Unable to start client with AMD Adrenalin 2020 driver
[Steam] The launch error message doesn't appear when platfrom.dll or steam_api.dll files are missing.
[MAC] Some Black Friday ships have visual errors.
There can sometimes be a drop in FPS when playing Operations.
There are situations when the client crashes when closed by using Alt+F4.
There are rare cases when the client crashes after clicking on a player in the post-battle results, in the Team Score tab.
The client sometimes crashes when a consumable is used at the exact moment when the ship is destroyed.
The client crashes when the player selects a patch after the previous one was removed from the account
The WoWS client crashes when the antialiasing option is enabled in the game when installed on the MacOS system
Some players experience performance drops when they activate all circles on the Minimap.
In some cases, the client might crash with the following error "Error creating effect for 'shaders/std_effects/PBS_ship.fx"
In rare cases, the client may crash while reconnecting to a battle during which the connection was lost
Game client crash is possible when trying to exit the battle after reconnecting to the server
DisplayLink driver installation can cause unstable operation of the game client.
Client freeze when changing second monitor orientation from album to portrait
Client crash when using free camera, if the camera moves outside map borders, but still overlooking the map
Port and chat bugs
some players can not open ingame browser Armory, Clans
Wry "Issued" caption in the "Your rewards" tab.
With 1280x1024 screen resolution settings, there are cases when the 5:4 aspect ration of technical branches can overlap the nation icons in the Tech Tree.
While hovering over a module, the context tip for purchasing and researching the module disappears when you scroll.
While changing presets from the window mode to fullscreen and backward, the window preset resolution changes
When you hover over the Team Composition in the modal window of PvE scenarios, a window appears with all shipfs, lacking a filter for specific scenarios.
When players are able to mount two flags on a ship, a flag description window presents all ship types where two flags can be mounted, not only by flag and nation.
When opening the ESC menu, a "Video Tutorial" banner freezes in the Port. After closing the ESC window, the banner remains in the Port for a few seconds.
When mounting the Sierra Mike signal on the Emile Bertin cruiser, the declension of the speed measuring unit does not change in the technical characteristics: the maximum ship speed is 41.0 knots.
When minimizing the game window, buttons freeze
When entering a new League, the flag of the previous League is automatically removed from all ships where it was mounted; the flag of the new league is automatically mounted on all ships except the one that received the new League Rank.
When comparing ships in the Port, the selected vehicle is displayed as the one with standard, not currently mounted modules; it is compared with a previous or next tier ship with mounted modules—as result, the changes in technical characteristics do not reflect the actual situation.
When changing the name of the channel the channel name is not changed for the second player
When aiming at long ranges, the aiming marker gradually automatically goes down and changes the aiming point.
When a player with an active chat window gets a new message from another player, the focus switches onto the new chat window
When a player selects any ship in the Port, and than switches to another one and enters a battle, upon hovering on the shell icon with the mouse cursor, the technical characteristics of the previous ship are displayed.
Visual armor of the ship is displayed on the other ship during fast switching of ships in carousel
Upon earning the "Honor to Heroes" achievement, in the tooltip to the icon of a unique Commander, the number of skill points is not updated.
Too intense blurring of ship names of Commanders in reserve.
Tips have different designations for the final missions of Campaigns.
There's an incorrect tip for the ship tier in the carousel when the filter for the battle type is enabled.
There may be instances of time-mark changes for messages in the chat
There is an option to purchase unavailable ships hidden under the "SOON" label, that is displayed to players in the Port.
There is an option to enter a Clan Division that is in a battle or locked.
There cases when the tier indication of particular ships is cut in the ship carousel.
There are situations where a ship has an Infernal or New Year style available for mounting, and when it is selected (but without mounting it) and the Port is changed, the style icon remains framed, but the style is not displayed on the ship.
There are particular cases when the mouse cursor can "glue" to the window, lock on it and ignore the mouse commands.
There are cases when the option to create and join Divisions becomes unavailable to some players.
There are cases when the information in the Modules tab does not correspond to the selected ship.
There are cases when the container is stuck in the air: when in the process of its receipt with the crane a player minimizes the game client upon pressing Alt+Tab and maximizing the game client again.
There are cases when the average damage, displayed under the emblem, may not correspond to the actual average damage of the player, calculated on the basis of all battles fought.
The word "Null" instead of the ship's name and the "In battle" status in the Division screen are displayed for a player leaving a Clan
The skill points are almost invisible on the light background of the Commander of the HSF Harekaze ship.
The ship’s context menu sometimes scrolls along with the Tech Tree.
The scroll bar in the "Ammunition & Consumables" tab becomes black when moving to this screen from the Tech Tree
The range of fire of main guns is changed incorrectly on the Novik cruiser after the Advanced Firing Training skill is mastered.
The progress on achievements does not correspond to the number of heroic achievements.
The position of the carousel is not preserved when you exit the Campaign or Combat Task window
The port preview icons flicker when selected on the Select Port screen
The patch received for completing the collection is displayed only after restarting the game client
The option to close the channel window with password without entering it is unable.
