare issue when the UI elements of enemy ships (icons on the Minimap, hit points indicator, name, etc.) are not displayed in battle.
If a player gets into battle too late, the cyclone timer continues to display the cyclone approach time even after the cyclone effect has already kicked in
A standard detection icon is displayed after switching from the salvo icon, in case the ship was detected by special devices.
In some cases enemy base capture timer is not updated
Forced torpedoes reload icon is displayed when main caliber guns are chosen
In some cases aim lock is not displayed on a minimap
Rare incorrect display of battle interface in the Training Room.
The player still can send attention to a square on the Minimap by double-clicking it after reentering the battle provided their ship was destroyed
Capture timer is displayed for a short period of time after an area has been captured
In some cases if there are enemies in the capture area base capture timer may disappear
Help text hint is twitching when changing minimap transparency
There are cases when the allied ships clutch during ramming and cannot declutch.
Torpedo marker appears before the arming of the torpedoes
The button "Battle on!" is missing, when reentering the client during the battle
Black background of battle statistics if client was collapsed during the battle
On Low graphics setting list of destroyed ships in the battle results screen is hard to read
In some cases main caliber guns can go through the superstructure
Camo is displayed with a big delay on low graphics settings
In some cases spontaneous main calibers guns or torpedo tubes fixation is possible
Amount of hit modules in the post battle stats screen do not correspond with the one on the main results screen
The Repair Work duration displays negative timer upon activation after reconnecting.
Upon the first display of the air squadron icon, the icon is first displayed in the top corner of A1 sector.
In observer mode, it's possible for the HP of a ship to be displayed incorrectly.
It's possible for a destroyed ship to show as having full HP after the observer has self-destructed.
The markers of ships which are close to each other are hard to differentiate.
From time to time, the icons of aircraft carrier's consumables blink when they are activated.
An incorrect icon is displayed upon picking up a consumable item in the Savage Battle mode.
While planning a route for the autopilot with route intersections, movement of the camera in the game can cause the route lines to "hop."
The distance from a ship to a route line which crosses the current route segment differ visually both in the game and on the Minimap.
While controlling a squadron, it's impossible to report or complement a player through the context menu within the lists of commands.
If some airplanes have been destroyed, the reticle of a bomber shifts during an attack.
While changing the size of the Minimap, islands sometimes disappear.
The icons of ships are twitching while moving within the Minimap.
In particular cases torpedoes can travel beyond the map boundaries.
Data in the Credits and XP tab can sometimes go missing.
There are rare cases when the capture progress remains unchanged after leaving the control point.
Once the air group, which was destroyed prior to that, takes off, the attack abandon timer is displayed during the attack
The "Thunderstorm Front" icon appears only based on the aircraft carrier position
Air group crosshairs do not take terrain into account during the aiming and prediction process
The Smoke Screen radius does not correspond to the the effect size of UK cruisers.
Sometimes the camera shifts to an aircraft carrier while players are still controlling a squadron.
The hint to the Tactical Map overlaps the map with the 1280х1024 screen resolution.
When the interface is disabled via the ctrl-g combination, torpedo bombers' prediction freezes in one place
An error in incorrect rounding of rudder shift time upon mounting the Steering Gears Modification 2 upgrade.
Spamming of notification on the progress of completing personal combat missions.
There may be instances of the incorrect display of aircraft squadron speed values
The “View” sector sometimes doesn't fit the Minimap borders
There may be instances of a consumable activation button being incorrectly displayed during battle, if a key with a long name is assigned (Delete, Enter, etc.)
There may be instances of aircraft carrier bots starting their attacks with aircraft squadrons immediately after they take off
After a group of fighters from a selected air group is destroyed, the consumable doesn't start its cooldown period if fighters of another air group are active and in the air
There may be instances of air groups starting to attack right after the planes approach their target
Sometimes air groups from aircraft carrier bots hover over enemy ships without attacking them until they get destroyed
The cursor on the Minimap glitches when it's hovered with the help of the "~" key
[PRSD107_Pr_35_Udaloy] Camo fails to apply to torpedo tubes of hull В PRGT055_533mm_2N_5tubes(Hull_B)
[PJES548_AZUR_YUKIKAZE] Improvements of the skin dodger
The armor layout of destroyer Z-23 lacks the barbette armor.
