World of Warships
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Changes and Improvements in Update 12.8

  • Fixed textures for the following ships: Akizuki, Kitakaze, Harugumo, Tenryū, Kaga, Kaga B, Hakuryū, Sekiryu, Grozovoi, Castilla, Bourgogne, Vittorio Veneto, Lepanto, Cristoforo Colombo, Somme, Hsienyang and Amalfi.
  • Updated the description of Japanese ships to be more detailed and include more historical facts.
  • Fixed a bug that could prevent allied squadrons from being tracked in observer camera mode after the player's ship is destroyed.
  • Fixed a minefield sound bug. Players who reconnect to the battle while being in the minefield can now hear the warning sound effect.
  • Fixed a bug that allowed notifications to appear in the battle loading screen.
  • Improved the interface and description of starting ships that appear once players join the game for the first time.
  • Fixed a bug that did not reveal observer options in Training Battles to players who observed the battle without pressing F1.
  • The Armory will now be the very top block in the Port.
  • Some tasks in the “Five Epochs of Navy” campaign can now be completed on submarines.
  • Fixed a visual bug in the description of sonar stats in the Port.
  • Fixed a bug that did not save the position of the Port chat after a battle ends.
  • Made slight visual changes to the Combat Instructions icons.
  • Fixed the Ocean Port preview in the Port selection menu to better match the Port itself.
  • Fixed a visual bug in The Ultimate Frontier operation, which would show the remaining time counter at 00:00 when the player pressed the "Tab" button, even if the battle was still ongoing.
  • Fixed an issue that caused the camera to move upwards when switching from binoculars to the torpedo tube if the "Track the locked target" option was turned off.
  • Fixed the issue of the collision avoidance system not working during submarine dives and ascents between the periscope and surface state.
  • Fixed a few visual bugs related to the last seconds of a battle ending.
  • Fixed an issue with Yamagiri: if fully loaded torpedo launchers became critically damaged, swapping to another torpedo type would fully reset the reload time.
  • Fixed the incorrect display of Free XP gained when the amount of Doubloons would be changed multiple times on the Convert XP transaction window.
  • Fixed the issue of the Convert XP transaction window sometimes freezing if there were not enough Doubloons.
  • Fixed an issue that did not allow players to minimize or change the size of the game client window when the display settings were changed from full screen to window.
  • Fixed a bug that allowed the ambient music of the previously selected Port to be heard in the loading screen of game client.
  • Unavailable combat missions will now have hidden rewards. Once these combat missions become available for completion, the reward will be revealed.
  • Fixed a bug which caused the “Select primary ship” option to not function properly in some situations and not save the ships when the game client is restarted.
  • When the player selects the full screen in a window option, the default resolution of the monitor will now be displayed in the settings.
  • Fixed a visual bug related to the re-purchasing of the same ship: In some cases, when re-purchased, the ship inscription would state "No commander," even though a Commander was already assigned to the ship.
  • Fixed a minor visual bug with aircraft squadrons overlapping each other in some situations.
  • Fixed a visual bug in the icon of the player's ship in the tactical map.
  • Fixed visual bugs in the Dockyard that displayed small ponds at certain camera angles and removed some textures.
  • Fixed an issue with the "Deal Damage" Recruitment Station combat mission, where damage was not always calculated properly.
  • Fixed a bug that would sometimes cause the game client to crash when the graphic settings were changed to/from Maximum in the Port.
  • Fixed a number of textures in the New York Port.
  • Increased underwater visibility for submarines on the Polar map.
  • Fixed the description of torpedoes in the Italian cruiser branch.
  • Fixed a bug where the realm selection screen on Steam displayed the wrong year.
  • Fixed the Commander skill recommendation for Brandenburg and Lambros Katsonis.
  • Fixed a sound bug that caused the firing sound of main battery guns to be loud and unchanging at any distance. This issue occurred for ships with the Master of the Water World camouflages equipped.
  • Fixed a bug in binoculars mode that caused the aim to move in the direction of the ship when the ship would move to starboard or port side.
  • Players can no longer press the "I am ready" button when the ship selected in a Division is more than two tiers higher or lower than other Division members.
  • Fixed a bug that would sometimes not display "custom" as an available graphic setting.
  • Fixed a tool-tip bug that incorrectly displayed the number of players who can participate in Ranked Battles.
  • When players invite each other to a Division at the same time and one of the players join, the second invitation now immediately disappears.
  • When a player gets re-invited to a Division while still in battle, the Division invitation window now only appears after the battle ends.
  • Fixed a bug which caused Commanders to be duplicated in the reserve list after choosing the "Change Commander" option.
  • Fixed a bug that duplicated the list of ships that can trigger Festive Rewards.
  • Fixed a bug that would prevent the battle from ending properly when playing on Concord Bridge.
  • Fixed a visual bug with the flooding effects on Grozovoi and the Master of the Water World camouflage for Grozovoi.
  • Fixed a bug that showed the signal auto-buy button on unpurchased ships.
  • Fixed a bug that would sometimes display the transaction window when equipping bonus package.
  • Fixed a rare bug that sometimes caused the screen to freeze.
  • Fixed the textures of algae and included underwater vegetation on the Islands map.
  • Fixed a few underwater and land textures on the New Dawn map.
  • Fixed a visual bug on the Rio De Janeiro Port. Ships with the Made of Steel camouflage are now displayed properly in the Port.

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