What is DSR?
The DSR (Dynamic Super Resolution) technology developed by NVIDIA allows you to achieve very high quality antialiasing in games. The DSR technology is based on rendering the image in an increased resolution and then downscaling the resulting image using a Gaussian filter to the screen resolution set by the manufacturer as recommended.
The DSR technology is supported by GeForce GPUs series 400 and higher.
Please note: This technology can add a significant load to the GPU, which will affect the game performance. When enabling DSR, match the performance of your GPU with the set resolution and the graphics settings in the game client. Otherwise, you may encounter low FPS (frames per second) in the game.
How to Set Up DSR?
These instructions are relevant for World of Tanks, World of Warplanes, and World of Warships.
- Install the GeForce Driver version 344.48 WHQL or newer (see the instructions here). Open the NVIDIA Control Panel and go to the Manage 3D Settings tab. Then, set the required scaling factor (DSR—Factors) and the Gaussian filter smoothness (DSR—Smoothness). After completing all settings, click the Apply button.
- Each new resolution corresponds to the scaling factor selected in the driver settings.
Currently, World of Warplanes and World of Warships game clients use a static GUI (Graphical User Interface). This causes some inconveniences when using DSR. It manifests in small or distorted UI fonts, small buttons, panels, etc.
The World of Tanks client, on the other hand, supports interface scaling. Interface scaling is enabled automatically if the resolution you select in the game settings using DSR is twice larger than the lowest supported resolution (1024х768) both horizontally and vertically.
- In addition, while using DSR, an additional GPU load is created that considerably lowers the frames per second (FPS) displayed by the game, depending on the resolution set in the game client and Smoothness setting in the NVIDIA Control Panel settings.