[PFSC510_Colbert] A bug regarding the effect when a ship moves in reverse.
A part of ship STALINGRAD disappears at long range if a Clan camouflage is installed on her.
The mm values of KAGA's HE shells are incorrect.
Incorrect Roman numerals on the waterline of the ship on her right side.
The main guns of ships [PJSB006_Fuso_1943] [PGSB110_Grossdeutschland] aren't painted in camouflage colors.
[PJSC009_Mogami] Incorrect shell flight trajectory on cruiser Mogami after shooting an island
[PRSC610_Smolensk] The water draining effect is shifted relative to the actual water draining spot.
[PASC718_AZUR_Montplier] Smart crates on superstructures have non-transparent background.
[PGSA508_Graf_Zeppelin] Camera goes through aircraft textures.
[PRSB109_Sovetsky_Soyuz] The protruding edge of the barbette glitters when rotates.
Tachibana: In max close up in binocular view camera can touch water
[PRSD109_Pr_48_Kiev] Hull (B) has 2 middle AA zones
[PASB006_New_York_1934] The catapult on battleship New York touches the superstructure.
AA defense has no shadow in the port
[PUSD503_Vampire] The life buoys show the prefix HMS Vampire
[PFSB506_Dunkerque] The left and right side of Dunkirk ship display the textures of door ways that are shifted relative to their models.
HSF Graf Spee with mounted W207 camouflage displays the coat of arms of Scharnhorst on the bow main battery turret.
Imposition of objects of fine geometry (rail, railing) over the torpedo sight
There are cases when IDS text is displayed instead of the message on the base capture in the Standard Battle.
[PGSC103_Kolberg] Incorrect axis for turn side choice for 3rd main caliber turret
On some ships, the camera goes through the superstructures when touring modules
The direction of primary armament on ship miniature does not correspond to their direction on the ship.
On some ships, the flag hits the superstructure
Only the right-side turbine pipe trembles on the Savage Battle mode's ships.
At low graphics settings, the racks for depth charges aren't displayed on destroyer Sims.
[PJSD219_Kitakaze] Upon applying a camo, one of the base textures shifts.
[PBSA210_Audacious] Texture and camo bugs
[PASB017_Montana_1945]The camera's point of view passes inside the hull of the ship when exploring Montana
Sometimes the audio of Kaga's attack aircraft is too loud while launching rockets.
When applying the Zaya camouflage to cruiser Zao, the appearance of the 25 mm/60 Type 96 Triple mod. 1 AA guns doesn’t change
The textures of a ship/robot pass through the texture of the island on the Risus map.
[18_NE_ice_islands][16_OC_bees_to_honey][15_NE_north] The effects for the moving local weather are missing from the tactical map.
[18_NE_ice_islands] The effect of frozen screen in the local weather gets abruptly turned off.
[s06_Atoll] When playing "The Ultimate Frontier" operation, at square D4, upon crushing into an island, the ship might get on the shore collision model.
After ship was destroyed, there is no option to switch to another player using the team panel.
In the Port, edges of the ship shadow are displayed as flickering lines
On the Estuary map shadows from hanging objects are displayed incorrectly
[Glitch] There are cases when island parts appear in the air.
On the Hotspot map, the frustrum is cut on the top right corner of the Minimap.
On battleship Yamato, the length of the torpedo bulges is less than the length of the citadel's armor belt.
The Tactical Expertise achievement is granted regardless of the number of completed missions.
The hint that entering a Ranked Battle in a Division is impossible is missing.
Interface can be loading with a delay in the Port.
Icons are cut in the "Upgrades" and "Ammunition and Consumables" tabs.
a new Clan Scenario for the Training Room hasn't been added for the 51_Greece map.
In some cases, graphical artifacts blink in battles.
Sometimes at the moment of the last squadron's flight attack, the camera teleports to the carrier without F having been pressed.
There's an error in the description of aircraft carrier Enterprise: the ship in the series cell states 2, while the correct number is 3.
Sometimes the post-battle statistics aren't displayed.
In some situations, the soundtrack of the player-selected Port can be heard in battles.
Crosshair hitches if the "Adrenaline Rush" skill is mastered.
After the activation of the Damage Control Party, the indicator of fire/flooding disappears before the end of fire/flooding.
In the end of a battle, the voice message "Fighter! Destroyed!/Spotter! Destroyed!" is played.
