- In Clan Battles, various weather effects will now be displayed on maps when a cyclone appears.
- Updated the button and animation for receiving rewards in the "Daily Reward" section.
- Optimized the performance of the game client with a large list of contacts or large blacklist.
- For displays with a resolution of 1920х1080 or higher, the size of the mouse cursor now becomes larger proportional to the screen resolution.
- Fixed an error that caused Co-op battles to take place with no more than two players on each team.
- Fixed an error that prevented the priority target for secondary guns from being selected by clicking on the ship icon when the alternative battle interface mode was enabled.
- Fixed an error that caused the camouflage on Okhotnik not to be applied to torpedo tubes and main battery guns.
- Fixed an error that caused the radar on Ibuki's mast not to be shown.
- Fixed an error that caused the decorative elements on the sterns of certain ships to be missing with the Epoch and New Year permanent camouflages mounted.
- The fighters of Yamato, ARP Yamato, Shikishima, Ibuki, and Zao, as well as the Spotting Aircraft of most ships, are now launched from catapults a bit faster.
- Updated the icons of certain expendable and permanent camouflages. They now better match the aesthetics of the camouflages.
- Updated the description of the "King of the Air" achievement.
- Added a confirmation tooltip when converting XP from ships into Free XP or exchanging Doubloons for Credits.
- The “Combat” tab has been renamed to “Common” in the combat mission section.
- The default national ensign on Yukon has been changed to the Commonwealth flag, while the Royal Canadian Navy flag has moved to the Flags section of the Exterior tab as an alternative.
- Fixed an error that prevented an eighth player from being invited to a Division to take part in a Brawl with an 8 vs. 8 format.
- Fixed an error that caused the NEW marker to be shown next to the player nickname, even though there were no new available tabs.
- Fixed an error that caused the reward to stick out from the textures of the container when it was being opened.
- Fixed an error that caused the game client to terminate when the network connection was lost.
- Fixed an error that prevented the Battle! button from being blocked when an unsuitable ship for a game mode had been selected.
- Fixed an error that caused the torpedo tube reload indicators to be displayed incorrectly.
- Fixed an error that caused the selection of a new patch or emblem to reset when reentering the game.
- Fixed an error that caused the tabs to be displayed incorrectly when pressing LMB and ESC too often.
- Fixed an error the caused the icons of types of researchable ships to be misaligned with the icons of the ship types in the upper part of the section.
- Fixed an error that caused the key bindings made by players to be reset when the game client was relaunched.
- Fixed an issue which caused the Blue Mermaid flag not to be displayed on the HSF Harekaze.
- Fixed an issue which caused bombs dropped by Max Immelmann’s skip bombers not to be taken into account to progress Task 3 Mission 5 of the “Hit Hard! Hit Fast! Hit Often!” campaign.
- Fixed an issue which caused environmental sounds not to be muffled when controlling an aircraft squadron.
- Fixed an issue which caused some of the inner flight deck armor plating on Midway to be missing.
- Fixed an issue which caused the alternative color scheme for the Type 10 permanent camouflage on Missouri to be missing.
- Fixed an issue which caused the training room window to be displayed incorrectly when trying to enter battle without a commander.
- Fixed an issue which caused ships to get stuck on the map of operation Narai.
- Fixed an issue which caused the client to crash in some cases after closing or opening the game client.
- Fixed an issue which caused voice notifications about incoming enemy torpedoes not to be played.
- Fixed an issue which caused Kutuzov’s icon to be displayed incorrectly in the ship carousel.
- Fixed an issue which caused the HP bar of North Carolina to be displayed incorrectly in some cases.
- Fixed an issue which caused the tugboat model in Hamburg Port to be displayed incorrectly.
- Fixed an issue which caused the sound of active Surveillance Radar consumable to overlap the gun fire sound.
- Fixed an issue which caused the characters in the text fields to duplicate in some cases when using the language bar.
Changes and Improvements in Update 0.10.5
- Added the roar sounds of Godzilla and Kong to "National voiceover +" and to quick commands received from allies. Increased the roar volume of Godzilla and Kong.
- Added ambient sounds for islands and cities.
- New underwater world elements have been added for some maps.
- Increased the catapult rotation speed that occurs on all ships when the Catapult Fighter takes off or when Spotting Aircraft is activated.
- The mouse cursor no longer appears during video playback when the game is loading.
- The Junior Shipbuilder, Senior Shipbuilder, Shipbuilding Inspector, and Chief Shipbuilding Inspector achievements are now displayed in the "Achievements" section when the player earns Research Points for the first time.
- The achievements for Ranked and Clan Battles are now shown in the "Achievements" section, regardless of whether they've been earned or not.
- Achievements are no longer sorted in reverse order when the default sorting order is selected again.
- When the option to disable content on custom ships is selected, information about the change of the appearance of themed Commanders will be shown in the tooltip.
- Fixed the description of Access Level 14.
- Removed the "-" sign from the countdown timer in the Division invite window.
- Changed the color of the "Europe" nation in the "Profile" tab summary.
- Fixed the armor of Mahan's fore-end athwartship, as well as the superstructure near her conning tower.