The message in the CSM about the invitation to the clan is displayed incorrectly
The matchmaking window displays an old destroyer icon
The list of Commanders overlaps the scroll bar when scrolling it with the mouse.
The interface freezes when leaving the battle before it's over
The icons of Arpeggio ship slots of the ship carousel sometimes stay unchanged when additional content has been disabled.
The game interface sometimes freezes after resetting a ship branch.
The filter doesn't show the necessary vehicles for SSE in the carousel
The client crashes when the player selects a patch after the previous one+B3 was removed from the account
The automatic focus on modules when tips are available doesn't work.
The Password field is not in focus when the client is launched with the Save Password checkbox unchecked
The Operations window is displayed incorrectly when Operations are not available.
The Commander of the Division with a ship that doesn't meet requirements can still press the Battle button.
The Commander icon glitters when scrolling the Commander Reserve.
The "Module" window of various ships sometimes overlaps.
The "Issued" sign isn't centered on the received awards in the giftbox.
Sometimes, the Wargaming icon is displayed on the already collected items.
Sometimes, clicking a ship in the Tech Tree doesn't display the information about her characteristics. At the same time, the ship is highlighted with a frame.
Sometimes the tip about the open mode of Random Battles isn't displayed.
Sometimes the ship carousel doesn't disappear when clicking the right mouse button in the Port.
Sometimes the "New" marker isn't displayed on the dog tag issued for a discount for logging in to the game.
Sometimes players can't scroll through the Daily Shipments window, thus they can't receive a reward.
Some event ships are displayed in the ship filter for Ranked Battles.
Some achievements display fractional part in condition descriptions.
Ships that do not fit the carousel filter requirements may be displayed in the filter
Ship icons sometimes shift in the ship carousel.
Ship Comparison. There are cases when the characteristics of compared ships change with the display of the pre-battle countdown.
Ranks are displayed instead of Tiers for tier XII players on live servers.
Random focus on input box in the windows for exchanging credits and converting XP.
Premium shop purchase window can be opened when playing without registration
Possibility to try re-sending a clan invitation to a player that has already joined the Clan
Players of Level 1 in the Service Record can see the ships that are available only during an event for higher levels.
Pixelated display of ship class icons in the Match Maker window at 110% interface zoom.
Perk icons overlap on the upgrade page of Commander Günther Lütjens
PBS shader doesn't function properly in the Port with Medium graphics settings selected for hybrid video cards
Overlapping texts in the North Carolina's characteristics
On the battle-loading screen, the Division chat may incorrectly display the number of ships ready for the battle;
Messages regarding leaving the division may duplicate
Log-in fails on pressing "Enter" in log-in screen if account is linked to Twitch
It is impossible to set "ready" status for a division after it has been kicked from match maker due to operation of the week change
It happens that another player's statistics is displayed instead of the player's Service Record
Incorrect technical characteristics are displayed when viewing the ship that was sold with upgrades.
Incorrect hints are displayed for the "Ready" and "Not Ready" buttons in the Training Room window
Incorrect hint on the maximum cost of consumables.
In the menu, when clicking with RMB on a player in the Team Score tab, the pop-up Complement/Report windows are opened both in the right and left areas.
In the Summary tab of some ships, the win rate changes when selecting another ship from the list.
In the Summary section, when selecting the Arkansas B ship to view the detailed statistics, the total number of battles in the selected battle mode is displayed incorrectly.
In the Dunkirk collection, the steering wheel of the Bedford OYD truck is on the wrong side of the vehicle
In the Detailed Report, the bots are displayed as ARP ships, even with the enabled option to hide the ARP content.
In the CSM, the rental time is not specified when accrualing a rent ship
In the "Your Rewards" tab, one reward type is displayed with two icons.
In some cases, when you log in to the game as another user, the ship display filters don't reset.
In some cases, the progress of the emblem of another player is displayed to a player.
In some cases, the banner in the lower-right corner doesn't switch when you select one of the promo rewards.
In some cases, the "Collect your reward" or "This reward has already been received" caption is missing in Daily Shipments.
In some cases, object description tips aren't displayed properly.
In some cases, it's possible to scroll the carousel of ships beyond the limits of the screen
In some cases, an incorrect message about use of the wrong password can be displayed in Training Room.
In some cases, after disconnecting from the server to the Log in screen, the previous window with the authorization error can be displayed
In some cases, a player can be displayed in the contact list as "Offline" when they are actually in the game
In ship search, the cursor is shifted one character to the left.
In certain cases, the clan tag shown in the chat may appear in black color;
In Chinese localization panel with symbol choice after first symbol input in any input area in Baidoo IME
Icons, buttons, and text change position at certain graphics settings.
Gamma settings slider is not disabled when "Post Processing" settings are off
Extra notification on calculation of points is received. Soviet Arc
Doubloons are written off and XP is credited in some cases when pressing Space in the window for converting XP
Display available for conversion experience when a player has no doubloons.