The icon for the permanent Type 9 camouflage for Diana is too dark.
Default sounds of turning are heard in addition to the sounds for a particular ship when turning the main battery guns.
The user's music isn't played when the "Listen to your own music" option is activated
Pop-up window with caption "undefined_TOOLTIP_PROFILE" can appear in the "Summary" window in the "Profile" tab.
The camera twitches when enabling the sniper mode.
Sometimes, if the attack button is pushed too much on bombers while getting ready for attack, attack can fail to be delivered.
Sometimes AI ships fire at already destroyed enemies.
When escaping the dogfight using the manual attack, the fighters that were escaped with this maneuver do not receive the full freeze (movement and attack) for 5 seconds, but are able to move.
When clicking with Ctrl+LMB on zoom elements in the right bottom Minimap corner, some keys can become inactive.
Switching to bombers during attack in the post-mortem camera mode results in fixation of camera angle, providing negative effect on monitoring the battle situation.
In the conditions for getting the "Aircraft Carrier Commander I" emblem, Tier IX aircraft carriers are mentioned that are currently not available in the game.
Ship ropes are drawn behind smoke screen and other visual effects.
Old WoWS logo is displayed on the rotating gear icon.
On IntelHD-based devices, there's a red bar on the water when playing on a destroyer.
A torpedo that was dropped next to the island disappeared, but caused damage to the ship.
Add the option to select the battle type in the mission window.
The giftbox displays absolute values instead of coefficients.
The torpedoes penetrate through the ship without causing damage.
When one of master servers is shut down, waiting screen for switching to a new master server cannot be closed
Video can be played in fast mode on log-in screen if the game client is minimized and PC is sent to sleep mode, and then, when the PC wakes up, the game client is maximized.
When rendering spotted and destroyed ships, some lags that resemble freezes may occur.
Ship icons may not be displayed in the matchmaker window when entering a battle in a Division consisting of 3 players.
Cost of updated modules for British aircraft carrier Implacable doesn't fit in the window with the 1366х768 screen resolution.
The "Detected" icon is not updated in the hint in the "Ship Controls" tab.
The music layer playing in the Clan tab depends on the previously selected tab (the first layer is heard if the player switched to the Clan tab from the Port tab, the second layer is heard if the Clan tab was selected from the Modules tab, etc.)
When holding the Alt button the timer showing the readiness of the next aircraft isn't displayed
After leaving the battle, in the Dragon Port, the animation of waves correspond to to the state when the ship is moving at full speed.
The left arrow button acts as a button that switches between the tabs when the player tries to assign a function to that key
Shells and shell tracers during poor weather conditions appear farther than the acquisition range allows
An error message is missing in case of the lost connection when using Pmang client.
The AA sector reinforcement key doesn't work when EN (IT) keyboard layout is set.
Squadron control can be temporarily lost during the takeoff.
The small picture representing Type 18 – Lightning camouflage pattern contains the red color, which is not present in any color scheme of this camouflage mounted on a ship.
The voice message "The enemy is about to win" is played many times until a battle ends.
When switching to the Binocular view into the distance (aiming the camera to the maximum up position), if a torpedo tube is selected and any ship is in focus, the camera twitches once more.
The model of an allied spotting aircraft disappears once it is launched.
Teleportation of an aircraft carrier after she is destroyed.
In death camera mode, shells don't get rendered after a salvo from battleship AllDestroyer
Incorrect main battery reload time is displayed when the number of ship's hit points is reduced and Commander skill Adrenaline Rush is mastered.
Entering the game client can take longer time.
The effect of foam on water when ship is sinking accelerates at large distance.
The camera goes inside the ship when the module overview stops
During the "Cherry Blossom" operation, the "Destroy 50 aircraft" mission cannot be completed if the enemy aerodromes were destroyed before the aircraft took off.
Incorrect name of the check box "Open the Daily Shipments window on login".
The description of the "Second Wind" talent states that 0 HP is restored per second for 120 seconds.
When closing the Daily Shipments window, figures in the counters overlap.
The "Achievements" hint in the player profile contains incomplete information about types of battle.
The game client can crash when hitting Rasputin with three to five torpedoes in Operation "Terror of the Deep."
When playing with the 4K resolution, the cursor is not enlarged when the player selects the AA/secondary armament priority.