- Improved the geometry and textures of the following ships: Hyūga, Elbing, Lepanto, Wickes, Clemson, Irian, Erie, Novik, Friant, Duguay Trouin, Vanguard, Jaguar, Iron Duke, Le Fantasque, Vanguard, Cristoforo Colombo, Aigle, Weymouth, Black Swan, Izumo, Bajie, Alsace, Wujing, Gearing, Cheng An, Enseigne Gabolde, Sampson, Smith, Fujin, Myoko, Paolo Emilio, New York, König Albert, Ignis Purgatio, and Ragnarok.
- Fixed an error that caused ships that were far away from islands to run aground or collide with underwater obstacles on certain maps.
- Fixed an error that caused the gun accuracy of Vittorio Veneto's stock and researchable hulls to be different.
- Fixed an error that prevented loaded main battery guns from firing in some cases.
- Fixed an error that caused the main battery reload time to be displayed incorrectly when the Loader or Adrenaline Rush skills had been mastered.
- Fixed an error that caused the display to flicker when changing Ports or going to the post-battle statistics screen.
- Fixed an error that prevented navigation to the "Equipment" tab from the Commander window when the ship icon was double-clicked.
- Fixed an error that caused achievements with no progress to be shown before achievements with progress.
- Fixed an error that caused the "Ready" button in the Training Room to be displayed incorrectly when the game client was relaunched.
- Fixed an error that caused the tooltip that appears when attempting to thank a player in the Training Room to be displayed incorrectly.
- Fixed an error that caused the game client to terminate when clicking the "Accept the invitation to join the Division" multiple times.
- Fixed an error that caused the game client to crash when switching between shell types on a ship with mounted researchable modules.
- Fixed an error that caused the effects of the Hydroacoustic Search and Surveillance Radar consumables to be displayed incorrectly after a ship was destroyed.
- Fixed an error that caused the alternative UI mode to be enabled when exiting the game by pressing Alt+F4 during a battle and then entering the game again.
- Fixed the display of an incorrect number of guns on Jutland in battle if the researchable hull was installed.
- Fixed an issue that caused the Spotting Aircraft icon not to follow the ship when launched.
- Fixed an error that caused ship technical specifications to be rounded off incorrectly.
- Fixed an error that sometimes made it impossible to leave a Ranked Battle.
- Fixed an incorrect tooltip for the Brawl battle type.
- Fixed an error that caused the common Clan restrictions not to be displayed above the ship carousel.
- Fixed an error that sometimes incorrectly caused shells to deal damage when they ricocheted.
- Fixed an error that caused the torpedo bombers of Ise to make a twitching movement during take-off.
- Fixed the incorrect display of tooltips on the post-battle screen when playing Max Immelmann.
- Fixed an error that caused the icons of certain camouflages not to match the camouflages in terms of their color.
- Fixed an error that prevented the contact group from collapsing when searching for a player in the chat.
- Fixed an error that prevented the free camera from stopping when Esc was pressed.
- Fixed an error that sometimes caused the Key Area capture time to change incorrectly when there was an enemy blocking it.
- Fixed an error that caused the Key Area capture time to be incorrect while the cyclone was active in Clan Battles Season 13.
Changes and Improvements in Update 0.10.4
- Elements of the underwater world have been added for some maps.
- Added the possibility to disable game browser hardware acceleration in the game client Settings window. Disabling this setting will help laptop users who experience errors when the in-game browser is opened.
- Changed the weather and lighting of the Hamburg Dockyard.
- Added an animation for changing elements of the patch when selecting them in the Port.
- Fixed an error that allowed autopilot to be enabled with the rudder turn button pressed, which caused the rudder to work incorrectly.
- Updated icons of the Wargaming Fest 2016 Participant and Jolly Roger: Bronze achievements.
- When loading a battle, the Divisions tab is now displayed in all battle types where dynamic Divisions are possible.
- Fixed the position of the source of the water plowing sound on the bows and sterns of ships.
- Fixed an error that caused the post-battle results not to be shown to players after the battle was over.
- Fixed the geometry and textures of Alabama and North Carolina with the Leviathan camouflage applied.
- Fixed the visuals of the main battery guns and rangefinder of Farragut.
- Fixed the name and model of M.Immelmann torpedoes.
- Fixed the fore-end turret turn time for Z-23.
- Fixed the incorrect armor thickness of the casemate athwartship of Königsberg.
- Fixed the secondary battery angles of Kawachi, Myogi, and Mikasa.
- Fixed the spelling of F. Der Grosse and Grosser Kurfürst in the Port.
- Fixed an issue that caused the sky to blink during battles.
- Fixed the turning circle radius of Vampire II in the ship specifications in the Port. The actual turning circle radius in battle remains unchanged.
- Fixed the images of Kirov and Kronstadt in the tooltips with ship descriptions in the Port.
- Fixed an error that caused the game client to terminate on PCs with Intel HD graphics.
- Fixed an error that caused Stars earned in Ranked Battles not to be counted towards emblem progress.
- Fixed a bug that caused the game client to terminate when the Repair consumable was used by squadrons.
- Fixed an error that caused the Commander name to overlap the borders of the tooltip when dismissing the Commander.