Disappearing reflections of high-rise buildings in the "New York" port
Rank does not correspond to the current Ranked Battles Season of the inactive players.
Contact groups don't minimize when searching for a player in the chat.
Chat channel cannot be opened through the player after chat has been minimized
Casemates armor is displayed for aircraft carriers though they are not there
Campaign banner doesn't turn gray when all missions are completed.
CSM displays the message on expiration of Premium Account, while it is not expired.
Black icon of a sold ship in Commander reserve.
At the scale of 110%, the progress bar shows slightly more earned XP than the actual amount.
Animation of promo reward fails to appear at receipt after reconnection.
An empty hint window may pop up when hovering the mouse over “weather conditions” in the Training Room window;
A situation is possible when one battle type selected in the Port is changed to another when you exit a battle.
A ship’s icon in the ship carousel sometimes moves beyond the boundaries.
"Looking for a squad" list may not update automatically for actual players
Battle interface bugs
You can sometimes see the outline of a ship standing in smoke.
With the "Reduce GUI Refresh Rate" option enabled, there are significant delays when changing the main battery reticle statuses
While planning a route for the autopilot with route intersections, movement of the camera in the game can cause the route lines to "hop."
The distance from a ship to a route line which crosses the current route segment differ visually both in the game and on the Minimap.
While controlling a squadron, it's impossible to report or complement a player through the context menu within the lists of commands.
When you shoot allied aircraft down, the ship that was carrying them is not displayed in the post-battle statistics screen.
When the "Rotate Minimap" setting is enabled, excessive characters (zeros) are displayed on the minimap in battle
When the "Incoming Fire Alert" perk is used, the salvo indicator isn't displayed properly — the color of the salvo text doesn't match the color of the exclamation mark
When switching to the free camera view from the tracking camera ("Z"), any further attempt to return to the ship freezes the camera along with the tracking effect.
When first loading on a map with key areas, the key areas are not displayed on the minimap of the loading screen.
When firing at enemy ships in battle, secondary guns sometimes shoot through allied ships
When additional content filters (i.e. Arpeggio) are disabled and you compare the specifications of these ships on the battle loading screen, the specifications of the ship's analog are displayed instead.
Weather change timer doesn't appear after re-connection when a Cyclone has already set in.
Upon the first display of the air squadron icon, the icon is first displayed in the top corner of A1 sector.
Torpedo marker appears before the arming of the torpedoes
There's no torpedo range in minimap settings when the player controls a torpedo bombers squadron
There may be instances of the incorrect display of aircraft squadron speed values
There may be instances of air groups starting to attack right after the planes approach their target
There is no indication of a target lock on the Tactical Map
There is an area at the bottom of the Tactical Map that doesn't allow players to specify an Autopilot waypoint.
There are situations where the message about getting an improvement in the Arms Race mode overlaps the rudder indicator.
There are rare cases when the capture progress remains unchanged after leaving the control point.
There are cases when the allied ships clutch during ramming and cannot declutch.
There are cases when the Detailed Report tab is not displayed in battle results.
The “View” sector sometimes doesn't fit the Minimap borders
The “Devastating Strike” achievement is sometimes not awarded despite all the necessary conditions having been met
The weather change icon of may appear after being destroyed
The torpedo reload timer counts 1 minute twice as 1:00 and 60 s.
The torpedo bombers' sight sometimes appears at the place where torpedoes were last launched.
The timer of a consumable delivers incorrect values after re-entry to the battle
The text in Arms Race mode sometimes overlaps when zooming in the interface view.
The speed value is 0.1 or -0.1 on the telegraph when the ship stops completely.
The player still can send attention to a square on the Minimap by double-clicking it after reentering the battle provided their ship was destroyed
The markers of ships which are close to each other are hard to differentiate.
The icons of ships are twitching while moving within the Minimap.
The icons for the team roster and aircraft carrier squadrons are blurry.
The icon for the battle type appears in battle for a short time.
The hint to the Tactical Map overlaps the map with the 1280х1024 screen resolution.
The hint for activating a priority AA sector appears in every battle
The hint "To quit Binocular view, press Shift" sometimes freezes
The effect of full screen fire is displayed after reentering the battle provided their ship was destroyed.
The displayed damage on the caused damage counter differs from the total damage caused by several points.
The color of the clantag in post-robust statistics does not match the color of the tag in the section "Composition of Teams"
The camera may keep moving in the same direction when pressing W and Esc simultaneously after being destroyed
The button "Battle on!" is missing, when reentering the client during the battle
The Smoke Screen radius does not correspond to the the effect size of UK cruisers.
The Engine Boost of squadrons sometimes sticks after the W key is quickly double-pressed.
The 'Weather Predictor' icon remains present on the battle screen after the cyclone has passed
The "Thunderstorm Front" icon appears only based on the aircraft carrier position
The "Firing Range" value doesn't change in the shell description's tooltip when Reconnaissance Aircraft is used.