After the Commander's Priority Target skill is mastered, certain bots are not displayed during an operation, although they continue to fire at the player.
The Torpedo Speed parameter is missing in the Torpedoes tab, when playing submarines.
When in battle, the hint, which pops up when hovering a shell type or a consumable, can overlap the list of team members on the screen.
Certain ships have four consumable modules on one hull (the R, T, Y, and U buttons) and three modules on the other hull (the R, T, and Y buttons).
An error with display of AA defenses on battleship Gascogne when selecting Focus camera on a module.
In some cases, it’s impossible to establish a safe connection on iPhone 4s with iOS 9.3.2 and 9.3.5,
In Port, a ship that requires repairs has a horn sound different from the sound that this ship produces in an undamaged state.
When playing submarines, there is a visual armor icon in the Armor line.
Ship type silhouettes are missing in the post-battle results screen.
Air bubbles can be displayed on the screen even though the submarine does not dive.
A submarine on the periscope depth can avoid damage when hit by torpedoes.
Color signals for drowning when ships perish because of ramming.
The game client collapses spontaneously when the Avast antivirus software is installed.
The game client collapses spontaneously when the AVG antivirus software is installed.
Submarine characteristics aren't displayed during the comparison with allied submarines at the battle loading screen.
The "Enhanced skill" icons of the unique US Commander Ovechkin aren't displayed in some cases.
The ship's HP indicator is displayed incorrectly at a scale of 114% and with the adaptive mode on.
Sometimes, the Incoming Fire Alert and Priority Target commander skills don't work on cruiser Henri IV.
User received wrong rent ships for Clan battles
Special Combat mission "Hit the citadel of enemy ships at least 3 times" may not completed in battle
The mission Clan vs Clan has no progress
The World of Warships icon isn't displayed in the task bar.
Sometimes, after minimizing/maximizing the game screen by pressing Alt+Tab, buttons on the authentication screen are not responding.
Upon pressing Esc, the Account Completion screen is not closed, if the cursor is placed in the input field.
Upon clicking "Recruit Them All" on the World of Warships portal, some players do not receive a token for the SSE-mission.
Key icon is not displayed in TAB statistics when assigning a command to the middle mouse button.
On the horizon, stripes appear on the water.
The proportions of French and British national flags do not correspond to the real ones.
After the player presses 'Apply' to switch to the other monitor in the full-screen mode without restarting, this change takes place immediately
From time to time, the voice messages disappear, the shot sounds become quieter after sound dumping
There are cases when a torpedo that hits a ship causes no damage.
When changing resolution in full screen mode window size of other applications changes.
[MacOS] MSAA x2 Set up on Mac is not available.
In the Binocular View, when locking the reticle on the minimal firing range, the shells fly not to the area of reticle lock, but to the one where the reticle shifts to after exiting the Binocular View.
Premium time duration on the port and in the account menu may differ.
If the path to game client includes symbols that are not included in the system localizations, the game client will not be able to launch
If the game is in full screen mode and player tries to change resolution to a non-standard for this monitor, the picture will be corrupted
[WinStore] The WoWS client is displayed behind other windows when the focus is returned to the UWP login application
In the WinStore client, there is no way to enable the quality of Ultra sounds
On some AMD graphic cards screen twinkling is possible in full screen mode when DX9 option is turned on.
When purchasing a ship through a PRMP-offer, a ship is credited without a commander if the player has not "opened" commanders in account level
Hint for voice chat transition mode does not change when this mode is changed
In some cases input areas may be unavailable on the game client login screen
The Pg Up and Pg Down are not functioning.
When using the Nvidia DSR technology on the Tears of the Desert map, the Texture not found notification is displayed when looking at the sun.
The game client window appears behind another window when minimized with Win+d
In case a player opens containers with multiple clicking with LMB or clicking, the are cases when several containers open during one animation. At the same time, the items from all containers are credited to account; the animation displays only one container opening.
Shifting to ship from the Tactical Map by pressing the space bar is unavailable
The seasonal flag of ranked battles is displayed when switching the statistics to another battle type in the Summary tab.
The option to insert the text with the Shift+Ins key combination does not function.
There are cases when ships jump after collisions with islands.
The statistics of ranked battles in profile is not updated before reentering the game.
Desynchronization of visual ship model and effects of shell hits.