- Fixed an error that caused the sound effects of the main turrets turning to not play back.
- Fixed an error that caused the visual effects of the Repair Party consumable to be displayed after the end of the action time of the Will to Victory talent of Commander Nikolay Kuznetsov.
- Fixed an error that caused an empty screen to appear in the Tech Tree window when a Pan-American ship was selected in the Port.
- Fixed an issue that caused ship propellers to rotate incorrectly.
- Fixed an error that caused the cost of upgrades not to be shown in the tooltip when purchasing and replacing them.
- Fixed an error that caused the visual effects of the Repair Party consumable to be displayed after a ship had been destroyed.
- Fixed an error that caused the visual effects of the Repair Party consumable to be displayed incorrectly on Texas.
- Fixed an error the caused autopilot to be disabled when the speed was reduced manually if the autopilot speed was set to full ahead.
- Fixed an error that caused the damage increase of the priority AA sector with the help of upgrades and Commander skills not to be displayed in the ship characteristics.
- Fixed an error that caused the carousel filters on the campaign screen in the Port to be applied incorrectly.
- Fixed an error that caused TXAA anti-aliasing to work incorrectly with post-processing disabled.
- Fixed an error that caused the filter of bot-operated ships in the Training Room to work incorrectly.
- Fixed an error that caused destroyed ships to disappear before having fully submerged.
- Fixed an error that caused the instant reload of main battery guns when the ammo type was switched with the turrets in a disabled state.
- Fixed an error that caused the Port used to preview camouflages in the Armory to change to the one selected by the player in the client.
- Fixed an error that prevented mouse buttons that had been reassigned in the PC settings from working.
- Fixed an error that caused the rudder-shift interface to get stuck in the extreme-left position.
- Fixed an error that caused an incorrect shell travel time to be displayed when aiming at a target located behind an obstacle.
- Fixed an error that prevented ship silhouettes from appearing in the ship selling/purchasing window.
Changes and Improvements in Update 0.10.3
- Added a ship type icon for auxiliary ships in the Operations game mode.
- Brought back a separate key setting for selecting and launching squadrons. Now, mapping alternative keys for shell type selection does not influence the mappings of the air squadron keys.
- In temporary game modes, when selecting the alternative interface mode, you no longer need to press Alt to see the distance to a target.
- Added a new "Entertainment content" section to the additional content settings panel.
- Improved game performance when switching between ships, purchasing a ship, resetting branches, and carrying out other operations in the Port.
- Improved the process of loading and unloading texture data, which allows for optimized consumption of video memory.
- Increased the number of spectators in a training room to 40.
- The Polygon Port is no longer available in the game client.
- Fixed the smoke effect when the Engine Boost consumable is active on Henri IV with the Fossil permanent camouflage mounted.
- Fixed the lighting effects for the Space Port.
- Fixed graphical artifacts when viewing République's armor.
- Fixed the bow gun training angles for Salem and Des Moines—they are 149 degrees now.
- Fixed an error that caused incorrect shell traces colors to be displayed when using unique Commanders William Halsey and Philippe Auboyneau.
- Fixed an error that caused the game client to close after two clicks on the Login button on the loading screen.
- Fixed an error that caused the game client to close during the login process.
- Fixed an error that caused the intro video to be skipped when pressing such system keys as Ctrl, Alt, Shift, Tab, etc.
- Fixed an error that caused the rating on the post-battle statistics screen and Clan Battles tab to be displayed incorrectly.
- Fixed an error that prevented the free Commander retraining option from being available.
- Fixed an error that caused the camera to spontaneously move in battle.
- Fixed an error that opened the Consumables tab for a different ship and not the one selected in the carousel.
- Fixed an error that caused the interface to stop working when clicking on the Preview Ship button.
- Fixed an error that caused the camera to move uncontrollably when reconnecting to a battle in the spectator mode.
- Fixed an error that reset progress in previous Ranked Seasons.
- Fixed an error that prevented bots from moving in some situations but allowed them to fire.
- Fixed an error that caused the Spotting Aircraft icon to lag behind the aircraft.
- Fixed an error that caused the FPS count to drop in the Port when the camera was in specific positions.
- Fixed an error that caused torpedo damage to be calculated incorrectly when the Proximity Fuze skill was active.
- Fixed an error that caused torpedoes to inflict damage to Z-23 and Lion even if they had already passed by the ship or moved in the opposite direction.
- Fixed an error that made it impossible to view the armor layout of a ship in the Armory.
- Fixed an error that prevented the Battle! button from being blocked when selecting an unsuitable ship for a game mode.
- Fixed an error that caused incorrect calculation of damage caused by AP shells to destroyers when the Super-Heavy AP Shells and Heavy AP Shells skills were activated on a battleship or heavy cruiser, respectively.
- Fixed an error that caused the overview camera to work incorrectly when playing Flandre.
Changes and Improvements in Update 0.10.2
- The aiming reticles of aircraft carrier squadrons will now display a land-hit indicator similar to that displayed for the main battery guns of ships.
- The post-battle service costs for Tier II–VII Premium and special ships has been reduced.