Spamming of notification on the progress of completing personal combat missions.
Sometimes, in battle, ribbons are displayed one above another.
Sometimes the camera shifts to an aircraft carrier while players are still controlling a squadron.
Sometimes after the ship is destroyed, a message about buffs is displayed on the screen.
Rare incorrect display of battle interface in the Training Room.
Once the air group, which was destroyed prior to that, takes off, the attack abandon timer is displayed during the attack
On the event operations maps (Halloween 2016 and 2017), the torpedo aiming cone may overlay elements of the surrounding environment
On the Minimap, the values flicker in case the different types of armament have the same firing range.
On Low graphics setting list of destroyed ships in the battle results screen is hard to read
Messages overlap reticle indicators in the Arms Race mode when a low screen resolution is selected
Lost fighters and bombers are not counted in the post-battle statistics
It's possible for a destroyed ship to show as having full HP after the observer has self-destructed.
Information about a locked angle or main battery sector is not displayed after reentering a battle
Incorrect operations names in replays
Incorrect display of the name of the ship that destroyed the enemy ship in particular cases.
In the post-battle statistics screen, there's no indication whom the aircraft destroyed by the player's catapult fighter belong to
In some cases, there is a delay in displaying information about any bonuses obtained in the Arms Race mode
In some cases, the gunsight doesn’t change to torpedo cone when switching to torpedo armament.
In some cases, the damage counter may reset to zero and then revert to its prior state
In some cases, the battle interface indicates the possibility of launching torpedoes in direction that is impossible for the specified torpedo tube
In some cases, players from a previous battle are displayed in the team lineups for the next battle.
In some cases, it's impossible to switch between ships when using the spectator camera after your ship was destroyed.
In some cases spontaneous main calibers guns or torpedo tubes fixation is possible
In some cases minimap circles distance numbers may be displaced
In some cases main caliber guns can go through the superstructure
In some cases in post-battle stats in "Detailed report" tab ships that haven't been damaged may be displayed
In some cases if there are enemies in the capture area base capture timer may disappear
In some cases enemy base capture timer is not updated
In particular cases torpedoes can travel beyond the map boundaries.
In observer mode, it's possible for the HP of a ship to be displayed incorrectly.
In certain cases ships that didn't deal any damage to the player's ship appear in post-battle statistics
In battle results, in the Detailed Report tab, the damage from aircrafts in the Operation mode is not displayed.
In Operation Dynamo, markers of mines that were near the ship before disconnection cannot be seen after reconnection.
If some airplanes have been destroyed, the reticle of a bomber shifts during an attack.
If a player gets into battle too late, the cyclone timer continues to display the cyclone approach time even after the cyclone effect has already kicked in
Hit ribbons do not fit the display border when a low screen resolution is selected
Help text hint is twitching when changing minimap transparency
From time to time, the icons of aircraft carrier's consumables blink when they are activated.
During preparation and attacks, the Air Group crosshair doesn't change color when the deuteranopia filter is enabled
During Operation Raptor Rescue, the aircraft carrier sometimes collides with an island, making it impossible to complete the Operation.
Distance displayed in the main guns binocular view differs from the distance displayed in the gunsight after switching back to the third person view.
Disabled anti-aircraft/secondary armament icon is not displayed after reentering a battle
Data in the Credits and XP tab can sometimes go missing.
Damaged modules icons flicker when switching between post-battle stats tabs
Damage values for the enemy air group, which is taking off, are shown if it has been destroyed prior to that.
Capture timer is displayed for a short period of time after an area has been captured
Black background of battle statistics if client was collapsed during the battle
An error in incorrect rounding of rudder shift time upon mounting the Steering Gears Modification 2 upgrade.
Amount of hit modules in the post battle stats screen do not correspond with the one on the main results screen
Air group crosshairs do not take terrain into account during the aiming and prediction process
After reconnection, the Division chat is not available.
After a group of fighters from a selected air group is destroyed, the consumable doesn't start its cooldown period if fighters of another air group are active and in the air
After a battle is over, if they hold the H button, the "null" values are displayed in the ship characteristics window.
AFK players receive Stars in Ranked Battles
AA characteristics displayed in Port may sometimes differ from those in actual battles.
A target lock icon is not displayed for secondary guns after reentering a battle
A standard detection icon is displayed after switching from the salvo icon, in case the ship was detected by special devices.
A situation is possible where a ship's HP is not displayed over its model when the ship is destroyed.
A ship sometimes stays in battle after it's over
A rare issue when the UI elements of enemy ships (icons on the Minimap, hit points indicator, name, etc.) are not displayed in battle.
A player does not receive the achievement for the completion of particular conditions at the end of a battle.
A circular indicator displaying the time left to remove instances of fire and flooding is not displayed after reentering a battle
A bug is sometimes possible that results in the marker of a destroyed ship being displayed too large on the Minimap
On the Algerie cruiser, when installing the space skin-flag, there is no model of the second aircraft on board.