In some cases in St.Petersburg port there may be lighting under the ship
There are cases of flying beyond the map boundaries in the free camera mode.
Changes in the rudder shift time of some ships does not result in changes in maneuverability in their technical characteristics.
The ship remains on water up to the end of the battle after destruction.
Accelerated reload of Torpedo tube does not work with selected MC
Incorrect display of progress in achievements upon their receiving in several battles.
The 1.5x notification for the first victory of the day does not disappear from the UI.
Lagging of firing effects of allied ships when rotating the camera.
A shell "thinks" that it remained in the casemate after ricocheting from the citadel, due to zero armor of the casemate deck.
When attacking with torpedo bombers, the torpedo cone overlaps the buildings on islands.
Interface turn on/turn off during battle leads to the worsening of the quality of consumables icons
The interface is not optimized for high screen resolution of 4092х3820.
Players can no longer unlock the Universal Seaman achievement due to the fact that Tier VII carriers have been removed from the Narai operation.
Default sounds for enemy space aircraft
At low graphics settings, the icons of the Commander's Personal File window overlap the icons of the Commander's Skills window.
A tip error: upon pressing F1 in battle, bad language is displayed after pressing F12, when it should be a combination of SHIFT+F12.
Sometimes it's possible to damage a citadel with a shell with a caliber that's less than the armor of the citadel.
Sometimes it's possible for citadel hits to be unaccounted for in a Personal Order.
The Mike Yankee Soxisix signal is displayed as non-effective for destroyers in the Savage Battle mode.
In certain cases audio messages are played simultaneously rather than one at a time
An ellipse similar to the aircraft crosshair may appear near the player's aircraft carrier when playing on aircraft carrier Indomitable.
It can happen that airplanes don't "die" if you send them to land immediately after attack.
In some cases, graphical artifacts are displayed on the Minimap while displaying Radar's range.
Displacement of the game client windows against the borders of the monitor.
If the game client is launched with WGC integrated, but WGC is not launched, automatic log in fails.
Upon logging in to the game with Update 0.8.4.0 for the first time, there's a chance that a window about receiving Provision Tokens will appear.
On the Summary tab, Stalingrad is displayed as a researchable ship.
Upon unlocking the ability to choose a color pattern for Soviet destroyers, it's impossible to change the color pattern to the permanent Type 19 or Type 29 camouflages for destroyer Tashkent.
The duration of consumables on aircraft isn't shown during replays
The combat mission to destroy the particular number of aircrafts cannot be completed.
The aircraft model is standing on the catapult when all consumable charges are used and the aircraft were destroyed.
The explosions of AA gun shells cannot hit the aircraft flying above the mountains
Squadrons maneuvering by themselves during take-off
AA guns models stop following the target if it was behind the terrain for a certain period of time
Bombs on Midway cannot be dropped with the last flight of the squadron
The crosshair and the prediction point aren't displayed during replays
Problems with control and sound may occur if Free Camera is used when controlling a squadron.
In some situations, players have observed that carrier Hakuryu's bombers jerk upon a single push of the A or D buttons.
A drop in speed is possible when a squadron is getting down after flying over a mountain.
The effects of bombs and torpedoes aren't replaced with a skin
When a rocket hits the citadel, the corresponding ribbon isn't given to the player
If a carrier is dead, the camera returns to it after the time of the last squadron expires.
It can happen that it's impossible to launch a squadron for some time after the previous squadron attacked and was sent back to the carrier.
When you release bombs on high mountains, the bombs fly out of the reticle.
The game client crushes when player leaves a battle.
If air group dies while player is in the Tactical Map, the camera can be in water when returning to the aircraft carrier.
The icon of a damaged module isn't displayed when steering gears have been damaged from the splash of a shell hitting the water.
From time to time, a flight that has delivered attack doesn't return to its aircraft carrier and gets frozen in the air.
The sound of receiving a message is produced instead of the sound of sending a message.
The Clan interface in the game client sometimes doesn’t change after a player is expelled from their Clan
Sometimes players aren’t able to purchase and mount modules when they have the "Not ready" status in a Division
The game client may crash if a player clicks the "BATTLE ON!" button after achieving first rank
Sometimes the conditions for gaining access to a mission may not be displayed
It's possible that an allied ship can become invisible in battle and can be seen on the Minimap only.