- We've improved the operation of the ship's autopilot when moving backwards and when changing course.
- Performance of the game chat is now more stable.
- We've made changes to the set of recommended Commander skills for Småland and researchable Italian battleships.
- Fixed an issue that could sometimes make Lepanto's firing range longer than her viewing range. For Lepanto, the viewing range has been increased from 25.3 to 28.3 km.
- Updated the naming designations for the main battery, secondary battery, and AA guns of Japanese ships.
- The Italian and European Dasha Perova Commanders will now have corresponding Dasha Perova voiceovers when the voiceover modification in the Audio Settings is set to "Standard" or "National+."
- The black color background on the Settings screen, displayed when Graphics Quality is set to "Low", has been replaced with a background image.
- Fixed errors in the pattern of sounds produced by aircraft.
- Fixed an issue that caused a ship's armor layout scheme to be displayed when moving from the ship to the container delivery barge.
- Fixed the duplication of letters typed in the in-game chat.
- Fixed the freezing of animations for containers delivered on the barge when a player minimized the game client.
- Fixed an issue that removed the icons of the types of ships from the tech specs of deepwater torpedoes that could damage those ship types.
- Fixed the flickering of a turret number in the aiming interface in instances where that turret was unable to fire.
- Fixed an issue that displayed a blacked-out screen to a player after the game had glitched out and the player had then launched the battle again.
- Fixed an issue that made it impossible to select a squadron in the aircraft carrier interface by clicking on the number displayed under the squadron.
- Fixed the game client crashing after a player minimized the client or locked the computer while his/her aircraft carrier was in battle and moving in autopilot mode.
- Fixed an issue that caused the names of all players communicating in the chat to be colored yellow in a replay being played back.
- Fixed the incorrect sorting of ships by nation in the ship carousel.
- Fixed errors in the armor protection values of Minotaur, Imperator Nikolai I and Kaga.
- Fixed the incorrect calculation of rank for players in scenarios where several of his/her Ranked Battles came to an end simultaneously.
- Fixed the lack of availability of certain portraits for a Commander being recruited.
- Fixed an issue that crashed the game client when leaving the queue for battle to get back to the Port.
- Fixed the incorrect display of the list of players in a Division if their number exceeded the maximum limit for the selected battle type.
- Fixed the description of the "Devastating Strike" achievement.
- Fixed the minimum vertical aiming angle for Hizen's fourth main battery turret.
- Fixed the lighting effects for the Port of Marseille.
- Fixed the ship's position in the Designer's Table Port.
- Removed the bright sun glare that sometimes appeared on the water's surface on the Shatter map when opening the Tactical Map.
- Fixed an issue that caused the cost of Commander retraining to be displayed incorrectly.
- Fixed an issue that made it impossible to display a selected ship's stats for a particular season of Ranked Battles in the Port.
- Fixed an issue that made it impossible for a player in a Clan to access the Clans section in the Port if the player's Access Level was below 15.
- Fixed an issue that caused the aircraft-launching catapults on ships to be displayed as deployed for duty while the ship was still in the Port.
- Fixed the geometry and textures for the following ships: Sanzang, Hizen, Belfast, Wujing, New York, Alsace, Izumo, Almirante Abreu, Oklahoma, Erie, Umikaze, Chengan, and Phra Ruang.
- The player profile preview window now offers a player search option.
- We’ve added an option to view stats for a hidden player profile if the viewing and viewed players are members of the same Clan. Profile settings can be configured on the game website.
- Fixed an FPS drop that occurred in the Port when the camera moved to a certain position.
- Fixed an issue that hampered the playback of the description video for Access Level 15.
Changes and Improvements in Update 0.10.1
- Erich Loewenhardt's bombers received similar sound effects to Graf Zeppelin's bombers.
- The loading speed of Ports and maps was slightly improved.
- Updated the model of the Spotting Aircraft for Kansas.
- The section with video tutorials will become available to new players as soon as they reach Access Level 5 in their Service Record. The name of the section was changed to "Video Tutorials."
- All hints in battle have been updated to have the same style.
- Disabled camera zoom in when scrolling through the chat in battle.
- Fixed the replay of battles in situations where the player was disconnected from the server. These replays now work properly.
- Removed the playback of the sound of steam blowing out of sinking ships with diesel engines.
- When entering battle with a Commander who has at least 6 undistributed skill points and no mastered skills, a window with a warning message appears.
- Fixed certain sounds in the Ports of Dunkirk, Zipangu, Kronstadt, Marseille, Novorossiysk, Taranto, and the Naval Base Port.
- Fixed an error that prevented Paolo Emilio from being hidden by her smokescreen at full speed.
- Fixed an error that caused the tab with ship parameters not to be displayed when viewing a ship in the Armory.
- Fixed an error that caused AA explosions not to deal any damage to aircraft squadrons in some cases.
- Fixed an error that caused damaged main battery guns and torpedo tubes to start reloading after repairs if they were loaded before taking damage.
- Fixed an error that prevented the Defensive AA Fire Modification 1 special upgrade from being mounted on Fenyang.
- Fixed an error that caused the Patrol Fighters of Sanzang to have an incorrect speed and amount of HP.