Kosmoskin "Svyatozar" has a synchronization animation of the connecting rod and crank in a steam engine
Aircraft carrier Hakuryu levitates in the port "Designer table"
On the destroyer Fushun and Anshan, some elements are not painted when installing camouflage.
[PWSD105_Visby] The crane model is not displayed on the ship model.
[PUSD503_Vampire] The life buoys show the prefix HMS Vampire
[PJSD510_Hayate] There are unconcealed elements on the Japanese Lacquer skin for Hayate.
[PJSD012_Shimakaze_1943] When switching the camera view from the gun, the camera passes through the cables.
[PJSC038_Atago_1944] The Infernal style on Atago penetrates the figurehead of the style.
[PJSB013_Amagi] The textures at the base of the funnel are distorted.
[PJSB013_Amagi] The ship model has a defect near her propellers.
[PJSA108_Shokaku] [HappyNY20] The camouflage doesn't overlay the landing lights on aircraft carrier Shokaku when the New Year skin is applied.
[PISB508_Roma] Unconcealed AA guns.
[PGSD109_Z_46] A misc object of the Halloween camouflage penetrates the ship's side.
[PGSD108_Z_23] [PCEM002_Halloween19_8lvl] Bugs in miscellaneous objects for Z-23 when the Halloween 2019 style is applied.
[PGSC103_Kolberg] Incorrect axis for turn side choice for 3rd main caliber turret
[PGSB507_Scharnhorst] [PGSB597_Black_Scharnhorst] Correction of LOD at low settings.
[PGSA508_Graf_Zeppelin] Aircraft position correction.
[PFSB506_Dunkerque] The left and right side of Dunkirk ship display the textures of door ways that are shifted relative to their models.
[PBSA210_Audacious] Texture and camo bugs
[PBES510_MAD_DARING][PRES510_MAD_KHABAROVSK] Some elements of the Infernal camouflage are sometimes not displayed for destroyers Daring and Khabarovsk.
[PASD005_Farragut_1944] Main battery guns texture correction.
[PASC020_Des_Moines_1948][PAES420_FREEDOM_DESMOINES] When using the Freedom permanent camouflage on Des Moines, one can notice that the directors are hanging in the air on both sides of the ship.
[PASB017_Montana_1945]The camera's point of view passes inside the hull of the ship when exploring Montana
There are cases when IDS text is displayed instead of the message on the base capture in the Standard Battle.
The smoke from the engines isn't displayed when submarines are on the surface.
The animations for hoisting the periscope and antennae aren't displayed for submarine Cachalot.
The Hydrophone and Sonar Ping do not detect the S-1 and U-69 submarines when they hit their bottom.
Tachibana: In max close up in binocular view camera can touch water
Some of the submarines' small hull elements aren't shown in the Naval Base Port.
On some ships, the flag hits the superstructure
On some ships, the camera goes through the superstructures when touring modules
Imposition of objects of fine geometry (rail, railing) over the torpedo sight
HSF Graf Spee with mounted W207 camouflage displays the coat of arms of Scharnhorst on the bow main battery turret.
At low graphics settings, the racks for depth charges aren't displayed on destroyer Sims.
AA defense has no shadow in the port
A ship's customized horn sound remains in the Port when additional content is disabled
A discrepancy between the visual part of the island and the real one on the map Crash Zone Alpha
A discrepancy between the visual part of the island and the real one on the Strait map is possible.
[s06_Atoll] When playing "The Ultimate Frontier" operation, at square D4, upon crushing into an island, the ship might get on the shore collision model.
[Glitch] There are cases when island parts appear in the air.
[33_new_tierra] The sailing vessel jerks when moving.
[23_Shards] There can sometimes be problems with the display of trees on the Shards map.
[18_NE_ice_islands][16_OC_bees_to_honey][15_NE_north] The effects for the moving local weather are missing from the tactical map.
[18_NE_ice_islands] The effect of frozen screen in the local weather gets abruptly turned off.
[14_Atlantic] Display bugs sometimes occur when viewing the airfield from a height.
[14_Atlantic] Blurred text on the hangars.
[04_Archipelago] Poor textures for the geyser effect in the Archipelago map.
When the weather changes, two suns are sometimes seen on certain maps.
The airship in the New York Port abruptly disappears and appears after a few seconds.
On the Estuary map shadows from hanging objects are displayed incorrectly
In the Port, edges of the ship shadow are displayed as flickering lines
After ship was destroyed, there is no option to switch to another player using the team panel.
A situation is possible in which a torpedo that passes by causes damage.
After the wipe account, transaction errors occur when working in ships in the port
Sometimes a situation is possible in which models of fighter planes raised by an aircraft carrier are not displayed.
In some situations, players receive items from completed collections from daily shipments
In Aegis operation, bots sometimes go backwards
[WinStore] The WoWS client is displayed behind other windows when the focus is returned to the UWP login application
[PXSB004_Tirpiz_1942_H2017] Special movement effects have no associated sound effects.