- Fixed an error that caused a delay in the automatic switching of torpedo tubes on Z-44 during aiming.
- Fixed an error that caused the game client to crash after minimizing the Training Room and Division chats when entering battle.
- Fixed an error that caused ships which players had received victory bonuses on to be displayed in the carousel with the "Show ships with a combat bonus for XP" filter enabled.
- Fixed the geometry and textures of the following ships: Strasbourg, Fenyang, Vampire, Juruá, and Ohio.
- Fixed an error that prevented the "Help" window from opening correctly in the first battle.
- Fixed an error that led to the current number of days of Premium Account not being shown when hovering over the "Purchase Premium Account" tab in the player menu.
- Fixed an error that led to the "Reset All" button not being shown in some cases in the ship carousel.
- Fixed an error that led to the ship research window being displayed incorrectly when there were discounts on ship research.
- Fixed an error that caused the tooltip about removing a player from the Blacklist to be displayed incorrectly.
- Fixed an error that caused ship construction in the Dockyard not to be shown from the beginning.
- Fixed an error that caused the window informing that the player is about to enter the battle with an incomplete team in the Training Room to be displayed incorrectly.
- Fixed an error that caused chat messages received during a battle to be shown with incorrect time stamps.
- Fixed an error that caused information about the Prime Time in the Clan Battles schedule not to be shown when the Clan was disbanded and created again.
- Fixed an error that prevented the ship type restrictions in the Training Room from working correctly.
- Fixed an error that prevented the post-battle service cost from being applied to bombers with HE bombs and all squadrons with AP armament.
- Fixed an error that caused long player names to be truncated when viewing a battle in the Spectator mode.
- Fixed an error that prevented the Armory window from closing when entering battle.
- Updated the descriptions of the Dead Eye and Top Grade Gunner skills.
- Fixed Pommern not being shown correctly in the Captain's Logbook.
- Fixed incorrect armor values for the auxiliary rooms of M. Richthofen.
- Fixed an error that caused containers on the barge to be displayed incorrectly in some cases.
- Fixed an error that led to the conning tower armor protection of North Carolina not being present on the North Carolina (B) hull.
- Fixed an error that led to Sprint progress being reset in Ranked Battles in certain cases.
- Fixed an error that caused ships to stay in the "In battle" state after the battle was over.
- Fixed an error that led to the amount of XP needed to retrain a Commander being shown incorrectly.
- Fixed an error that caused the hints for aircraft carriers not to be shown correctly on the pre-battle screen.
- Fixed an error that caused the width of the torpedo cone to be displayed incorrectly when switching between the wide and narrow spreads.
Changes and Improvements in Update 0.10.0
- Fixed an issue that, in certain cases, made it impossible to fire with reloaded main battery guns.
- Fixed an issue which caused main battery reload indicators to be displayed incorrectly.
- The video on the start-up screen now plays continuously while the game loads. You can skip it by pressing any key. The ability to automatically skip this video has been added to the "Controls" section of the game settings.
- To make it more explicit, we've updated the display of Early Access ships in the Tech Tree, as well as the descriptions of their features.
- Increased the range at which Shikishima's main battery salvos can be heard.
- Applied small fixes to the geometry and textures of a number of ships, including Khabarovsk, Chikuma, Anchorage, Saipan, Gallant, Alsace, Bourgogne, and HSF Harekaze.
- Updated the icons for the Main Battery Reload Booster, Torpedo Reload Booster, and Rapid Takeoff Spotter consumables, as well as several upgrades.
- Updated the interface for carrier armaments in the Port. All squadrons are displayed in the Armament group. Click on a squadron to view its consumables and armaments.
- The segment split of torpedo bombers' reticles now depends on the number of aircraft in the attacking flight, rather than on the number of torpedoes.
- Pressing the F key after the attack of the last flight in a squadron will skip the attack animation and move the camera back to the ship.
- When a squadron takes off, the aircraft models no longer disappear from the deck of an aircraft carrier all at once, but rather disappear in turn.
- The message about the return of a squadron to their carrier has been removed.
- Fixed an error that caused the information about damage sustained by your aircraft carrier to be displayed incorrectly.
- Fixed an error that caused the aircraft carrier icon to be displayed on the Minimap incorrectly.
- Fixed an error that caused aircraft on catapults to be displayed incorrectly.
- Fixed an error that caused the autopilot to plot an incorrect course.
- Updated the names of AP and HE shells for Mainz, and AP shells for Z-46 and Z-52.
- Fixed an error in Kremlin's description.
- Fixed an error that prevented Vermont's anti-torpedo bulges from going over her ends.
- Fixed an error that caused the "Improved Repair Party" feature to be displayed for the Kansas–Vermont U.S. battleship sub-branch.
- Fixed an error that caused the reload time to not be displayed on the torpedo armament icon.
- Fixed an error that caused the game client to crash when pressing Enter on the promo screen.
- Fixed an error that caused the game client to crash while loading a map.
- Fixed an error that caused the shell travel time displayed in the interface to remain the same when changing the shell type.
- Fixed an error that resulted in Saipan having 40mm Bofors Mk2 guns instead of 40mm Bofors Mk2 anti-aircraft guns. Continuous AA damage has been increased by 4 units per second.
- Fixed an error that caused the chat window to remain active after pressing Enter.
- Fixed an error that caused the previous squadron's attack time to be displayed when launching a new squadron from F.D.Roosevelt.
- Fixed an error that prevented the light bulbs of the New Year camouflage from moving together with the barrels of Albemarle's main battery guns.
- Fixed an error that prevented Nuevo de Julio's guns from moving.
- Updated the Port camera position for New York.
- Updated the names of AP and HE shells for Mainz, and AP shells for Z-46 and Z-52.
- Fixed an error in Kremlin's description.
- Fixed an error that caused the window that provides a notification about reaching a new Access Level to be displayed outside of the Port.
- Fixed an error that caused the completed Campaign missions counter to show a smaller number than the actual one.
- Fixed an error that caused damaged ship parts to be displayed as intact after reconnecting to a battle.
- Fixed an error that caused the Port interface to become available after pressing ESC when changing Ports.
- Fixed an error that caused a memory leak when mounting a camouflage and changing either the ship or Port before the ship was displayed.
- Fixed an error that caused the "Undefined time" to be displayed in the Training settings.
- Fixed an error that caused the tips on interactions with a ship card to be shown when hovering over the ship icon in the tutorial window about receiving XP.
- Fixed an error that caused the aft athwartship bulkhead to be installed before the anti-shrapnel armor when constructing Hizen.
- Fixed an error that caused the aircraft camera to be fixed in an overview position at the beginning of a battle.
- Updated the link to Player Support in the message that's displayed when the game client crashes.
- Fixed an error that caused the camera on Oland to intersect with her superstructure at the minimum zoom level when the "Weapon groups camera" setting was enabled.
- Fixed an error that caused the torpedo spread width icon to be displayed incorrectly when the torpedo launchers were damaged.
- Fixed an error that caused the camera in the Naval Base Port to intersect with the barge when a ship was in battle.
Changes and Improvements in Update 0.9.11
- Fixed an issue which caused Paolo Emilio to have lowered income in credits
- We've added sound effects for some animations in the Port for the following themed permanent camouflages from the Transformers universe: Freedom Fighter for Montana, Gold Bug for Gearing, Messenger of Oblivion for Großer Kurfürst, and Crush ’n’ Destroy for Khabarovsk.
- Added an option to disable screen shaking from incoming damage and when using Engine Boost for squadrons with a new "Camera feedback when damage is taken" setting in the Controls tab.
- The Key Battle ships have been removed from player accounts. Any XP earned playing those ships has been transferred to Erie.
- Removed Naval Legends audio files from the res/userMusiс folder. All our podcasts are available here.
- We've removed the option to set an Autopilot course by clicking a square on the Minimap.
- Made minor improvements to the geometry and textures of the following ships: Florida, Farragut, Marceau, Alexander Nevsky, Roma, Cossack, Cossack B, Rhein, République, Mikoyan, Belfast, Azuma, Baltimore, Yamato, ARP Yamato, Östergötland, Amagi, Großer Kurfürst, Klas Horn, Shikishima, Hindenburg, August von Parseval, München, Weser, and Oklahoma.
- Reworded the short name for Almirante Abreu.
- Fixed the incorrect naming of Pommern's main battery guns.
- When previewing camouflage patterns in the Armory, a block will be displayed with the ship's tech specs adjusted for the effects and bonuses of the camouflage being previewed.
- Added an option to launch replays without pop-up notifications about opening files of such a format in Windows.
- Fixed an issue that caused the Main Battery Rapid Reload consumable to work incorrectly.
- Fixed an issue that, when locking onto a target with main battery guns, set an incorrect angle for the torpedo launchers. As a result, torpedoes could be sent in the wrong direction or the launchers could malfunction entirely.
- Fixed an issue that caused the game client to crash after navigating to the Dockyard but before the ship being built had appeared in it.
- Fixed an issue that caused aerial torpedoes to arm at incorrect distances from the target.
- Fixed an issue that caused the game client to freeze on the login screen.
- Fixed an issue that disabled the display of certain indicators (distance to aiming point, detectability, and shell flight time) for aircraft in battle with the alternative battle interface mode enabled.
- Fixed an issue that caused Andrew Cunningham's "Lightning Fast" talent to provide an incorrect bonus to the speed of aircraft.
- Fixed an issue that caused a screenshot from the previous battle to pop up before displaying the battle results.
- Fixed an issue that prevented the post-battle stats screen in the Damage Received section from displaying a pop-up window with info about the exact ships that had caused incoming damage with torpedoes, fires, or flooding.
- Fixed an issue that, after previewing a camouflage pattern in the Armory, automatically changed the Port and a ship docked in it for the ship from the preview.
- Fixed an issue in the Armory that made it impossible to preview the same camouflage more than once.
- Fixed an issue that prevented a new Gamma value in the Graphics settings of the game client from being saved if the new value was lower than the one set by default.
- Fixed an issue that caused player nicknames to overlap the names of ships in a pop-up window on the post-battle stats screen.