[PISC104_Alberto_da_Giussano] The camo pattern isn't applied to the range finder of the main battery guns.
[MacOS] MSAA x2 Set up on Mac is not available.
When you release bombs on high mountains, the bombs fly out of the reticle.
When using the Nvidia DSR technology on the Tears of the Desert map, the Texture not found notification is displayed when looking at the sun.
When switching to the Binocular view into the distance (aiming the camera to the maximum up position), if a torpedo tube is selected and any ship is in focus, the camera twitches once more.
When rendering spotted and destroyed ships, some lags that resemble freezes may occur.
When purchasing a ship through a PRMP-offer, a ship is credited without a commander if the player has not "opened" commanders in account level
When playing with the 4K resolution, the cursor is not enlarged when the player selects the AA/secondary armament priority.
When playing submarines, there is a visual armor icon in the Armor line.
When playing submarines, C key presses aren't registered during the countdown before a battle.
When playing on a map with a blizzard, it's difficult to plot a route for the autopilot: the blizzard blocks the view of islands, making them practically invisible.
When playing a submarine, if the CTRL+C/F+A/D keys are pressed simultaneously, the A or D keys sometimes stick. To release the lock, the keys need to be pressed again.
When playing a submarine and moving ahead using autopilot underwater, the submarine sometimes steers to the left or right.
When playing ARP Kongō, the phrase "Engine boost activated!" that's associated with ARP Kirishima (Yotaroh) is played back.
When one of master servers is shut down, waiting screen for switching to a new master server cannot be closed
When mastering the Advanced Firing Training Commander skill, the Main Battery Firing Range value doesn't change in the pop-up window of the fire control module.
When in battle, the hint, which pops up when hovering a shell type or a consumable, can overlap the list of team members on the screen.
When holding the Alt button the timer showing the readiness of the next aircraft isn't displayed
When closing the Daily Shipments window, figures in the counters overlap.
When changing the graphics preset to Maximum, the Ultra sound configuration resets to High.
When changing resolution in full screen mode window size of other applications changes.
When attacking with torpedo bombers, the torpedo cone overlaps the buildings on islands.
When a destroyer is sinking and breaks in half, the sound of grinding metal is too loud.
Video can be played in fast mode on log-in screen if the game client is minimized and PC is sent to sleep mode, and then, when the PC wakes up, the game client is maximized.
Upon unlocking the ability to choose a color pattern for Soviet destroyers, it's impossible to change the color pattern to the permanent Type 19 or Type 29 camouflages for destroyer Tashkent.
Upon starting the game client, the mouse cursor moves to the top-left corner of the screen
Upon pressing Esc, the Account Completion screen is not closed, if the cursor is placed in the input field.
Upon logging in to the game with Update 0.8.4.0 for the first time, there's a chance that a window about receiving Provision Tokens will appear.
There's no voiceover when an enemy/allied submarine is destroyed.
There can sometimes be server crashes and ping fluctuations.
There are situations where the gun-reload indicator on cruisers Graf Spee and Genova displays incorrect information about the possibility to fire.
There are cases when ships jump after collisions with islands.
There are cases when a torpedo that hits a ship causes no damage.
There are cases of flying beyond the map boundaries in the free camera mode.
The voice message "The enemy is about to win" is played many times until a battle ends.
The turning sound of cruiser Pert Bagration main battery turrets can't be heard
The torpedoes penetrate through the ship without causing damage.
The statistics of ranked battles in profile is not updated before reentering the game.
The sound effect for traversing torpedo tubes sometimes plays for longer than the actual movement of the torpedo tubes.
The small picture representing Type 18 – Lightning camouflage pattern contains the red color, which is not present in any color scheme of this camouflage mounted on a ship.
The ship's HP indicator is displayed incorrectly at a scale of 114% and with the adaptive mode on.
The ship remains on water up to the end of the battle after destruction.
The seasonal flag of ranked battles is displayed when switching the statistics to another battle type in the Summary tab.
The proportions of French and British national flags do not correspond to the real ones.
The option to insert the text with the Shift+Ins key combination does not function.
The mission Clan vs Clan has no progress
The left arrow button acts as a button that switches between the tabs when the player tries to assign a function to that key
The interface is not optimized for high screen resolution of 4092х3820.
The icon of a damaged module isn't displayed when steering gears have been damaged from the splash of a shell hitting the water.
The hint doesn't show that diving/ascending can be controlled by pressing Ctrl+C/Ctrl+F.
The giftbox displays absolute values instead of coefficients.
The game sometimes freezes when loading a battle. At the same time, the sounds of the battle are audible.
The game client window appears behind another window when minimized with Win+d
The game client crushes when player leaves a battle.
The game client collapses spontaneously when the Avast antivirus software is installed.
The game client collapses spontaneously when the AVG antivirus software is installed.
The game client can crash when hitting Rasputin with three to five torpedoes in Operation "Terror of the Deep."