- Fixed an issue that replaced the last deleted symbol with «■» after using deleting words in text fields available in the game client by using Ctrl+Backspace.
- Fixed an issue that caused a falling bomb sound to be played back in scenarios where no aircraft were around.
- Fixed an issue that caused main battery reload indicators to be displayed incorrectly on ships not equipped with torpedo launchers.
- Fixed an issue that silenced the engine sounds of spotting aircraft.
- Fixed an issue that displayed the tricolor flag of Russia on background ships in the Port of Saint Petersburg.
Changes and Improvements in Update 0.9.10
- Added the option to set an autopilot route for Aircraft Carriers with a single click on the minimap while controlling a plane squadron
- Increased the minimum vertical aiming angles of Albany's first and sixth main battery guns in order to prevent them from crossing the guard railing.
- Decreased the horizontal aiming angle of Småland's bow main battery gun in order to prevent the guns from crossing the superstructure.
- Added new Naval Legends podcasts.
- Bonuses from the Coal and Steel Ports are now applied when distributing Clan Treasury resources.
- Aligned the text in the menus of the combat mission sections.
- Fixed an issue that caused part of Ibuki's aft armor to be absent.
- Fixed an issue that caused the armor thickness of Zaō's anti-torpedo defenses to make up 25 mm instead of 30 mm.
- Fixed an issue that caused the torpedo range of August von Parseval's aircraft on the Minimap not to correspond with the technical specifications.
- Fixed a transaction issue that occurred during the accelerated retraining of a Commander assigned to Kirov.
- Fixed an issue that caused the interface to work incorrectly after receiving the results of different battles simultaneously.
- Fixed an issue that prevented the "Battle!" button from being blocked as it should have been when part of the Division was still in battle.
- Fixed an issue that caused the Clan Battle schedule screen to incorrectly display Chinese.
- Fixed an issue that caused incorrect icons to be displayed for spotting aircraft and fighters on the Minimap.
- Florida's viewing range has been increased form 26 to 27 km.
- The water settings have been updated in the following Ports: Fjords, London, Novorossiysk, and New York; and on the following maps: The Atlantic, Land of Fire, Fault Line, New Dawn, Hotspot, Islands of Ice, Shards, Sleeping Giant, Greece, Haven, and Estuary.
- Returned the option to choose other keys for selecting shells and changing the torpedo launch spread.
- Slightly updated HP distribution for the hulls of the following ships: North Carolina, New Orleans, Buffalo, Seattle, Salem, AL Montpelier, Richelieu, Bayern, Königsberg, Nürnberg, Yorck, Admiral Hipper, Roon, Hindenburg, Prinz Eugen, Atago, Atago B, and ARP Takao.
- Fixed an issue that caused German aircraft to slow down for too long when Engine Boost was used, and also to return to their cruising speed too quickly.
- Fixed an issue that caused aircraft to take too much time to gain the required altitude to return to the aircraft carrier, due to which they received too much damage.
- Fixed an issue that caused rockets and bombs to miss the reticle when an attack was carried out during the course of gaining altitude.
- Fixed an issue that caused Manfred von Richthofen's deck armor thickness to make up 6 mm instead of 19 mm.
- Fixed an issue that caused part of the barbette armor not to be present on Bellerophon and Ishizuchi.
- Fixed an issue that caused the "New" marker not to be displayed on the Collections tab in the Profile when a new collection element had been obtained.
- The aircraft sound volume has been reduced in the Taranto Port.
- Fixed a bug that caused the client to crash when starting the first battle on an account.
- Fixed a bug that caused the player's nickname and ship name to overlap each other in a tooltip on the post-battle statistics screen.
- Fixed a bug that caused the post-battle statistics screen to display a black background after reentering a battle.
- Fixed the position of the Training mode in the battle type selection menu at high screen resolutions.
- Updated the text in tooltips for squadrons and their consumables.
- Fixed a bug that caused the red frame of the message about losing a battle not to be displayed.
- Fixed a bug that caused the aircraft HP indicator's color not to correspond with the aircraft HP.
- Fixed a bug that made it possible to rearrange the aircraft carrier's consumables.
Changes and Improvements in Update 0.9.9
- Reduced the number of situations that caused the game client to crash during authorization.
- The number of spectators in the Training Room has temporarily been increased to 40.
- Removed the "New" marker from the Port selection button in the Port for new players.
- Fixed bugs in the description of Task 6 of Mission 4 in the "Five Epochs of the Navy" Campaign.
- Fixed the incorrect position of the "Over-penetration" ribbon when scoring a hit with AA rockets.
- Fixed small errors on maps such as Northern Waters, New Dawn, Sleeping Giant, Strait, and Big Race, as well as for London Port.
- Fixed the artillery and free-look cameras for Mikoyan, and the artillery camera for Des Moines.
- Fixed the year of design in Petropavlovsk's description.
- Replaced "HE Bombs Damage" with "Bomb Damage" in the description of the unique upgrade for Midway.
- Fixed an error that might have caused ships with autopilot enabled to stop maintaining their course.
- Fixed an error that caused the Expert Marksman skill to provide incorrect bonuses to the traverse speeds of main turrets.
- Fixed an issue that caused the game client to crash before the ship being built had appeared after navigating to the Dockyard.
- Fixed an error that caused the lighting sources to flicker when rotating the camera in the Designer's Table Port.
- Fixed an error that caused the camera to incorrectly move to the barge in the Naval Base Port when exiting a battle before it had ended.
- Fixed an error that caused the last squadron launched prior to the destruction of the carrier to crash into the water instead of returning to base.
- Fixed an error that caused the status of unavailable combat missions to be displayed incorrectly.
- Fixed an error that caused the last viewed mission to reset on the Combat Missions screen after a battle.
- Fixed an error that caused messages sent by bots in Operations to be displayed incorrectly.
- Fixed an error in the Tech Tree that caused the Research button to be displayed instead of the Research/Purchase button when a player had enough XP and credits to research and purchase a ship.
- Fixed an error that caused an incorrect cost for module research and purchase to be displayed on the Equipment tab.
- Fixed an error that prevented the priority target for secondary battery icon from being displayed in various situations.
- Fixed an error that sometimes caused shells fired by the secondary battery to pass through ships.
- Fixed an error that made it impossible to switch the camera to the main battery turrets, torpedo launchers, and AA mounts in the ship specifications while previewing a permanent camouflage that hadn't been purchased yet.
- Fixed an error that caused some pop-up windows in the Port to be displayed incorrectly when low graphic settings had been selected.
- Fixed an error that caused the Y slot to appear between the R and T slots when resetting consumables to their default order.
- Fixed an error that caused the line with a bonus to Free XP to be displayed incorrectly on the Credits and XP tab of the post-battle statistics screen.
- Fixed an error that prevented the colored frame of the battle result from being displayed.
- Now AA mounts swivel to target planes.
- Planes now take off from catapults on German carriers in case there are catapults on them.
- Aerial torpedoes can no longer be dropped at the same point and cross their paths, with the exception of a converging aiming cone. Bombs/torpedoes/rockets can no longer be dropped crosswise, intersecting trajectories of other shells. Bombs from the planes positioned left will be dropped to the left side, from planes positioned right — to the right side.
- Fixed an issue which caused a shell explosion not to be displayed when there was a simultaneous setting of an explosion and AA switching off by pressing P key
- Fixed an issue which caused attack flight that just conducted the attack to receive no instantaneous damage from priority AA sector activation.
- Fixed a bug with ability to extend the Engine boost duration by spamming W/S keys.
Changes and Improvements in Update 0.9.8
- We've updated the look, appearance/disappearance time, and layout of the pop-up tooltips and menus in the game client.
- Thunderstorm Front and Snowstorm have become available in the game again.
- Reduced the frequency of a synchronization error that causes incorrect display of ship positions in battle.
- Updated the Fighter consumable icon for aircraft carriers.
- You can now hide pop-up menus and tooltips by pressing Esc.
- A subfolder with the update number is no longer created in the res_mods folder which contains game client modifications. Game-client modifications are now installed directly to the res_mods folder.
- The Port of Hamburg has had its usual design restored.
- Erich Loewenhardt: fixed the names of rockets and bombs.
- Pommern: corrected the hull name.
- Changed the structure of some user-setting sections in the preferences.xml file of the game client.
- Corrected some mistakes in the names of German aircraft.
- Minor fixes to the textures and geometry of the following ships: Admiral Graf Spee, Aigle, Amalfi, Ark Royal, Audacious, Buffalo, Bourrasque, California, Des Moines, Exeter, Großer Kurfürst, Harugumo, Jaguar, Kii, Marceau, Oktyabrskaya Revolutsiya, Orkan, Ranger, Shinonome, Sovetsky Soyuz, and Yamato.
- Corrected the description of Kaga's secondary battery in the Port.
- Fixed a bug that prevented player profiles from being viewed on the post-battle results screen.
- Fixed a bug that caused a pop-up tooltip with incorrect text to appear in the Summary section of player profiles in the Port.
- Fixed a bug that caused the reward icons to disappear when a container was opened by right-clicking the "Open Container" button.
- Fixed a bug that occurred when some voiceover modifications were used. It caused a voice message to play back after a torpedo had hit a destroyed ship.
- Fixed a bug that caused incorrect text to be displayed in a tooltip when the branch of European destroyers had been reset in the Research Bureau.
- Fixed a bug that prevented the consumable action timers from working correctly after reentering a battle.
- Fixed a bug that occurred when navigating from the Tech Tree to another section of the Port. It sometimes caused a ship the player didn't have to be displayed.
- Fixed a bug that caused the game client to freeze when using a computer with a graphics card that didn't support MSAA.
- Fixed a bug that caused a black screen to appear when launching the game with the alternative color filter enabled.
- Fixed a bug that sometimes allowed the camera to move inside Riga's hull.
- Fixed a bug that sometimes caused incorrect costs for ship modules to be displayed in the Port.
- Fixed a bug that sometimes made it impossible to demount a camouflage from a ship.
- Fixed a bug that caused the game client to terminate while loading.
- Fixed a bug that caused the Smoke Generator consumable to deactivate prematurely.
- Fixed a bug that caused consumable reload times to be incorrectly displayed in battle.