The explosions of AA gun shells cannot hit the aircraft flying above the mountains
The effect of foam on water when ship is sinking accelerates at large distance.
The duration of consumables on aircraft isn't shown during replays
The displayed damage for submarines is slightly stretched.
The description of the "Second Wind" talent states that 0 HP is restored per second for 120 seconds.
The depth of an allied submarine is not displayed in the Spectator camera after a player's ship was destroyed. The depth is displayed only after the Tactical Map is opened.
The crosshair of the aiming reticle in the periscope is off-center.
The crosshair and the prediction point aren't displayed during replays
The combat mission to destroy the particular number of aircrafts cannot be completed.
The cat animation doesn't disappear after removing the permanent camouflage.
The camera sometimes moves inside the submarine when viewing with the RMB held.
The camera goes inside the ship when the module overview stops
The aircraft model is standing on the catapult when all consumable charges are used and the aircraft were destroyed.
The World of Warships icon isn't displayed in the task bar.
The Port music volume doesn't lower as it should while viewing News videos.
The AA sector reinforcement key doesn't work when EN (IT) keyboard layout is set.
The "Enhanced skill" icons of the unique US Commander Ovechkin aren't displayed in some cases.
The "Detected" icon is not updated in the hint in the "Ship Controls" tab.
The "Achievements" hint in the player profile contains incomplete information about types of battle.
Teleportation of an aircraft carrier after she is destroyed.
Submarine characteristics aren't displayed during the comparison with allied submarines at the battle loading screen.
Squadrons maneuvering by themselves during take-off
Squadron control can be temporarily lost during the takeoff.
Special Combat mission "Hit the citadel of enemy ships at least 3 times" may not completed in battle
Sometimes, the Incoming Fire Alert and Priority Target commander skills don't work on cruiser Henri IV.
Sometimes, after minimizing/maximizing the game screen by pressing Alt+Tab, buttons on the authentication screen are not responding.
Sometimes it's possible to damage a citadel with a shell with a caliber that's less than the armor of the citadel.
Sometimes it's possible for citadel hits to be unaccounted for in a Personal Order.
Sometimes AI ships fire at already destroyed enemies.
Situations occur where a bot gets stuck in the corner of an island and can't get out.
Ship type silhouettes are missing in the post-battle results screen.
Ship ropes are drawn behind smoke screen and other visual effects.
Ship icons may not be displayed in the matchmaker window when entering a battle in a Division consisting of 3 players.
Shells and shell tracers during poor weather conditions appear farther than the acquisition range allows
Secondary armament sometimes works incorrectly when firing at a ship that has collided with the map's edge.
Premium time duration on the port and in the account menu may differ.
Players sometimes aren't able to use voice chat when using a BlueTooth headset
Players can no longer unlock the Universal Seaman achievement due to the fact that Tier VII carriers have been removed from the Narai operation.
On IntelHD-based devices, there's a red bar on the water when playing on a destroyer.
On the horizon, stripes appear on the water.
On the Summary tab, Stalingrad is displayed as a researchable ship.
On the Battle Results screen, an error sometimes occurs when a destroyed allied aircraft is indicated
No voiceover for the "Seize the buff" quick command (enabled with the F3 key).
No voice message plays back when a player receives the First Blood achievement.
No sound effects for causing instances of flooding on enemy ships.
No sound effects for burning or breaking a ship.
No sound effects for activating event consumables.
Localization error in the Air Groups consumables.
Lagging of firing effects of allied ships when rotating the camera.
Key icon is not displayed in TAB statistics when assigning a command to the middle mouse button.
Jerky animation of a squadron sometimes occurs when it comes under AA fire
It's impossible to complete a Commander's retraining if you assign a Commander who is in the process of retraining to an Early Access ship. While attempting to choose any of the retraining options, the following message appears: “Transaction Error.”
It can happen that it's impossible to launch a squadron for some time after the previous squadron attacked and was sent back to the carrier.
Interface turn on/turn off during battle leads to the worsening of the quality of consumables icons
Incorrect name of the check box "Open the Daily Shipments window on login".
Incorrect main battery reload time is displayed when the number of ship's hit points is reduced and Commander skill Adrenaline Rush is mastered.
Incorrect display of progress in achievements upon their receiving in several battles.
In the message informing about the start of a Ranked Battles season, the incorrect case is used to display the remaining time until the start of the season.
In the WinStore client, there is no way to enable the quality of Ultra sounds
In the Saving Rapture Operation, bombers take off from the aft of aircraft carrier Raptor
In the Binocular View, when locking the reticle on the minimal firing range, the shells fly not to the area of reticle lock, but to the one where the reticle shifts to after exiting the Binocular View.
In some situations, voice prompts don't play back if the player has previously logged in using another account with a different research token.
In some situations, players have observed that carrier Hakuryu's bombers jerk upon a single push of the A or D buttons.
In some situations, jerky animation of ship icons occurs when pressing Esc in Spectator Mode.
In some cases, when viewing ship modules up close it takes multiple left-button clicks to move to the next module.
In some cases, the sounds of squadron consumables being used don't play back after your carrier is destroyed.
In some cases, it’s impossible to establish a safe connection on iPhone 4s with iOS 9.3.2 and 9.3.5,
In some cases, graphical artifacts are displayed on the Minimap while displaying Radar's range.
In some cases input areas may be unavailable on the game client login screen
In some cases in St.Petersburg port there may be lighting under the ship
In replays, the shell-tracking camera doesn't follow shells, but flies in a random direction.
In death camera mode, shells don't get rendered after a salvo from battleship AllDestroyer
In certain cases, the consumables of a submarine can be shown for other ships.
In certain cases, the bots that control ships attack submarines that are underwater.
In case a player opens containers with multiple clicking with LMB or clicking, the are cases when several containers open during one animation. At the same time, the items from all containers are credited to account; the animation displays only one container opening.
If the path to game client includes symbols that are not included in the system localizations, the game client will not be able to launch
If the game is in full screen mode and player tries to change resolution to a non-standard for this monitor, the picture will be corrupted
If the game client is launched with WGC integrated, but WGC is not launched, automatic log in fails.
If a submarine Commander is sent to the Reserve or dismissed, a new Commander cannot be recruited. The "Transaction error" message appears when trying to perform the action.
If a ship is located close to a high mountain, planes can fly through its peak when taking off.
If a carrier is dead, the camera returns to it after the time of the last squadron expires.
If Warship Premium Account time expires during a battle, while Unified Premium Account time is still active, the "Credits and XP" tab in the post-battle statistics screen shows the "Warships Premium Account purchased" message
Hint for voice chat transition mode does not change when this mode is changed
HP is sometimes displayed incorrectly on the ship's dynamic icon after using Repair Party.
Game audio is sometimes partially interrupted when using the Binocular view.
From time to time, the voice messages disappear, the shot sounds become quieter after sound dumping
From time to time, a flight that has delivered attack doesn't return to its aircraft carrier and gets frozen in the air.
Flags on ships have no shadows.
Fixes to aircraft sounds.
Entering the game client can take longer time.
During the "Cherry Blossom" operation, the "Destroy 50 aircraft" mission cannot be completed if the enemy aerodromes were destroyed before the aircraft took off.
Displacement of the game client windows against the borders of the monitor.
Desynchronization of visual ship model and effects of shell hits.
Default sounds for enemy space aircraft
Cost of updated modules for British aircraft carrier Implacable doesn't fit in the window with the 1366х768 screen resolution.
Color signals for drowning when ships perish because of ramming.
Chinese-simplified localisaton for MS Store client is not fully localised
Changes in the rudder shift time of some ships does not result in changes in maneuverability in their technical characteristics.
Certain ships have four consumable modules on one hull (the R, T, Y, and U buttons) and three modules on the other hull (the R, T, and Y buttons).
Certain aircraft on the decks of aircraft carriers in the Port have defects in their chassis, armament, and fittings.
Bots sometimes use depth charges against submarines that haven't been detected.
Bots sometimes use depth charges against submarines when they are not submerged.
Bots sometimes demonstrate strange behavior in battle.
At low graphics settings, the icons of the Commander's Personal File window overlap the icons of the Commander's Skills window.
An error with display of AA defenses on battleship Gascogne when selecting Focus camera on a module.
An error message is missing in case of the lost connection when using Pmang client.
An ellipse similar to the aircraft crosshair may appear near the player's aircraft carrier when playing on aircraft carrier Indomitable.
Air bubbles can be displayed on the screen even though the submarine does not dive.
After the purchase of a ship, the "Purchase" button sometimes remains active in certain cases. When it's clicked, the "Transaction error" message appears.
After the player presses 'Apply' to switch to the other monitor in the full-screen mode without restarting, this change takes place immediately
After the Commander's Priority Target skill is mastered, certain bots are not displayed during an operation, although they continue to fire at the player.
After selling consumables in the Inventory, sometimes their number doesn't change in Port.
After leaving the battle, in the Dragon Port, the animation of waves correspond to to the state when the ship is moving at full speed.
Add the option to select the battle type in the mission window.
Accelerated reload of Torpedo tube does not work with selected MC
AA guns models stop following the target if it was behind the terrain for a certain period of time
A torpedo that was dropped next to the island disappeared, but caused damage to the ship.
A tip error: upon pressing F1 in battle, bad language is displayed after pressing F12, when it should be a combination of SHIFT+F12.
A submarine on the periscope depth can avoid damage when hit by torpedoes.
A shell "thinks" that it remained in the casemate after ricocheting from the citadel, due to zero armor of the casemate deck.
A permanent camouflage remains on a ship when auto-resupply is disabled.
A drop in speed is possible when a squadron is getting down after flying over a mountain.
A critical client error sometimes occurs when two browser windows are opened in the client in quick succession.